Mutt

F
Gd 10
A
Gd 10
S
Ty 6
E
Ex 20
R
Gd 10
I
Ex 20
P
Ex 20
Res
Ex 20
Pop
Sh 0

Health:
Karma:
46
50

Origin:

Like most of his fellow Joes, Stanley is naught but a normal human, lacking anything bizarre in his background that would give him fantastic abilities. Aside from a natural knack for dog handling, Stanley has nothing but his high tech military equipment to paint him as 'special'.

Known Powers:

(none)

Equipment:

Dog Handling Gear: while he doesn't have to worry about Junkyard biting him these days, Stanley has to train other dogs as well, and sometimes they're not always so well behaved. As such, while on the job Stanley will wear a padded left glove, jacket, and knee pads.

Helmet: supplementing his dog handling gear, and doubling as protection from humans in the field, this helmet provides Stanley Good (10) protection from physical attacks that strike him in the head. This helmet has a built in set of goggles and a sort of muzzle that Stanley likes.

Knife: often worn strapped onto his chest with a handy sheath, Stanley always carries one of these with him in the field; you never know when your gun (or your dog) is going to fail you. He can use this to inflict Edged Attack damage in melee, or cut through items of up to Incredible (40) m.s.

Mac-11 Submachine Gun: his favorite firearm, Stanley always carries this weapon with him on duty. He can fire it to inflict Typical (6) Shooting damage in a single shot, +1 CS in a short burst of ammo. It has a silencer to reduce the intensity of gunfire sound to Feeble (2).

Night Stick: when shooting or stabbing someone just isn't practical, Stanley will often use his night stick on them; one of his many specialties is in security work, after all. He can use this implement to inflict his Str rank +1 CS in Blunt Attack damage to his opponents.

Pistol: a back-up for his Mac-11, Stanley always carries a standard, M1911A1 on him as well. He can also fire this weapon to inflict Typical (6) Shooting damage in a single shot or Good (10) Shooting damage in a semi-auto spread, but it lacks a silencer like his Mac 11.

Quirks:

Natural Talent / Animal Handling: while it's not quite a power per se, Stanley has demonstrated an uncanny knack with the handling of dogs since he was very young. As such, he should be allowed an additional +1 CS while attempting FEATs to train dogs (though not other animals).

Talents:

Animal Handling: his primary military specialty, Stanley is good at training dogs - very good at it. He should receive a +1 CS to any FEAT roll involved with the training of dogs (or any animals really), whether or not he does so in a military capacity.

Guns: a skill taught during his basic training, this talent is an indicator of just how well Stanley can fire a gun. A qualified expert in the M-14, M-16, Mac 11 and M1911A1, Stanley may fire standard, semi-automatic or fully automatic rifles or pistols at his Agy score +1 CS.

Law Enforcement: one aspect of his duties as a K-9 controller is to provide security, and Stanley is well trained in doing so. While acting in this capacity, Stanley may detain anyone he feels is a security threat or acting contrary to what is legal on a military base.

Martial Arts type B: another essential skill taught during his basic training, this talent describes Stanley's ability to defend himself without any weapons (or dogs) handy. He may launch any unarmed melee attacks as though his Ftg score was +1 CS higher than is listed above.

Military / United States: the source of all his many skills, this talent serves both as an origin and a useful profession. Thanks to his military training, Stanley can efficiently function in a military environment, and knows the S.O.P. like the back of his gloved hand.

Survival: one aspect of Stanley's military training has involved learning effective combat skills in hostile environments. A graduate of the Jungle Warfare Training school, he can easily get by in these or other environs, with little or no support if necessary.

Contacts:

Stanley has been a member of the Gi Joe team for a very long time, and has participated in several of the unit's most harrowing missions against Cobra; as such, he can definitely rely upon his fellow Joes for assistance in a pinch. He's on particularly good terms with Spirit and Law and Order.

