Technohol 13: Marvel Super Heroes RPG (Classic & Saga) Material
Friday, November 21, 2014
(posted November 16th, 2014)
Hello. I welcome you once more to Technohol 13, and hope life has treated you well since last time you visited this vast treasure trove of gaming obscurities. I have naturally kept busy here since last we spoke, and have indeed completed the Ability Scores document for my System 13 variation on the Saga rules. It took a bit for me to describe the various statistics properly, but I like what I've ultimately come up with.
On top of that, I have filtered the text of the various Contacts documents for instances of the Pronoun Problem, and sadly discovered a few. I was hoping that I'd licked that issue on my more recent writings, but apparently I was wrong. Feh. But, I did indeed go through and repair the Problem in the Universal Heroes and 4C System: Edition 13 variations on this material, so it's cleaned up as well.
So that meant it was time to produce the all new Contacts document for System 13, as well! As you may know, the Saga game didn't make room for the notion of contacts in its rules, but it seems like such a good tool for players to make use of during play that I felt the need to add them in. And since the idea in general is so rules-lite, it didn't take me too much effort to effect a conversion. I hope you enjoy!
But wait, there's more. In addition to this, to keep both your interest and my own, I've started a side show of updates next to my custom rules big top. The idea is to clean up one more portion of the 13 that isn't GI Joe related - which means, in other words, the last portion of the 13 besides my GI Joe reference that needs it. What I'm talking about, of course, is my PlaneScape stuff.
Starting on the oldest work for that portion of the 13 remaining, I took time to rehabilitate what I had for the 'general' Modrons entry. And boy was it rife with errors. Why nobody ever tells me how horrible the grammar on some of these things are is a mystery to me. But then, I'm the obsessive-compulsive weirdo that harasses the authors of articles on news sites when they screw up that kind of thing, so there's that.
No, CNN reporters aren't fond of me.
But so far, the basic Modron description is done. I'll be working on the base Modrons in the near future, because I love the little weirdoes, and once I've had my fill of them I'll likely start up the next page of rules that needs some work. The tentative schedule I wrote out to cover the rest of the Technoholic year says that I'll be doing the various 'Metrics' files next. So stay tuned for all of that, if you don't mind.
(I just thought I'd share that, since a spammer went to the effort of photoshopping it up for me while trying to get me to use their SEO services. Which is funny, since that's what I used to do for a living. But then again, my 'Nightmask' stuff is showing up after a notoriously obnoxious gaming forum troll's x-rated furry profile in Google results, so maybe I'm slipping or something.)
I've added plenty to the 13 of late, including Doctor Lorrof, Onees, Gnorrkin, Megatron, Gnorr, Rumble, the Shark, Reflector, Living Corpses, Laserbeak, Doctor Bruno Varoz, Thundercracker, Mick Bronson, Frenzy, Queen Nara Gale, Skywarp, Jago, King of the Dragon-men, Ravage, the Lion-people of Ligra, Starscream, the Dragon-men of Ligra, Buzzsaw, Boss Sarpo, Soundwave, and Laughing Mask!
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
Gi Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, Gi Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only Gi Joe stands between Cobra and its nefarious goal...!
Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control...
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in...!
Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.
Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on November 18th, 2014!