Gi Joe: 1992 Personnel and Equipment
Personnel:
Ace: a gambler through and through, Brad likes nothing more than a good poker game - hence his code name. However, the name is fitting in two aspects, as Brad is also the Joe team's crack fighter pilot, who's downed more Cobra jets than you can shake a stick at! Ace comes in Classic and Saga styles!
Barricade: an urban combat expert by trade, Phillip was trained long and hard in his art - which made joining the Gi Joe team almost easy for him. A late comer to the group, he nonetheless works hard to prove his mettle - and to protect his fellow Joes when he leads them into a hostile city...! Barricade comes in Classic and Saga styles!
Duke: before being recruited onto the Joe team, Conrad had a history of working in Special Ops, and brought that sneaky expertise to the team as its field leader. Second only to Hawk in the team's leadership, Duke has consistently led the Joes to victory against Cobra over the years! Duke comes in Classic and Saga styles!
General Flagg III: son of the late General Flagg, the original leader of the Gi Joe team, James Longstreet Flagg the Third was well into his military career when his father was murdered by Major Bludd. When the opportunity presented itself, James gladly joined the Joes for payback! General Flagg III comes in Classic and Saga styles!
Gung-Ho: one of the roughest and gruffest folk you'll ever meet, Ettienne was born and raised in a swamp. After joining the Marines, he proved himself time and time again, and has shown the same level of achievement as a long-standing member of the Gi Joe team! Gung-Ho comes in Classic and Saga styles!
Roadblock: aspiring to be one of the world's greatest chefs since he was a child, Marvin put himself through the Escoffier School in France - and then joined the Army to learn from their chefs. Little did anybody know he'd become one heck of a heavy machine gunner, too! Roadblock comes in Classic and Saga styles!
the Steel Brigade: the Gi Joe team excels in all areas, but sometimes it comes in handy to have a local angle on domestic activities. When the Joes need such a specialist, they make a call to the Steel Brigade, their reservists and experts in local matters while active in the U.S.A.! Steel Brigadiers comes in Classic and Saga styles!
Wet-Suit: loud, arrogant, and seething with attitude, Brian basically forced his way through Navy basic, and even his S.E.A.L. training. He then performed his saboteur duties with a gleeful passion, which got him a job on the Joe team - his destructive joy made him very good at his job! Wet-Suit comes in Classic and Saga styles!
Wild Bill: William Hardy is one of the single most friendly people you'll ever meet, not to mention the greatest helicopter pilot you're likely to ever know. He's crashed more aircraft than most pilots actually fly, but then he's also seen more combat than them, as well...! Wild Bill comes in Classic and Saga styles!
Air Commandos:
Spirit: a trained psychologist and Vietnam veteran, Charlie is an expert woodsman and head shrink that brings considerable talent to the Gi Joe team. His fellows fail to understand his 'spiritual mumbo jumbo' now and then, but they respect his skill and his ability to save their skin! Spirit comes in Classic and Saga styles!
Eco-Warriors:
Barbecue: thrill-seeker and all around party animal, Gabriel became a fire fighter for the sheer fun of it - not to mention the ability to chop things down with an axe on the job. The only dedicated fire fighter on the Gi Joe team, he tends to be placed on missions with the flamethrower experts... Barbecue comes in Classic and Saga styles!
Deep Six: having a problem with people in general, Malcom joined the Navy to become a deep sea diver in order 'to be alone'. He did so well on long-term missions that he ultimately landed a job on the Gi Joe team - a small unit of elite soldiers (the less folks around, the better). Deep Six comes in Classic and Saga styles!
Drug Elimination Force:
Bullet-Proof: Earl has done his time as a D.E.A. operative in some of the world's biggest drug hot spots, including the Golden Triangle. Earning his nickname the hard way, he's been recruited onto the Gi Joe team to lead its very own drug interdiction force, the D.E.F.! Bullet-Proof comes in Classic and Saga styles!
Cutter: though he grew up as far away as an ocean as is possible in the States, Skip nonetheless grew up to be a Coast Guardsman. After his persistence gained him Gi Joe membership, Skip became their resident skipper on missions, whether or not they included his W.H.A.L.E.! Cutter comes in Classic and Saga styles!
Mutt & Junkyard: thanks to a natural knack with dog handling, Stanley gravitated to the military K-9 units upon enlisting, and his amazing ability with the animals got him a place on the Gi Joe team. There, he both provides security and trains various dogs for use in the field against terrorists. Mutt & Junkyard come in Classic and Saga styles!
