Gi Joe Battle Field Kits
In addition to their large stock of vehicles, the Gi Joe team maintains a large variety of pre-packed, prefabricated kits that are ready to be shipped and assembled to virtually any location on earth when needed. Some are more involved than others, but all are vital to the team's never-ending fight against the forces of Cobra and other terrorists. Known Gi Joe Battle Field Kits include the following:
the Air Defense Battle Station
The Air Defense battle station essentially consists of a radar-guided, surface to air missile launcher. It uses an all-weather variable-wave radar tracking system (intensity 10 power) to identify threats from the ground, and can then fire missiles which are guided by an infra-red optical targeting suite. The Air Defense battle station can be remote controlled by a central command station, or by troops in the field.
It can be loaded with two rather large, EE-14N Long-range surface to air defense missiles at one time (firing more requires a reload by ground personnel). These missiles are armed with proximity fused HE-5 warheads, which can explode to inflict considerable damage (intensity 13 damage) on aircraft of any type. These fragmentary missiles affect every non-covered target within near missile range of they detonate.
the Ammo Dump Kit
The Ammo Dump kit is essentially a big box of projectiles that Joes can bring with them, mostly as ammunition for other battle kits. The box itself is heavily armored, since you don't want a stray shot to set all this stuff off after all, possessing a material strength of 12. Its reinforced body lends itself to being used as cover in a pinch - though hopefully after you've emptied it out.
Goodies that are typically packed in the Ammo Dump kit include a bullet resistant gas can (to refuel friendly vehicles when needed), heat-seeking short-range AEM-8 missiles (inflict intensity 10 damage), 109mm HE-5 multi-fuse option rockets (inflict intensity 11 damage), a huge supply of 7.62mm ammunition, and grenades (which detonate to inflict intensity 10 fragmentary damage).
the Checkpoint Alpha Battle Station
Checkpoint Alpha is a prefab, two story tower the Gi Joe team can readily erect in the field in order to control entrance and exit to a given, secured area. It is of material strength 12, and in addition to the tower proper, it comes with a tungsten spanned-beam spotlight (intensity 8 light), an electric release gate, an infra-red camera, a radio (intensity 5 communications) and a gun.
This cannon, an I-15 sub-machine gun, can be fired in three ways. A single shot will inflict the gunner's Agility +4 damage (and serve as a good 'warning shot' in a pinch), a short, controlled burst will inflict the gunner's Agility +5 damage and down most standard foes, and a full-auto bracket of lead will inflict the gunner's Agility +6 damage, and easily damage most personnel and vehicles.
the Forward Observer Kit
The Forward Observer is a pre-packaged kit that a Joe can carry into the field in order to perform reconnaissance in enemy territory. It includes a short bullet-proof tent for long-term stays in the field (m.s. 8), a 2-way polycarbonate bullet-resistant radio (of m.s. 8 and intensity 8 communications range - 2,500 miles), and a 40x infra-red monocular (usable in day or night).
But wait, there's more. It also comes with an EX-29 55mm reusable mortar, which fires shells that can reach any target within three miles easily, thus providing ample deterrent to ground personnel and vehicles. These shells will inflict intensity 10 damage to everything within near missile range of where they strike, and the kit comes with several crates full of them so the Observer can keep firing for hours.
the H.A.L.O. Parachute Pack
Though this is standard gear for Joes like Ripcord and Airborne, it sometimes comes to pass that the rest of the Joes need to make use of some H.A.L.O. (High Altitude Low Opening) parachutes on a mission. As such, the Gi Joe team keeps several of these kits on hand and ready to be packed for when such situations come to be, and often have a few ready on their cargo planes and helicopters.
What they essentially do is allow a Joe to hop out of an airborne conveyance and open the parachute at the last possible moment, minimizing exposure to enemy scouts and/or fire. They're equipped with a special breathing apparatus and face shield that lets the jumper see clearly and breathe easily despite their almost reckless velocity, and of course an altimeter (so they know when they should open the 'chute).
Extra Goodies:
Gi Joe directories featuring some of the Gi Joe Battle Kits:
| 1984 | 1985 | 1986 |