Ambush Strength Agility Intellect Willpower 6d 7d 5x 6c Hand Size: 4 (25) Edge: 2 * Ambush's later variations also possess the Advanced Guns skill, giving him an Agility code of C. Origin: Like the vast majority of the Gi Joe team, Aaron is a completely normal human, lacking ascendant powers of any stripe. He was never bitten by a radioactive animal, doesn't possess beneficial mutations that would attract giant robots, and he definitely has no occult background. Powers: (none) Equipment: Grenades (i): Aaron carries a bevy of grenades with him while on the job. His miniature arsenal includes fragmentary grenades (to inflict physical damage), tear gas grenades (to stun opponents), and smoke grenades (to provide obfuscation). These all work with intensity 10 effectiveness. Helmet (s): Aaron usually wears one of these in the field. This armor plated head gear helps to keep the man alive, whether he's stalking Cobras or wild beasts. Aaron's helmet provides him +2 protection against head-based attacks (as long as they don't strike him in the face, of course). Knife (s): since he often needs to cut things in the field, Aaron carries a knife on him at all times - sometimes, more than one (just depends on how hostile his environs are). These blades are of m.s. 12, can cut through items of like m.s., and let Aaron inflict +2 damage in melee. Machine Gun (a): his primary martial implement, this two-handed hand cannon can be fired to lethal effect against most anything. It inflict Aaron's Agility +4 damage with a single shot, +5 damage with short burst, or even +6 damage in a full-auto spread. This weapon has a 'scope mounted on top, allowing Aaron a +1 to hit in ambush (heheh) situations. Semi-Automatic Pistol (a): a handy back-up should all his other weaponry fail, Aaron keeps this firearm holstered and ready... just in case. In combat, he can fire this weapon to inflict +4 damage in a single shot, or inflict damage per a +5 weapon in a clip-exhausting hail of lead. Tent (s): useful for sleeping in the field without being eaten alive by bugs (or much larger animals), this small tent is also used by Aaron for camouflage. The material and poles used to construct it are of earthy colors, and allow his sleeping form to blend into most any environment. Hindrances: (none) Skills: Boxing (s): one talent that Aaron acquired in Army basic, this skill represents his ability to defend himself unarmed, should he need to. In unarmed melee, Aaron may divide his pre-cardplay action score between two attacks, the last of which will occur as a contingent action. Marksmanship (a): another talent gained in Army basic, this skill describes Aaron's ability to fire most conventional firearms. Whether it be a standard, semi-automatic, or fully automatic rifle or pistol, Aaron may wield firearms at one difficulty level lower than is usually necessary. Military / United States (w): the ultimate source of all his non-sneaky talents, this skill acts as a handy 'background' element for Aaron. It describes his instinctual understanding of military protocols and procedures, and offers him several additional military contacts. Stealth (w): Aaron has always been sneaky - ever since he was a wee youth. He has the ability to render himself completely silent, and knows how to camouflage his body so he cannot be easily seen. If he can win in a Willpower (willpower) contest against a body, they cannot find him. Contacts: As a member of the elite Gi Joe team, Aaron is recognized as one of the best of the best in his line of work. As such, when he requires assistance on a mission, his fellow Joes are more than happy to lend it, for such aid is never requested lightly. Calling: Soldier: while he's kind of a loner, and may possibly exhibit Peace of Mind tendencies, Aaron is a soldier more than anything else, having enlisted to do his national duty. He truly enjoys his work, however, and has no problem undertaking just about any mission for the Joes. Costume: Aaron's first Gi Joe field uniform consists of a khakis and brown camouflaged, short sleeved shirt over a brown long sleeved shirt, khakis and brown camouflaged trousers, black leather boots, a green leather belt, a green grenade bandolier, and various holsters, sheathes, and pouches. Personality: Aaron is evasive by his very nature, tending to keep to himself. He's also rather tenacious, and will do just about anything to get what he wants. This makes for a rather unpredictable individual, and he tends to surprise people at times when pulling some stunt or another on the job. Real Name: Aaron McMahon, grade E-3 Occupation: camouflage specialist Legal Status: citizen of the United States with