Gi Joe: 1993 Personnel and Equipment
Personnel:
Ace: a gambler through and through, Brad likes nothing more than a good poker game - hence his code name. However, the name is fitting in two aspects, as Brad is also the Joe team's crack fighter pilot, who's downed more Cobra jets than you can shake a stick at! Ace comes in Classic and Saga styles!
Backblast: after growing up in the shadow of New York City's greatest airport, Edward J. Menninger decided he'd had enough. Made to hate airplanes after years of exposure to their loud noise and bright lights, he enlisted to get a job in the Army blowing the things up! Backblast comes in Classic and Saga styles!
Barricade: an urban combat expert by trade, Phillip was trained long and hard in his art - which made joining the Gi Joe team almost easy for him. A late comer to the group, he nonetheless works hard to prove his mettle - and to protect his fellow Joes when he leads them into a hostile city...! Barricade comes in Classic and Saga styles!
Bazooka: a former tank jockey until his sudden epiphany about untrained yahoos immobilizing million dollar hardware with two hundred dollar handheld rockets, Bazooka instead became a missile specialist himself. Now a highly trained yahoo, he excels in destroying enemy vehicles for the Gi Joe team! Bazooka comes in Classic and Saga styles!
Beach-Head: one of the hardest, meanest Rangers ever to come out of Fort Benning, Wayne is a perfect addition to the Gi Joe team, as his never-ending quest for personal perfection tends to rub off on others - even if it does so in a somewhat abrasive fashion...! Beach-Head comes in Classic and Saga styles!
Bullet-Proof: Earl has done his time as a D.E.A. operative in some of the world's biggest drug hot spots, including the Golden Triangle. Earning his nickname the hard way, he's been recruited onto the Gi Joe team to lead its very own drug interdiction force, the D.E.F.! Bullet-Proof comes in Classic and Saga styles!
Colonel Courage: the Colonel considers most self-professed 'clean freaks' lazy slobs. He's airtight on military protocols and regulations, and insists that those under him live to his exacting standards. The Joes tolerate this because he does all their nasty paper work... Colonel Courage comes in Classic and Saga styles!
Cross-Country: born to parents who both worked with large, heavy vehicles for a living, one could say it was almost a genetic imperative for Robert to do the same. It sure looks like it when the man is behind the wheel of his H.A.V.O.C. - or any other ride, really! Cross-Country comes in Classic and Saga styles!
Cutter: though he grew up as far away as an ocean as is possible in the States, Skip nonetheless grew up to be a Coast Guardsman. After his persistence gained him Gi Joe membership, Skip became their resident skipper on missions, whether or not they included his W.H.A.L.E.! Cutter comes in Classic and Saga styles!
Deep Six: having a problem with people in general, Malcom joined the Navy to become a deep sea diver in order 'to be alone'. He did so well on long-term missions that he ultimately landed a job on the Gi Joe team - a small unit of elite soldiers (the less folks around, the better). Deep Six comes in Classic and Saga styles!
General Flagg III: son of the late General Flagg, the original leader of the Gi Joe team, James Longstreet Flagg the Third was well into his military career when his father was murdered by Major Bludd. When the opportunity presented itself, James gladly joined the Joes for payback! General Flagg III comes in Classic and Saga styles!
Frostbite: born in crisp, cool Galena, Alaska, Frostbite grew up dealing with the dread of winter on a daily basis. This taught him how to easily do his job under such conditions, no matter what it may be, which has helped him as both an Alaskan Pipeline techie and a Joe operative! Frostbite comes in Classic and Saga styles!
Iceberg: growing up amidst the intense heat of the Brownsville, Texas summers, Clifton decided that he wanted to serve in a much colder climate upon enlisting in the Army. He found his element once he was assigned to Alaska, and quickly became one with his frozen environs. Iceberg comes in Classic and Saga styles!
Keel-Haul: commander of the U.S.S. Flagg and an accomplished fighter pilot in his own right, Vice-Admiral Everett P. Colby is an impressive - and high ranking - addition to the Gi Joe team. Analytical and aggressive, he makes a fine commander for the Joes' mobile base of operations! Keel-Haul comes in Classic and Saga styles!
Law & Order: after years as a beat cop in Houston, Christopher joined the Army in order to find a more fulfilling way to be a policeman, taking his trusty dog Order with him. His sheer devotion to the job ultimately got him a job on the Joe team - if under odd circumstances... Law & Order comes in Classic and Saga styles!
Leatherneck: Wendell has a long history in the Marines - he's about as intense a 'Jar Head' as you can get. He's so hard core that he attracted the attention of the Joe team, who snapped him up as soon as they could, and put him to work against the forces of Cobra immediately. Leatherneck comes in Classic and Saga styles!