Costume:

Stanley's first Gi Joe uniform consists of an Army green, collared short sleeve shirt under a brown vest with red shoulder pads, Army green trousers, brown leather boots, brown leather knee pads, black belts and holsters, a black padded left glove, and a black helmet with a muzzle.

Personality:

Stanley gets along with animals well - it's just people he has a problem with. For some reason he doesn't mix well with other human beings, though the dogs he trains simply love him. He seems to take on canine personality traits on occasion - sometimes even biting people he doesn't like!

Real Name: Stanley G. (sometimes shown as R.) Perlmutter, Grade Sp-4 (later E-5, then E-6)
Occupation: dog handler, Gi Joe infantryman
Legal Status: citizen of the united stated with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: Gi Joe, Sergeant Slaughter's Marauders, the Drug Elimination Force, the Anti-Venom Squad

Height: 5' 8"
Hair: black
Eyes: brown
Weight: 180 lbs
Other Distinguishing Characteristics: he tends to growl a lot.

Story:

Stanley grew up with five dogs in his home, and he had demonstrated an uncanny knack for getting them to obey his commands since he could walk. In fact, one time a burglar broke into his home, he told them to silently creep up on and surround the perpetrator... and they did!

His ability to control dogs only grew with age, and when Stanley enlisted in the Army years later, he went into advanced training in animal control - not to mention security and various special warfare schools. Everywhere that animals could be utilized in the field, Stanley got himself training.

His amazing skill and dedication got him noticed, and eventually Stanley was selected to join an elite anti-terrorist unit that was desperately needing new staff: the Gi Joe team. Coming in with his best dog, Junkyard, Stanley jumped right in to action and showed his talent in Florida.

There he was sent on a mission to investigate an address Storm Shadow had sent a package to, only to find that Cobra Commander (fresh from his jail break) and a large array of his new flunkies, like Zartan, were hiding out there. While Stanley and Junkyard captured a bunch of them, they ultimately got away.

Stanley went on to perform admirably in a series of subsequent missions, and even wound up getting chosen to serve on Sergeant Slaughter's Marauders team. Of course, things went a bit sour for Stanley when on another run-in with Zartan's stooges, Junkyard got cut up with a chain saw.

Wanting some payback, Stanley hitched a ride with the Battle Force 2000 when they went out after the Dreadnoks, and wound up causing more than a little bit of trouble for that team. Of course, the Battle Force 2000 did manage to get their hands on the rowdy bikers as a result of Stanley's antics.

Later, when visiting his uncle in Millville with Spirit, Stanley tripped over a massive Cobra operation; right after their arrival, Cobra Commander himself led a huge invasion of the town, and the two Joes watched helpless as he subsequently took over and began to brainwash the entire populace.

Leading a resistance for a time, he and Spirit caused Cobra no end of trouble, but in the end Cobra stymied the two Joes by rolling out the regular, brainwashed cops and having them arrested. Though it took several years, Stanley and Spirit were ultimately cleared of all charges.

Stanley and Junkyard stuck with the team until its first deactivation in 1994, though he returned to the fold every time the Joes had a subsequent reactivation due to increasing Cobra activity. Knowing just how evil they are, Stanley wasn't about to let them win without one heck of a fight.

He presumably remains with the Gi Joe team to this very day, training dogs for the team and regular military operatives as well. Though the first Junkyard passed away a few years ago, he's trained one of his puppies as a replacement for field work, and given it the same name to honor his original.

Junkyard

F
Gd 10
A
Ty 6
S
Ty 6
E
Gd 10
R
Fe 2
I
Gd 10
P
Fe 2

Health:
Karma:
32
n/a

Stanley's trusty companion, Junkyard is a rather large, black dog that has worked with him for years and years. Junkyard has the ability to inflict Edged Attack damage in melee (in a bite), move at two areas per turn, and Track (scent-based, per the power) at Remarkable (30) rank.

Extra Goodies:

Mutt and Junkyard Classic Text File Download

Gi Joe directories featuring a version of Mutt and Junkyard:

  1984 1989 1992 1993 2004 2005