Technohol 13: Marvel Super Heroes RPG (Classic & Saga) Material
Friday, March 12, 2010
(posted March 9th, 2010)
Hey, it's March!
I'm back from Omaha and have a whole lot of fun for you, the discerning reader (of course, I'm biased in calling you discerning, since I write the material here, but that's neither here nor there)! As has been the case for quite a while, I've been working hard on the Gi Joe Handbook, hoping to get the 1988 stuff all wrapped up before the end of the Technoholic year, which is but one month away.
Since last we spoke, I added the following '88 Joe stuff to the 13: Hardball, the Remote Piloted Vehicle (which Hardball didn't drive / fly specifically, but he was on the box), and of course Hit & Run, one of my favorite Joes - at least, because of his rather tragic origin. You didn't see that sort of thing a lot in 'kid oriented' material back in the day - even less so in modern times.
Of course, I've also been continuing my work on the Spitfire portion of the New Universe Handbook, and have revised the first three summaries of Spitfire and the Troubleshooter issues so far. I think it's still good where characters are concerned, but having re-read those horrible issues over and over to work on the issue guide revisions, I may want to add one or two more. We'll see how that works out in time.
As if I don't have enough to do already?
Anyway, in addition to these two main thrusts, I've also combed over a lot of my custom rules stuff. I have completed 'cleaning up' my existing work on the Book of Magic, and have been doing spell descriptions. I'm currently in the midst of the spells that start with the letter 'C', but I'll be doing some out of order as I work on a different project which will share power descriptions. What project, you ask?
It's top secret! I'd like to get something mostly in the bag before I go 'live' with it for a change, so you'll see it eventually... just not 'yet'. 'Soon', perhaps. But you may guess what it involves by looking at some of the spells I'll work on immediately after I finish the 'c' portion of the mystic alphabet. I'll be chugging away on that over the next month, give or take, so keep your eyes peeled.
Proverbially speaking. 'Cause otherwise... ow? Speaking of the next month, I'll also be continuing to hammer away on the '88 Joe stuff, which will include some Cobra gear as a consequence (some of that Tiger Force stuff is 'side switching' material), as well as even more issue summaries for the Spitfire and the Troubleshooters nee Codename: Spitfire series. I'm all over the place, but hey, stuff's getting done!
Isn't that nice, for a change?
Anyways, once you're done with the 13, feel free to head on over to the Examiner, where I tend to post me some comic book review things. Nominally I get paid for this, but people aren't really checking them out as much as I'd like, so you get the sales pitch now. I'm not asking you to click for the sake of doing so, but if you're interested in my take on recent comics, head on over there when you're done here!
You know you want to! Last Examiner post 01/28/10!
What's New?
I've added lots of folks to the 13 of late, including Spearhead & Max, Shockwave, Repeater, the Maggot, Charbroil, the Water Moccasin, Muskrat, the Ferret, Lightfoot, the Swampmasher, Hit & Run, the R.P.V., Hardball, the Skystorm X-wing Chopper, Windmill, the Mean Dog, Wild Card, the Desert Fox, Skidmark, the Rolling Thunder, Armadillo, the Phantom X-19, Matt Trakker, Cannonball, Rollbar, Depth Charge, Gears, and Robo-Joe!
Technoholic Content
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
Gi Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, Gi Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only Gi Joe stands between Cobra and its nefarious goal...!
the Vintage Age: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: Robots in Disguise: Traveling to our world across both space and time, the diabolical Megatron has come to our planet to seize control of the incredibly powerful Fortress Maximus - and will destroy anyone and anything that gets in the way of this goal! It's too bad for him, then, that the Autobots were ready for him and his flunkies, and literally had years to prepare for his arrival...
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control...
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in...!
Miscellaneous Characters: A place for those folks that don't quite fit into the sections above, the Miscellaneous Character Handbook is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did the work to get them playable, after all.
The Universal Heroes Rules: This is a compendium of the custom-built rules systems I have created for the Marvel Super Heroes Role Playing Game. These are currently for the 'Classic' system though I intend to eventually add a 'Saga' based version of most as well. I currently have one complete book of rules done, the Manual of the Psi, and am working on several others concurrently.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on March 11th, 2010.