the Night Blaster
Cobra's Maggot vehicle is a powerful artillery piece that can easily dominate a battle field. It can either function as a whole, or split into three distinct components, depending on the situation. It's very versatile, which is why the Joes nabbed a few.
Once they captured a Maggot or two, the Joes' Night Force team refurbished the things and, after giving them a spiffy black paint job, rechristened them the Night Blasters. As a whole, Gi Joe's Night Blasters have the following vehicular capabilities:
Anti-tank Vehicle (i): the front half of the Night Blaster can detach from the front in order to more rapidly maneuver in combat situations. Faster and rather heavily armed (compared to the other two components), the anti-tank vehicle moves with intensity 3 Lightning Speed (75 m.p.h.).
Armored Reconnaissance Vehicle (i): this rear portion of the Night Blaster can detach from the anti-tank vehicle (and the gun emplacement, if desired), in order to surveil a battle field. Though unarmed without the gun emplacement on top, it moves with intensity 2 Lightning Speed (60 m.p.h.).
Body Armor (s): designed to go toe to toe with tanks, the Night Blaster is built tough. All of its components are equipped with high strength, lateral dispersing protection armor, along with armored treads and the like, which provide a m.s. of 12 - and +4 protection to those inside.
Communications Gear (i): the Night Storm is equipped with a gigahertz frequency, frequency wobbler clandestine operations radio system. This makes for intensity 6 communications power (with a 250 mile range) that has intensity 10 signal encryption.
Gun Emplacement (a): this portion of the Night Blaster is, by itself, immobile. It can be configured in either a stand-alone position (thanks to four powerful stabilizer legs), or alternately can sit atop the battle field control vehicle to acquire much more mobility.
The main feature of the gun emplacement is, of course, the gun. This massive cannon fires 155mm rocket-assisted projectiles, each of which inflicts the Gunner's Agility +10 damage, along with associated fragmentary damage (-2) to all within near missile distance of its target.
HEAT Laser (a): this High Efficiency Anti Tank laser is guided by gyros for a +1 to hit. Mounted on the rear of the anti-tank vehicle (so the front of the Night Blaster), it can cycle up to inflict the gunner's Agility +8 damage with each deadly blast.
Lightning Speed (a): though something of a misnomer, the Night Blaster nonetheless can move rather fast despite its bulk. Thanks to its 1,000 HP Spin Up turbo diesel engines, the Night Blaster as a whole can move at approximately 60 m.p.h. (intensity 2).
MAG-61 Radar (w): this lead-computing radar unit allows the Night Blaster's operators to track foes and strike effectively, even when they're moving! It can monitor an area with intensity 10 ability, keeping track of all ground units in action within its line of sight.
Rotating Cannon (a): mounted on the front of the Night Blaster (and thus, the anti-tank vehicle), this rotary-barreled 40mm cannon is mainly used to soften up enemy personnel. It inflicts the gunner's Agility +6 damage in a short burst, raised to +7 when fired fully automatic.
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Cobra directories featuring a version of the Maggot:
| 1987 |
Gi Joe directories featuring a version of the Maggot:
| 1988 |