Technohol 13: Marvel Super Heroes RPG (Classic & Saga) Material
Monday, February 08, 2010
(posted January 28th, 2010)
Y Hallo Thar. ™
It's been a week-ish since last we spoke, so I thought I'd let you know the latest news here at the 13. I have been moving along quite nicely with Walkabout 3, and it's just about done. I've moved all the way up through 2005 on this one, just leaving that one last, surprise addition to the Gi Joe Handbook that may have one or two of you making squealy girly noises. His cartoon wasn't my thing, but you know.
Since last we spoke, I've added Gears from the 1994 roster (though sadly, he wasn't colored like the Transformer of the same name), Depth Charge (a 2003 underwater demolitions guy who hates being... underwater), Rollbar, a 2004 'tuner' who had a penchant for modifying Army Humvees, and Cannnonball, the 2005 driver of the R.H.I.N.O. (but alas, he has no mutant blasting powers to speak of).
I've also been cooking in the New Universe Handbook as well. If you rummage about in the Kickers, Inc. section of that reference, you'll find that I've been adding imagery all over the place. All of the characters featured there have a nifty corner box image, as well as a larger image in the Imagery proper (click on that linkety at the bottom of each). Not too shabby, huh?
Not that many folks will use them in their games, but hey.
I've also worked up the 'talents' section of my Universal Heroes, custom rule set. On top of that, I've started doing work to 'port' a lot of my rules business into not one, not two, but three other rule systems. This of course means I'll have to 're-write' them all from the floor up, but with two of them that's not too much of a problem; one is designed to have that done, and the other is CLASSIFIED.
That just leaves a note or two about what's next. Once I finish the third Gi Joe Walkabout (tomorrow), I'll be starting up on the 1988 roster year, with the intent of finishing it up before April 9th, the end of Technoholic year 12. I'll be starting the graphical upgrades to the Spitfire and the Troubleshooters portion of the New Universe Handbook. Oh, and I'll start serious work on my Book of Magic thing.
I know a lot of you have been waiting for me to finally get off my butt and get that going proper - and I have the e mails to prove it! I may suck where it comes to answering a lot of those mails, since my domicile here in Ohio makes that superhumanly difficult, but I do hang onto them. And I know that the two things people want most are the Book of Magic and some DP 7 material.
So you know, I'm trying to be a crowd pleaser.
Anyways, once you're done with the 13, feel free to head on over to the Examiner, where I tend to post me some comic book review things. Nominally I get paid for this, but people aren't really checking them out as much as I'd like, so you get the sales pitch now. I'm not asking you to click for the sake of doing so, but if you're interested in my take on recent comics, head on over there when you're done here!
You know you want to! Last Examiner post 01/28/10!
What's New?
I've added lots of folks to the 13 of late, including Wild Card, the Desert Fox, Skidmark, the Rolling Thunder, Armadillo, the Phantom X-19, Matt Trakker, Cannonball, Rollbar, Depth Charge, Gears, Robo-Joe, Bullet-Proof, Cloudburst, Dee-Jay, Super Trooper, Ghostrider, Big Lob, Mobile Command Center, Sneak Peek, Steam-Roller, Outback, Red Dog, Taurus, Starduster, and the Defiant Space Complex!
Technoholic Content
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
Gi Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, Gi Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only Gi Joe stands between Cobra and its nefarious goal...!
the Vintage Age: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: Robots in Disguise: Traveling to our world across both space and time, the diabolical Megatron has come to our planet to seize control of the incredibly powerful Fortress Maximus - and will destroy anyone and anything that gets in the way of this goal! It's too bad for him, then, that the Autobots were ready for him and his flunkies, and literally had years to prepare for his arrival...
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control...
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in...!
Miscellaneous Characters: A place for those folks that don't quite fit into the sections above, the Miscellaneous Character Handbook is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did the work to get them playable, after all.
The Universal Heroes Rules: This is a compendium of the custom-built rules systems I have created for the Marvel Super Heroes Role Playing Game. These are currently for the 'Classic' system though I intend to eventually add a 'Saga' based version of most as well. I currently have one complete book of rules done, the Manual of the Psi, and am working on several others concurrently.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on February 8th, 2010.