Shockwave: showing true bravery as a member of the Detroit S.W.A.T. team, Jason Faria wanted to use his skills for even more good, and applied for a position on the Gi Joe team as a result. Being accepted, he was trained up in the S.O.P. and made one of the Gi Joe team's experts in urban combat! Shockwave comes in Classic and Saga styles!
Ninja Force:
Dojo: a former military man trained in the martial arts by a hidden Ninja, Michael P. Russo isn't your average hand to hand fighter. No, the man is a veritable motormouth, and is constantly cracking wise and engaging in snappy patter with his foes in order to disrupt their concentration! Dojo comes in Classic and Saga styles!
Nunchuk: originally a student of the mysterious Blind Master, Ralph eventually came under the tutelage of Storm Shadow himself after his first sensei vanished, well, mysteriously. Soon after, he was skilled enough to join the Gi Joe team, as a part of their Ninja Force! Nunchuk comes in Classic and Saga styles!
Storm Shadow: Tommy Arashikage, Cobra's greatest ninja operative, didn't originally start out with evil aims. However, thanks to the machinations of Cobra Commander, he was swept into a life of crime and terrorism, one that continually comes back to haunt him...! Storm Shadow comes in Classic and Saga styles!
T'jbang: Sam has studied under the Arashikage clan's master swordsman, and has taken a vow of silence as a result. The man is silent but deadly, having developed his very own sword techniques in darkened caves throughout Japan - techniques no man or woman has lived to describe! T'jbang comes in Classic and Saga styles!
Equipment:
the Barracuda: an incredibly small vehicle, the Barracuda is in effect a one man submarine. This tiny aquatic ride can swim beneath the waves to attack Cobra's sea-based vessels, rapidly sinking them with torpedoes (or just its sharpened hull) before the evil terrorists even know what hit them! The Barracuda comes in Classic and Saga styles!
the Battle Copter: while the Air Commandos can get somewhere in a hurry and do so in a quiet manner, they're admittedly at the mercy of the weather somewhat. Keeping this in mind, the Gi Joe team built a powered alternative to their gliders, in the form of this backpack helicopter! the Battle Copter comes in Classic and Saga styles!
the C.U.D.A.: heavy yet versatile, this armored troop carrier has been in the Gi Joe arsenal for years (under many names) since its initial introduction. This because, in addition to being able to drive on land or water, it's a very safe conveyance for the Joes while on their way to a mission. The C.U.D.A. comes in Classic and Saga styles!
the Desert Apache AH-74: a slightly modified version of the Army's AH-64, the Gi Joe team's Desert Apache has been optimized for use against Cobra. Painted in a tan / khakis color scheme, the Desert Apache is perfect for rooting out Sand Vipers and other Cobra terrorists hiding in the dunes! The Desert Apache AH-74 comes in Classic and Saga styles!
Fort America: though the Gi Joe team has no shortage of tracked ground assault vehicles, they don't have too many that can transform into a reinforced combat structure! Fort America can do just that, either as a stand-alone facility or to back-up the main Gi Joe pre-fab base in the field! Comes in Classic and Saga styles!
the Gi Joe Headquarters: these relatively large, prefabricated compounds can easily be transported and assembled by a small team of Joes in no time. Once assembled, they offer an unparalleled view of their surroundings, and can easily dominate the area with overwhelming firepower. Comes in Classic and Saga styles!
the Patriot: the Patriot is a small, tracked vehicle that has a lot more offensive firepower than you'd at first expect. It's armed with a 'surface to air mortar cannon', along with a triple-barreled laser cannon, a side machine gun mount, and even an anti-personnel battering ram with which to trample Cobra! The Patriot comes in Classic and Saga styles!
the Storm Eagle: the latest in a long line of experimental Gi Joe fighter jets, the Storm Eagle is advanced in both aeronautics and offensive intent. It primarily makes use of a high-power laser cannon to down enemy jets, along with (of course) a small brace of missiles. The Storm Eagle comes in Classic and Saga styles!
Air Commandos:
the Air Commandos Glider: an update to the standard Gi Joe glider, the Air Commandos gliders were designed by a member of the team, Cloudburst. He made them to excel above and beyond the old Falcon gliders in every way - mainly because he uses 'em in the field himself! the Air Commandos Glider comes in Classic and Saga styles!
Eco-Warriors:
the Eco-Striker: a small, lightweight vehicle, this blue (with orange trim), off-road marvel is a combat vehicle the Gi Joe team adopted in '92. Weighing in at 2.8 tons and armed with a powerful, heavy water cannon, the Eco-Striker can get almost anywhere in a jiffy to offer the Joes fire support! The Eco-Striker comes in Classic and Saga styles!
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