Long Arm: Thomas is a first strike expert and explosive ordnanace disposal operative that is usually the first to enter a structure - he neutralizes any opposition and disarms any booby traps they may've left the Joes. He loves his job, but he knows each day of work could be his last... Long Arm comes in Classic and Saga styles!
Mace: Thomas S. Bowman is a high-ranking member of Army intelligence, one who does extensive undercover work in criminal cartels world-wide. His experience in such matters and adept ability to maintain multiple secret identities simultaneously made him a shoe-in as a Gi Joe operative! Mace comes in Classic and Saga styles!
Major Altitude: though not actually a Major, Robert D. Owens is nonetheless a top-shelf helicopter pilot. Graduating at the top of his class at the Aviator School and Flight Warrant Officer School, Robert achieved his life-long dream of becoming a Gi Joe soon after these achievements! Major Altitude comes in Classic and Saga styles!
Muskrat: born and raised in the swamps surrounding Thibodaux, Louisiana, Ross A. Williams grew up tough and quick. He breezed through his Ranger training and Jungle Warfare school as a result of his unique background, and easily made his way onto the Gi Joe team upon being invited! Muskrat comes in Classic and Saga styles!
Mutt & Junkyard: thanks to a natural knack with dog handling, Stanley gravitated to the military K-9 units upon enlisting, and his amazing ability with the animals got him a place on the Gi Joe team. There, he both provides security and trains various dogs for use in the field against terrorists. Mutt & Junkyard come in Classic and Saga styles!
Outback: Stuart is the consummate survivalist - but then, as a survival and jungle warfare instructor, he'd better be, really. The man is at his happiest when he's living off the land, hiking and camping days away from civilization and immersing himself in the wilds that surround him! Outback comes in Classic and Saga styles!
Snow Storm: originally a Cuban native, Guillermo works in about the last place you'd expect him to - the polar ice caps! He hates the cold, but he wound up being so darn good at hunting Vipers in the snow and ice that the Joes talked him into keeping at it! Snow Storm comes in Classic and Saga styles!
Wet-Suit: loud, arrogant, and seething with attitude, Brian basically forced his way through Navy basic, and even his S.E.A.L. training. He then performed his saboteur duties with a gleeful passion, which got him a job on the Joe team - his destructive joy made him very good at his job! Wet-Suit comes in Classic and Saga styles!
Wild Bill: William Hardy is one of the single most friendly people you'll ever meet, not to mention the greatest helicopter pilot you're likely to ever know. He's crashed more aircraft than most pilots actually fly, but then he's also seen more combat than them, as well...! Wild Bill comes in Classic and Saga styles!
Dino-Hunters:
Ambush: Aaron has always been one those quiet kinds of guys - he always has been since he was a wee youth. In fact, he always seems to slip through the cracks, and folks tend to forget he's around - which isn't helped any by the fact that he's a master of camouflage... Ambush comes in Classic and Saga styles!
Arctic Commandos:
Dee-Jay: Thomas Rossi was a former disc jockey in Boston with a penchant for tinkering with both electronics and electronic music. Wanting more out of life than mere fame and fortune, he enlisted in the Army, and found what he was looking for in the Gi Joe team's experimental Battle Force 2000 unit! Dee-Jay comes in Classic and Saga styles!
Stalker: though he started out as an urban warlord in Detroit, Lonzo cleaned up his act and joined the Army, only to become one of its very best operatives - and one of the first Joes. A qualified Ranger, helicopter pilot, and field medic, Lonzo is an invaluable Gi Joe operative! Stalker comes in Classic and Saga styles!
Sub-Zero: Mark's an angry man. He just enjoys being mean to his fellow humans. As such, when he joined the Army he felt the need to become a cold weather specialist because, since he hates the cold, it only serves to make him angry all the time. The trick is getting him to save all that bile for Cobra... Sub-Zero comes in Classic and Saga styles!
International Action Force:
Big Bear: filling the role of Horror Show in the Oktober Guard after a fashion, Big Bear was recruited onto the team after the death of most of its original line-up. Big and surly, Big Bear more than makes up for his attitude with his effective performance. Availability:
Big Ben: an elite British S.A.S. soldier, David is just as competent as your average American Special Forces trooper. Though trained differently, he's just as good as his fellow Joes are in the eradication of Cobra forces, no matter what the nefarious terrorists are up to...! Big Ben comes in Classic and Saga styles!
