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Ambush
Strength 6d |
Agility 7d |
Intellect 5x |
Willpower 6c |
Known Powers:
(none)
Equipment:
Grenades: Aaron carries a bevy of grenades with him while on the job. His miniature arsenal includes fragmentary grenades (to inflict physical damage), tear gas grenades (to stun opponents), and smoke grenades (to provide obfuscation). These all work with intensity 10 effectiveness.
Helmet: Aaron usually wears one of these in the field. This armor plated head gear helps to keep the man alive, whether he's stalking Cobras or dinosaurs. Aaron's helmet provides him +2 protection against head-based attacks (as long as they don't strike him in the face, of course).
Knife: since he often needs to cut things in the field, Aaron carries a knife on him at all times - sometimes, more than one (just depends on how hostile his environs are). These blades are of m.s. 12, can cut through items of like m.s., and let Aaron inflict +2 damage in melee.
Machine Guns: his primary martial implements, these two-handed hand cannons can be fired to lethal effect against most anything - human, reptile, or whatever. They may fire a single shot to inflict damage per a +4 weapon, a short burst for +5 damage, or even a full-auto spread for +6 damage.
Aaron carries two machine guns into battle currently. The first weapon has a 'scope mounted on top, allowing Aaron a +1 to hit in ambush (heheh) situations, while the second is armed with a bayonet instead, allowing him to immediately switch to melee (+2 sharp) damage in an emergency.
Semi-Automatic Pistol: a handy back-up should all his other weaponry fail, Aaron keeps this firearm holstered and ready... just in case. In combat, he can fire this weapon to inflict +4 damage in a single shot, or inflict damage per a +5 weapon in a clip-exhausting hail of lead.
Hindrances:
(none)
Skills:
Boxing: one talent that Aaron acquired in Army basic, this skill represents his ability to defend himself unarmed, should he need to. In unarmed melee, Aaron may divide his pre-cardplay action score between two attacks, the last of which will occur as a contingent action.
Marksmanship: another talent gained in Army basic, this skill describes Aaron's ability to fire most any firearm when necessary. Whether it be a standard, semi-automatic, or fully automatic rifle or pistol, or even a laser gun, Aaron may use a firearm at one difficulty level lower than is usually necessary.
Military / United States: the ultimate source of all his non-sneaky skills, this talent acts as a handy 'background' element for Aaron. It describes his instinctual understanding of military protocols and procedures, and allows him to lead fighting men and women into battle if necessary.
Stealth: Aaron has always been sneaky - ever since he was a wee youth. He has the ability to render himself completely silent, and knows how to camouflage his body so he cannot be easily seen. If he can win in a Willpower (willpower) contest against a body, they cannot find him.
Calling:
Soldier: while he's kind of a loner, and may possibly exhibit Peace of Mind tendencies, Aaron is a soldier more than anything else, having enlisted to do his national duty. He truly enjoys his work, however, and has no problem undertaking just about any mission for the Joes.
Costume:
Aaron's third G.I. Joe uniform is similar to his others, save for the colors involved. It consists of khaki/orange/brown camo pattern trousers, a collared, short-sleeved green shirt, black leather boots, a brown bandolier, an brown leather belt, brown wrist wraps, and holsters, sheathes, and pouches of various hue.
Personality:
Aaron is evasive by his very nature, tending to keep to himself. At the same time, he's rather tenacious, and will do just about anything to get what he wants. This makes for one rather unpredictable individual, and he tends to surprise people at times when pulling some stunt or another on the job.
Real Name: Aaron McMahon, grade E-3
Occupation: camouflage specialist
Legal Status: citizen of the United States with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: G.I. Joe
Height: 5' 11"
Hair: light brown
Eyes: blue
Weight: 180 lbs
Other Distinguishing Characteristics: Aaron wears a rather large moustache, one that is connected to his equally large side burns by a beard that does not, in fact, cover his chin.
Story:
Aaron is the kind of guy that slips through the cracks. It's not that he's intentionally sneaky so much as he's just one of those quiet, evasive types that aren't all that sociable. Of course, he is good at concealing himself, and when he decides to do so, you can almost never find him.
For instance, when he was ten years old, the guy vanished from his home for three weeks, and was only found after the National Guard finally rooted out his well-camouflaged hiding place under his parents' front porch. As you can guess, when he enlisted in the Army, he became a concealment specialist.
His natural skills, honed by Army training, have made the man one of the hardest to find people when he wishes to disappear. He can use common items to disguise himself easily, and when he's got actual camo paint and covert materials at hand, the man can vanish without a trace.
While being closer than you would imagine...
His overwhelming skill in this area naturally got him noticed by his superiors, who eventually recommended him for a position on the G.I. Joe team; they didn't mind losing him since they could never find him anyway. Aaron quickly found that he enjoyed working with this elite unit of fighting men and women.
He is so good at what he does, in fact, that he was paired up with Low-Light when the G.I. Joe team found it necessary to clean up some bizarre experiments on Cobra Island that resulted in dinosaurs (!) roaming around the place. His and Low-Light's skills were natural complements, after all.
While he truly loved his job, Aaron couldn't keep it forever, for the G.I. Joe team was eventually disbanded when the government decided that Cobra could be handled by conventional military forces... whoops. Should the Joe team require Aaron's skills, he would likely jump at the chance to rejoin them!
Extra Goodies:
G.I. Joe directories featuring a version of Ambush:
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