Claymore F A S E R I P Res Pop Ex 20 Gd 10 Ty 6 Ex 20 Gd 10 Ex 20 Rm 30 Ex 20 Sh 0 Health: 56 Karma: 60 Origin: Like most of his fellow Joes, Claymore is naught but a normal human, lacking special powers of any type. However, the man does tend to use a whole lot of government hardware, some of it quite advanced, so one could consider him a high tech hero if they really wanted. Known Powers: (none) Equipment: Helmet: a standard precaution for military men, this head gear helps to protect John from otherwise lethal head wounds. Made from Good (10) m.s. materials, it offers him like protection from physical attacks that hit him on the head - as long as it's not in the face. Knife: naturally, John carries a blade on him whenever he's in the field, for you never know when you'll need a sharp edge. He can use this knife, made from Incredible (40) m.s. materials, to cut through items of like m.s. Furthermore, he can use it to inflict Edged Attack damage in melee. Uzi 9mm: his principal armament, John gleefully carries this 'fun' weapon into battle. He can fire a single shot with it to inflict Typical (6) Shooting damage, a semi-auto burst for Good (10) Shooting damage, and a full-auto spread for Excellent (20) Shooting damage. Quirks: (none) Talents: Guns: a vital portion of his basic training, John has been well trained in the use of most conventional firearms. As such, he can fire any standard, semi-automatic or fully automatic rifle or pistol as though his Agy was +1 CS higher than is listed above. Humanities / Philosophy: John studied eastern philosophy while he was in college at Dartmouth, a skill he put to practical use during several tours in eastern Asia. As such, his Rsn in such matters should be considered +1 CS higher than is listed above. Languages / Chinese, English, Japanese, Portuguese, and Vietnamese: having studied these languages both in school and having used them in the field on missions, John can be considered a master of all five tongues, being able to read, write and speak in them with ease. Martial Arts type B: a skill he picked up during Army basic, this talent allows John to defend himself should he be rendered unarmed. In battle, he may punch, kick, head butt, or inflict any other unarmed attack as though his Ftg was +1 CS in rank. Military / United States: the source of all his fighting skills, this talent denotes John's ability to function in a military environment. He can readily lead fighting men into battle when necessary, and knows the S.O.P. like the back of his hand. Survival: a survivor of both Airborne and Ranger school, John can be considered a natural survivalist. No matter what terrain he may find himself in, he can always scrounge up the food, water, and shelter he requires to persist, almost indefinitely. Contacts: As a member of the Gi Joe team, even one that was mostly part-time in nature until just a few years ago, John can rely upon his fellows for assistance should he need it - he need only ask them really, for all of the Joes know how rough the fight with Cobra really is. Costume: John's Gi Joe uniform is definitely... interesting. It includes yellow trousers with a brown 'cheetah' print, a yellow T shirt with a brown cheetah print beneath a grass green vest, brown leather gloves, a brown leather belt, brown and green leather boots, and a green helmet. Personality: John is a no-nonsense kind of guy that likes to use his skills for the betterment of his country: he's the quintessential soldier. Of course, John isn't really satisfied with his work unless he's testing himself to the absolute limits of his abilities... Real Name: John Zullo, Grade O-3 Occupation: covert operations, anti-terrorist operations Legal Status: American citizen with no known criminal record Marital Status: single Alias(es), if any: none Group Affiliation: Gi Joe Height: 5' 10" Hair: black Eyes: brown Weight: 185 lbs Other Distinguishing Characteristics: John wears a thick black moustache at all times. Story: John is a rather bright fellow. The son of immigrant workers, he attended Dartmouth college in New Hampshire, graduating at the top of his class with a major in Eastern Philosophy. Going the reverse route of most people, John then enlisted in the Army. While serving three straight tours in eastern Asia, John engaged in a lot of work that was deemed Classified - and still is to this very day. He's a master of multiple languages, and has attended both the Airborne and Ranger schools in his spare time. John has crafted a well-deserved reputation throught the United States military, and as a result he was personally recruited onto the Gi Joe team by Hawk himself, though John accepted under one condition: that he only be brought in on special missions. Hawk agreed to this, happy to have John on the team in any capacity he could get him. Of course, with the Joes usually doing special missions as a general matter of course, it takes a truly important matter to get John mixed in with his fellow, occasional teammates. On one such mission, way down in Brazil, John was placed in charge of a team of Joes that included Dial-Tone, Mainframe, Leatherneck and Wet-Suit. Though charged with taking down the drug-dealing Headman and his cronies, this five-man squad of Joes failed to succeed in their goals. John hasn't been seen with the Joes too often since, though he recently reunited with them to make a 'second run' at the job his team botched in Brazil the first time around and, collecting all the principals in that endeavor (minus the deceased Mainframe), John finally managed to win. He's since been seen sporadically with the team, helping out in particularly sensitive missions. While John hasn't been a fully active member of the Gi Joe team, he was on hand to help them avert catastrophe when Cobra instigated World War III, a conflict the Joes narrowly won. With that dealt with, John may either be helping the team round up Cobras that got away during this mess, or instead participating in all new, clandestine missions for the military. With John and his curious sensibilities, it's really hard to tell...