the Dino Hunter

When the Gi Joe team had the seemingly improbable task of hunting dinosaurs on Cobra Island (remember, Cobra does employ the likes of Dr. Mindbender), they needed a rugged vehicle with which to tussle against the reptiles - and to flee fast if things got out of control.

This is why they returned to an earlier design, the Desert Fox. Giving its muted brown coloration a seriously blue and white overhaul, the Joes equipped it to take on Cobra's genetic terrors. The newly christened Dinosaur Hunter has these capabilities:

Body Armor (s): the Dino Hunter is built tough. It has an armored radiator, a stiffened roll bar, and three-layer modular wheels (with self-sealing foam and a 'bullet proof' rating), a total package that provides the vehicle and its occupants +3 protection.

Communications Array (i): the Dino Hunter is equipped with a gigahertz frequency, frequency wobbler clandestine operations radio system. This makes for intensity 6 communications power (with a 250 mile range) that has intensity 10 signal encryption.

Deflection (i): the Dino Hunter's front end is engineered with a ballistic shape in mind, in order to best avoid incoming damage. Any attack coming from the front of the Dino Hunter has to contend with a -2 worth of deflection, no matter its type or origins.

Lightning Lamps (i): these hood-mounted, high-intensity off-road head-laps allow the Dino Hunter to operate night or day. They can fill an area with intensity 8 light, and in the right conditions can provide an excellent blinding attack.

Lightning Speed (a): there's no two bones about it, the Dino Hunter is fast on its six wheels - why else do you think its drivers like it so? The Dino Hunter has this ability at intensity 4, allowing it to move at approximately 120 m.p.h.

Sonic Anti-dinosaur Missiles (i): the Dino Hunter has two surface to surface anti-dinosaur missiles mounted on its roll cage. These powerful projectiles can be used as blunt instruments, inflicting intensity 10 damage, and often do after fulfilling their primary purpose.

Unlike most missiles however, these devices are not meant to be lethal. You see, they can emit a powerful burst of sonic energy, attenuated carefully to produce an intensity 10 stunning effect (per Stun Blast); those exposed to this effect must resist with their Willpower instead of Strength.

Xenon Lamps (i): in addition to its regular driving lamps, the Dino Hunter has a second set of lights - this one mounted on the roll cage of the vehicle. These also provide intensity 8 illumination, but can be used with the others to boost the total value by +2.

Extra Goodies:

Dino Hunter Saga Text File Download

Gi Joe directories featuring a version of the Desert Fox:

  1988 1993