Budo: though he was content to spend his time enjoying heavy metal and tinkering with his Harley, young Kyle was surprised to learn his great-great-grandfather was a samurai warrior. Given the family's ancestral home, he has tried to live up to his legacy, and done a pretty good job of it. Budo comes in Classic and Saga styles!
Spirit: a trained psychologist and Vietnam veteran, Charlie is an expert woodsman and head shrink that brings considerable talent to the Gi Joe team. His fellows fail to understand his 'spiritual mumbo jumbo' now and then, but they respect his skill and his ability to save their skin! Spirit comes in Classic and Saga styles!
Mega Marines:
Blast-Off: the single greatest fire fighter the state of Missouri ever knew, Jeffrey D. Thompson single-handedly put out a forest fire after his fellows were incapacitated by smoke - earning him a place on the Gi Joe team. Of course, now he sets fires as well as exinguishing them - go figure. Blast-Off comes in Classic and Saga styles!
Clutch: after this Asbury Park gear-head decided to finally grow up somewhat, he enlisted in the army, eventually becoming an expert in vehicle to vehicle combat. After over a decade with the Joes, he's become their resident vehicular combat master, and a sort of anti-Dreadnok! Clutch comes in Classic and Saga styles!
Gung-Ho: one of the roughest and gruffest folk you'll ever meet, Ettienne was born and raised in a swamp. After joining the Marines, he proved himself time and time again, and has shown the same level of achievement as a long-standing member of the Gi Joe team! Gung-Ho comes in Classic and Saga styles!
Mirage: exceptionally proficient with line-of-sight weaponry, Joseph was recruited onto the Gi Joe team, and then into their elite Mega Marines sub-unit, in order to fight Cobra's freak-show genetic experiments - a fight that continues to this very day, it would seem...!! Mirage comes in Classic and Saga styles!
Ninja Force:
Banzai: seeking purpose and direction, Robert J. Travalino walked the earth, and went on adventures. In Tibet, he encountered a reclusive ninja master who helped forge him into a weapon that could decide his own destiny. And Robert has since decided to become a Gi Joe ninja! Banzai comes in Classic and Saga styles!
Bushido: though he dresses like a samurai, Bushido was actually trained by Snake-Eyes and Storm Shadow. A newer member of the Ninja Force, he has trained to become the very first snow ninja, and excels in hand to hand combat no matter how cold it gets outside! Bushido comes in Classic and Saga styles!
Scarlett: having trained as a martial artist since she was nine years old, and then being put through more 'dirty tricks' training in the Army, Shana makes for an excellent Joe. Her combat prowess and ability to gain intelligence on Cobra operations is second to none! Scarlett comes in Classic and Saga styles!
Snake-Eyes: a singularly mysterious man, the commando known only as Snake-Eyes has experienced nothing but tragedy in his life. However, he's persevered through the years, and become a true force to be reckoned with - as would any other patriotic ninja master! Snake-Eyes comes in Classic and Saga styles!
T'Gin-Zu: a student of various martial arts forms for over two decades, Joseph R. Rainone has proven himself to even elite ninja like Storm Shadow! Taken under his wing, that Arashikage warrior has brought Joseph into the ninja clan, and subsequently the Gi Joe Ninja Force! T'gin-zu comes in Classic and Saga styles!
Star Brigade:
Countdown: chess master, electronics engineer, fighter pilot, shuttle commander. All of these things and more describe David, the Joe known as Countdown. Of course, while they paint the picture of a supremely capable Gi Joe operative, they don't describe how boring the man can be. Countdown comes in Classic and Saga styles!
Duke: before being recruited onto the Joe team, Conrad had a history of working in Special Ops, and brought that sneaky expertise to the team as its field leader. Second only to Hawk in the team's leadership, Duke has consistently led the Joes to victory against Cobra over the years! Duke comes in Classic and Saga styles!
Hawk: head of the Gi Joe team since its inception in '82, good ol' Clayton has proven time and time again that he's a capable leader, tactician, and victor in the seemingly eternal war against terrorism, especially versus the group (and occasional sovereign state) known to the world as Cobra. Hawk comes in Classic and Saga styles!
Heavy Duty: possessing keen hand-eye coordination, the ability to multitask, veritable ambidexterity, and of course a perfectionist's attention to detail, Heavy Duty is comfortable whether he's composing music or firing his Browning .50 at Cobras - and is equally good at both! Heavy Duty comes in Classic and Saga styles!
Ozone: David is a dedicated ecologist who was mortified to learn that villains like Cobra were actually weaponizing toxins in order to use them against innocents. Wanting to protect both the earth and his fellow man, David joined the Gi Joe team in order to fight these eco-terrorists! Ozone comes in Classic and Saga styles!
