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Double Blast / Roadblock 2
F Gd 10 |
A Gd 10 |
S Gd 15 |
E Rm 30 |
R Ex 20 |
I Gd 10 |
P Gd 10 |
Res Ex 20 |
Pop Sh 0
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Origin:
Like the rest of the G.I. Joe team (save for one or two oddities), Charles is but a normal human, one who lacks super human powers of any variety. No mystical background here, nor psionic schooling, genetic aberrations, or even accident-induced capabilities - not counting his knack with devices, at least.
Known Powers:
(none)
Equipment:
Browning .50 Caliber Machine Gun: the gun he's best known for, this back-breaker needs to be fired with a tripod. Incredibly powerful, the gun can be fired in a short burst to inflict Excellent (20) Shooting damage, Remarkable (30) Shooting damage in a full-auto hail of grinning, evil doom.
Helmet: a useful battlefield accessory, this headgear helps to increase Charles' mission survivability considerably. In essence, it offers him Good (10) protection from head shots, assuming they don't strike him in the face; hey, at least it protects his brains from bullet wounds...
J2J Pineapple Grenades: Charles always has at least one grenade on his person while 'on the job', helping him to blow up heavy opposition (such as vehicles) that gets in his way. These explosive devices can be thrown to inflict Remarkable (30) Edged Attack (fragmentary) damage to all within one area.
the Joe-Com *: this is a new device given to all Joes since the group's reactivation. This high-tech wristband functions as an audio/video transceiver with a Typical (6) - 250 mile - range, is equipped with a G.P.S. system, a heart monitor, and can store up to a terabyte of raw data - not bad, eh?
Of course, this device also stores a variety of nutrients it can use to supplement activity, which are absorbed directly into one's pores (think of this as Feeble (2) life support, where food is concerned). So, not only is the thing a nice, high tech video phone, but it can also save one's life in a pinch!
Knife: in the event that he's got to cut something (or somebody) in a fight, Charles carries this useful, utility blade, sheathed on his right leg. Made from Incredible (40) m.s. metals, it can be used to cut through items of like m.s., and allows him to inflict Edged Attack damage in melee.
Semi-Automatic Pistol: a backup piece for his Uzi, this small handgun is less impressive, but similarly less unwieldy. Charles can fire it to inflict Typical (6) Shooting damage in a single shot, Good (10) Shooting damage in a small burst of lead. He carries it in a holster on his left leg when not in use.
Uzi 9mm: Charles has taken to carrying an Uzi with him for those instances where a .50 Caliber cannon would be considered 'overkill'. He can fire this smallish weapon to inflict Good (10) Shooting damage in a short, controlled burst, or Excellent (20) Shooting damage when firing full auto.
* The Joe-Com is something that the Joes started using in their new (as of 2001) comic, but wasn't featured on the 2001 Double Blast action figure.
Quirks:
Natural Talent: Charles has a Knack for devices, whether they be electrical or mechanical in nature. In essence, this quirk lends an additional +1 CS to Charles' already-impressive abilities in regards to the repair and / or modification of existing devices - not too shabby, eh?
Talents:
Electronics: Charles went to college to become an electrical engineer, and performs such duties as his secondary military specialty. As such, whenever building or repairing electrical devices, Charles should make any Reason FEATs required in such areas at a +1 CS.
Guns: since he's a heavy machine gunner, Charles has been extensively trained in the use of guns - all guns. He can use standard, semi-automatic, or fully automatic rifles or pistols, as well as more esoteric guns like shotguns or harpoon guns, at his Agility score +1 CS.
Martial Arts type B: part of Charles' basic training has involved his learning how to fight unarmed; hopefully he won't have to, but then you never know what'll happen in battle. When punching, kicking, or whatever, Charles may do so as though his Fighting rank was +1 CS in rank.
Military / United States: the origin for all of his talents (save the one below), Charles has been recruited into the military by the Joes and as such knows military protocols and procedures like the back of his hand. Furthermore, he has additional military contacts thanks to this talent.
Repair / Tinkering: a real MacGyver at heart, Charles can fix pretty much anything that is broken - though he hasn't yet made a bomb with bubble gum and tin foil. When attempting to modify or repair an existing device, Charles can do so as though his Reason score was +1 CS in rank.
Contacts:
As a member of the G.I. Joe team, Charles can naturally rely on that group for assistance in a pinch - the Joes look after their own, after all. Furthermore, Charles has a decent number of contacts in the military, as well as in professional (engineering) circles - the man's a mechanical genius, after all.
Costume:
Charles' 2002 uniform was a bit different than his previous outfit. It included a pair of gray trousers with a black camo pattern scattered throughout, a cornflower blue, long sleeved shirt, black leather boots and gloves, a black leather belt, and black leather webbing to hold various useful items.
Personality:
Charles is a real 'never say die' sort of guy. He doesn't know the meaning of 'quit' or 'I give up.' He truly believes that where there is a will, there is a way - and he applies the same innovative mind that can fix any device with almost no spare parts handy to any tricky problem he may face.
Real Name: Charles L. Griffith, grade E-8
Occupation: heavy machine gunner
Legal Status: citizen of the United States with no known criminal record
Marital Status: single
Alias(es), if any: Roadblock 2
Group Affiliation: G.I. Joe
Height: 6' 3"
Hair: black (though shaved bald)
Eyes: brown
Weight: 210 lbs
Other Distinguishing Characteristics: Charles wears a moustache and a small goatee at all times.
Story:
Charles is quite the fix-it man, having an innate understanding of all things electromechanical - he just has a knack. He fixed his mother's vacuum cleaner as a child with nothing more than a rubber band that someone pegged him with in school that day - and it's worked just fine ever since.
The same goes for an electrical experiment that his instructor botched up in a college class; Charles repaired the apparatus in question with a thumb tack and a ball point pen. His quick thinking got him an 'A' in that class, and naturally attracted the attention of a G.I. Joe recruiter.
His rather strong physique, along with his impressive mechanical abilities, got him a job as a heavy machine gunner with the Joes as soon as he cleared basic training - since he proved just how effective he was even then, without proper field experience. He got his fair share of that soon enough, mind you.
Put to use with his own team of gunners, Charles showed how well he can dish out the damage, displaying a propensity for 'shock' tactics on the battle field. He does his best to take the enemy by surprise, and with his improvisational knack, he manages that time and time again.
As far as his resemblance to another G.I. Joe heavy machine gunner is concerned, Charles just shrugs at that. "It happens, you know. S'not like I'm his evil twin brother or anything. Sometimes people just look a whole lot alike. Besides, I'm a whole lot smaller than Roadblock is anyway...!"
Though, of course, this remains to be seen. You see, Charles has actually taken to calling himself Roadblock on occasion. Whether this is to simply confuse Cobra operatives or is some jab at the original, we may never know, but if it is the latter, Charles may not be long for this earth...!
Extra Goodies:
G.I. Joe directories featuring a version of Double Blast:
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