no known criminal record Marital Status: single Alias(es), if any: none Group Affiliation: Gi Joe Height: 5' 11" Hair: light brown Eyes: blue Weight: 180 lbs Other Distinguishing Characteristics: Aaron wears a rather large moustache, one that is connected to his equally large side burns by a beard that does not, in fact, cover his chin. Story: Aaron is the kind of guy that slips through the cracks. It's not that he's intentionally sneaky so much as he's just one of those quiet, evasive types that aren't all that sociable. He's also good at concealing himself, and when he decides to do so, you can almost never find him. For instance, when he was ten years old, Aaron vanished from his home for three weeks, only being found after the National Guard finally rooted out his super secret hiding place under his parents' front porch. When he enlisted in the Army, he naturally became a concealment specialist. His natural skills, honed by Army training, have made the man one of the hardest to find people when he wishes to disappear. He can use common items to disguise himself easily, and when he's got actual camo paint and covert materials at hand, the man can vanish without a trace. While being closer than you would imagine...! His amazing skill in this area naturally got him noticed by his superiors, who eventually recommended him to the Gi Joe team; they didn't mind losing him since they could never find him anyway. Aaron quickly found that he enjoyed working with this group of elite fighting men and women. Aaron is so good at what he does, in fact, that he was paired up with Low-Light when the Gi Joe team found it necessary to clean up some bizarre experiments on Cobra Island that resulted in dinosaurs (!) roaming about. His and Low-Light's skills were natural complements, after all. While he truly loved his job, Aaron couldn't keep it forever, for the Gi Joe team was eventually disbanded when the government decided that Cobra could be handled by conventional military forces. (Historical Divergence) When this turned out to be a critical mistake, the Gi Joe team was reactivated. Aaron stuck around for as long as the second incarnation of the Joes required his assistance, and remained 'on call' during its third. He was eventually pulled into action again when Cobra instigated World War III, though thanks to Aaron and his fellow Joes, Cobra was defeated. For real this time. With Cobra Commander out of the picture, the Joes simply had to mop up that villain's minions whilst holding the world together while it undid the damage caused by Cobra's last, best bid for world domination. Aaron naturally hung around to finish the job... 1993 Variations Equipment: 'Dino Stun' Tranquilizer Gun (s): when hunting dinosaurs (!), Aaron carries a modified tranquilizer gun. This gun carries an intensity 16 tranquilizing payload that can knock out even the largest of dinosaurs, doing so with an easy difficulty action, opposed by the target's Strength. Laser Pistol (a): while most of his gear is low-tech, Aaron nonetheless wields a handy product of Gi Joe science, a hand-held laser projector. This weapon inflicts Aaron's Agility +5 Armor Piercing energy damage per blast, and can fire up to ten blasts before it must be recharged. Skills: Advanced Guns (a): after joining Gi Joe, Aaron discovered a whole new arsenal of high tech weaponry. Liking this a lot, he co-opted and mastered the use of advanced, energy-emitting weapons like his laser pistol, which he may use at a reduced difficulty. Costume: Aaron's second Gi Joe uniform is like his first. It consists of khaki trousers, a black, long-sleeved shirt under a collared, short-sleeved green shirt, black leather boots, an orange bandolier, an orange leather belt, orange belt laces, and various holsters, sheathes, and pouches. 2004 Variations Equipment: the Joe-Com (i): this is a new device given to all Joes since the group's reactivation. This high-tech wristband functions as an audio/video transceiver with various other goodies built in to help a soldier on the go, and is described in greater detail in its own equipment entry. Skills: Advanced Guns (a): after joining Gi Joe, Aaron discovered a whole new arsenal of high tech weaponry. Liking this a lot, he co-opted and mastered the use of advanced, energy-emitting weapons like his laser pistol, which he may use at a reduced difficulty. Costume: Aaron's third Gi Joe uniform is another variation on his original. It consists of khaki/orange/brown camo pattern trousers, a collared, short-sleeved green shirt, black leather boots, a brown bandolier, an brown leather belt, brown wrist wraps, and various holsters, sheathes, and pouches.