Payload: growing up in Cape Canaveral, Mark always wanted to go to space, and worked towards this goal his entire life. After becoming a bona fide astronaut, this former fighter pilot was picked to be the captain of Gi Joe's very own space craft, the mighty Defiant! Payload comes in Classic and Saga styles!
Roadblock: aspiring to be one of the world's greatest chefs since he was a child, Marvin put himself through the Escoffier School in France - and then joined the Army to learn from their chefs. Little did anybody know he'd become one heck of a heavy machine gunner, too! Roadblock comes in Classic and Saga styles!
Robo-Joe: genius inventor Greg Scott was working on advanced, space-worth combat armor suits when his laboratory was raided by Destro. Left for dead by that villain, Greg was plugged into one of his prototype armors and cybernetically altered by the Gi Joe team... and Robo-Joe was born! Robo-Joe comes in Classic and Saga styles!
Rock 'n Roll: the team's original heavy machine gunner, Craig was born in beautiful Malibu, California. He eventually grew up and joined the Army, hoping to make the world a better place, and found that membership in the Gi Joe team offers him the ability to do just that. Rock 'n Roll comes in Classic and Saga styles!
Sci-Fi: Seymour excels as a laser operator in that he does everything slow; no matter how hard you try, you simply can't get the man to hurry anything along. Of course that's what you want in someone who has to focus a beam of light onto a target miles away... Sci-Fi comes in Classic and Saga styles!
Equipment:
the Ghoststriker X-16: the Gi Joe team's single fastest airplane, the Ghoststriker X-16 is built to move ridiculously quick. It can move at Mach 10, which is so fast that its missiles (or anything else in the sky) can't even keep up with it at its maximum speed! The Ghoststriker X-16 comes in Classic and Saga styles!
the Mudbuster: a weaponized monster truck, the Mudbuster comes in a cool teal coloration, and is designed as a 4WD all-terrain fighting vehicle. It has a hydraulic ramming bumper as well as a multi-use launcher in its bed, which can project missiles or a poweful grappling hook! The Mudbuster comes in Classic and Saga styles!
the Shark 9000: Cutter's latest ride is smaller than his original, but has similar capabilities. The Shark 9000 is a heavy duty patrol boat armed with a water cannon and a dual torpedo launcher, which can pursue an opponent on the water or - if necessary - on land for short periods! The Shark 9000 comes in Classic and Saga styles!
Dino-Hunters:
the Dino Hunter: built from the remains of a mothballed Desert Fox 6WD, the Dino Hunter is intended to take the Gi Joe team's fight against Cobra's dinosaur cloning experiments right to their doorstep! With powerful non-lethal weapons, it can rescue them from Cobra's depredations! The Dino Hunter comes in Classic and Saga styles!
Mega Marines:
the Monster Blaster: considering what they fight daily, the Mega Marines need one tough ride. The Monster Blaster Armored Personnel Carrier fits that bill, as it's big enough to carry oodles of Joes to the fight, and strong enough to win it - no matter how ugly their foes! The Monster Blaster comes in Classic and Saga styles!
Ninja Force:
the Ninja Lightning Cycle: on occasion the Gi Joe Ninja Force needs to get somewhere fast - much faster than their already considerable abilities allow them to. At this point they hop onto the Ninja Lightning Cycle - which is fast and quiet - until they open up with some missiles...! the Ninja Lightning Cycle comes in Classic and Saga styles!
the Pile Driver: a strange vehicle from the minds of the Ninja Force, the Pile Driver is naught but a mechanized, rotating hammer of immense size. Its operator (usually the dizzified T'Gin-Zu) spins with the hammer as it knocks anyone foolish enough to get too close into the next century! the Pile Driver comes in Classic and Saga styles!
Star Brigade:
the Armor Bot: the ultimate expression of the Star Brigade armor technology, the Armor Bot is a gigantic (36' tall) humanoid vehicle. A high-powered mech, the Armor Bot is armed to the teeth and can walk or drive into battle on earth or amongst the stars alongside the Gi Joe team! The Armor Bot comes in Classic and Saga styles!
the Star Brigade Armor: as they began their ascent into space in pursuit of Cobra terrorists, the Gi Joe team developed basic space combat armor for use by its nascent Star Brigade team. These suits are powerful, versatile, and proof against the extremes of vacuum! The Star Brigade Armor comes in Classic and Saga styles!
the Starfighter: based on an older yet effective Cobra design, the Starfighter is a quick and dirty space-based combat fighter. Useful for short jaunts into space (either on its own or in the bay of a larger craft), the Starfighter packs a lot of punch for something its size. The Starfighter comes in Classic and Saga styles!
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