General Flagg III
| Strength 6d |
Agility 6d |
Intellect 6x |
Willpower 5c |
| Hand Size: Edge: |
4 (25) 2 |
Powers:
(none)
Equipment:
Catapult (i): inexplicably, General Flagg carries a catapult with him into action. This small unit can be used to fling oversized shells at an opponent, shells which detonate to inflict intensity 13 fragmentary damage per strike... and can reach out to far missile distance!
the Joe-Com (i): this is a new device given to all Joes since the group's reactivation. This high-tech wristband functions as an audio/video transceiver with various other goodies built in to help a soldier on the go, and is described in greater detail in its own equipment entry.
Knife (s): since he's in the field as often as not, General Flagg usually carries a blade with him at work. He can use this m.s. 12 knife to cut through items of up to like m.s. (given enough time), or may wield it to inflict +2 damage when necessary.
M-21 Combat Rifle (a): his main 'piece', General Flagg always carries this firearm with him in the field. It can be fired to inflict his Agility +4 damage in a single shot, his Agility +5 damage in a short burst, or his Agility +6 damage when fired full-auto.
Semi-automatic Pistol (a): a back-up should his short-stock M-21 fail him somehow, General Flagg always has this hand cannon ready. It can be fired to inflict his Agility +4 damage in a single shot, raised to his Agility +5 damage when fired semi-automatic.
Hindrances:
(none)
Skills:
Boxing (s): James' military training has provided him the basic tools of self-defense, which essentially come in the form of an offensive skill. If unarmed, James can divide his pre-cardplay action score into two attacks, the second of which occurs as a contingent action.
Leadership (w): while his father was more of a cloak and dagger type, James is instead the 'in your face' leader kind of General. Whenever he is commanding a group, it may add +1 to its actions as long as it follows his lead to the letter.
Marksmanship (a): James has been trained in the use of all kinds of assault rifles and pistols, whether they be automatic or not. As such, he can wield just about any gun (save for your advanced, energy-types) at a reduced difficulty level.
Military / United States (w): having made a career out of his Army life, James knows military protocols like the back of his hand. Furthermore, he gains a reduced difficulty in all military matters, such as commanding troops or knowing rules and regulations.
Calling:
Soldier, with a secondary calling of Vengeance: General James Longstreet Flagg III comes from a long line of military men, and feels it is duty to live up to the service they offered. Of course, he's itching for payback against Major Bludd...
Costume:
General Flagg's second uniform is similar to his first. It consists of a black, synthetic sheep skin jacket over a light blue collared shirt, olive drab trousers, black leather boots, gray leather gloves, a gray leather belt (with inherited buckle), and a World War II style General's cap.
Personality:
James constantly works hard because he always feels the weight of his family history on his back. The man wishes to do right by both his country and his family legacy, and as such he tries doubly hard to rein in the likes of Cobra while on the job.
Real Name: James Longstreet Flagg III, Grade O-7
Occupation: strategic commander
Legal Status: citizen of the United States with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: Gi Joe
Height: 6'
Hair: black
Eyes: brown
Weight: 170 lbs
Other Distinguishing Characteristics: none
Story:
Both James' father and grandfather, who bore the same name, were Generals in the United States Army. Not wanting to let the family down, James naturally enlisted as well. Doing very well for himself, James is the sixth in a long line of Flagg graduates of the Virginia Military Institute.
He has worked hard to prove his mettle, both to make his family proud and to do right by his country, ever since his graduation. Of course, the death of his father, in the line of duty as leader of the Gi Joe team, has naturally pushed James along more than personal validation ever could.
Having something of a bone to pick with the likes of Cobra, James has done everything he could to earn his way onto the Gi Joe team, in order to pick up the fight where the late General Flagg left off. Sure enough, his hard work has earned him a place on the team in due time.
Though he did, of course, become a General in his own right in the preceding time. While he lacks the practical experience that some of their other leaders possess, James nonetheless holds a high position on the Gi Joe team - not that the Joes necessarily doubt the man.
No, they're more than willing to help James get a handle on things now that he's a Joe, what with their deep respect for the previous General Flagg - and besides, not everyone has what it takes to become a General in the first place!
Though it's taken him a bit, James has truly proven himself a worth successor to his father's legacy, and works hard to continue in that regard. He has greatly aided the Gi Joe team in its fight against Cobra - even if he sometimes makes it a personal fight when Major Bludd is involved.
He continued to do so until the Gi Joe team was disbanded for a time a the end of 1994. After this time, James continued to acquit himself well in conventional military service, trying his darndest to get the Gi Joe team reinstated - he knew Cobra wouldn't just 'go away'.
And they didn't. While the Joes were of course reactivated in due time to handle Cobra's craziness, James didn't directly join the team at first. No, he had other duties that he needed to attend to - at least, until the Joes specifically called him back into action.
They did this at first during the second Cobra Island Civil War, not to mention World War III itself, during which time James saw active duty at the Coffin, which was the Gi Joe team's Arctic prison facility. What he did after the War has yet to be revealed.
However, with the Gi Joe team fully reactivated anew, this time by Presidential order, it's likely that James has resumed his work with the Joes, helping to administrate the rather large roster in its fight against lingering Cobra operatives that have escaped justice thus far...!
Extra Goodies:
Gi Joe directories featuring a version of General Flagg 3:
| 1992 | 1993 |