Gi Joe: 2002 Personnel and Equipment
Personnel:
Beach-Head: one of the hardest, meanest Rangers ever to come out of Fort Benning, Wayne is a perfect addition to the Gi Joe team, as his never-ending quest for personal perfection tends to rub off on others - even if it does so in a somewhat abrasive fasion...! Beach-Head comes in Classic and Saga styles!
Big Ben: an elite British S.A.S. soldier, David is just as competent as your average American Special Forces trooper. Though trained differently, he's just as good as his fellow Joes are in the eradication of Cobra forces, no matter what the nefarious terrorists are up to...! Big Ben comes in Classic and Saga styles!
Blowtorch: Timothy joined the Army in order to master what he felt was the most ancient form of combat - that which involved fire! Though he wields the stuff like a demon in battle, Timothy is probably the biggest proponent of fire safety on earth - since he knows what it can do. Blowtorch comes in Classic and Saga styles!
Dart: an expert woodsman since he was a child, Jimmy Tall Elk was also trained in the fine art of tracking even before he joined the Army. A qualified Airborne Ranger, Jimmy has earned a place on the Joe team as one of their best trackers, despite his hang-up about Cobra C.L.A.W.S...! Dart comes in Classic and Saga styles!
Dial-Tone: an electronics whiz and ham radio expert before he got out of high school, Jack enlisted in the Army to further his knowledge - but found the military life an end unto itself. His sheer joy in working with his hobby helped him excel - and become the best R.T.O. out there! Dial-Tone comes in Classic and Saga styles!
Double Blast: innovative and inquisitive, Charles is able to fix broken down appliances with an almost MacGyver-like skill. This ability got him recruited onto the Gi Joe team, who (also taking advantage of his immense muscle) put him to work as a heavy machine gunner. Double Blast comes in Classic and Saga styles!
Duke: before being recruited onto the Joe team, Conrad had a history of working in Special Ops, and brought that sneaky expertise to the team as its field leader. Second only to Hawk in the team's leadership, Duke has consistently led the Joes to victory against Cobra over the years! Duke comes in Classic and Saga styles!
Dusty: born and bred in dry, dusty Las Vegas, Ronald grew up surrounded by the desert - and found it to be his best friend by the time he was in high school. As such he made for a great desert specialist, a vital skill the Joes need, since Cobra frequently works in desert climes... Dusty comes in Classic and Saga styles!
Flint: joining the Army for the promise of adventure after he grew bored with the 'Groves of Academe', Dashiell used his innate smarts to excel in various areas of military expertise, and was recruited onto the Gi Joe team by an old acquaintance of his, the one and only Duke! Flint comes in Classic and Saga styles!
Frostbite: born in crisp, cool Galena, Alaska, Frostbite grew up dealing with the dread of winter on a daily basis. This taught him how to easily do his job under such conditions, no matter what it may be, which has helped him as both an Alaskan Pipeline techie and a Joe operative! Frostbite comes in Classic and Saga styles!
Gi Joe Greenshirts / Reservists: the Gi Joe Reservists, or Greenshirts as they've come to be known, are Joe trainees. These 'kids' are the best conventional American military training has produced, though they need just a bit 'more' to become official Joes. Availability:
Gung-Ho: one of the roughest and gruffest folk you'll ever meet, Ettienne was born and raised in a swamp. After joining the Marines, he proved himself time and time again, and has shown the same level of achievement as a long-standing member of the Gi Joe team! Gung-Ho comes in Classic and Saga styles!
Hawk: head of the Gi Joe team since its inception in '82, good ol' Clayton has proven time and time again that he's a capable leader, tactician, and victor in the seemingly eternal war against terrorism, especially versus the group (and occasional sovereign state) known to the world as Cobra. Hawk comes in Classic and Saga styles!
Heavy Duty: possessing keen hand-eye coordination, the ability to multitask, veritable ambidexterity, and of course a perfectionist's attention to detail, Heavy Duty is comfortable whether he's composing music or firing his Browning .50 at Cobras - and is equally good at both! Heavy Duty comes in Classic and Saga styles!
Lifeline 2: an adrenaline junkie, Greg was a New York City paramedic who kept his cool under pressure - heck, he was only comfortable when he was under the gun. Not getting the high-risk thrills he needed, he enlisted in the Army to whet his appetite for stress - and succeeded! Lifeline 2 comes in Classic and Saga styles!
Mirage: exceptionally proficient with line-of-sight weaponry, Joseph was recruited onto the Gi Joe team, and then into their elite Mega Marines sub-unit, in order to fight Cobra's freak-show genetic experiments - a fight that continues to this very day, it would seem...!! Mirage comes in Classic and Saga styles!
Nunchuk: originally a student of the mysterious Blind Master, Ralph eventually came under the tutelage of Storm Shadow himself after his first sensei vanished, well, mysteriously. Soon after, he was skilled enough to join the Gi Joe team, as a part of their Ninja Force! Nunchuk comes in Classic and Saga styles!
Scarlett: having trained as a martial artist since she was nine years old, and then being put through more 'dirty tricks' training in the Army, Shana makes for an excellent Joe. Her combat prowess and ability to gain intelligence on Cobra operations is second to none! Scarlett comes in Classic and Saga styles!
Sideswipe: Andrew always wanted to help others, ever since he was a child, and wound up becoming a doctor in time. He joined the Army to become a field medic after he'd graduated from medical school, and quickly became one of the Army's most respected medical personnel! Sideswipe comes in Classic and Saga styles!
Sidetrack 2: loud and belligerent, John started out as a pro wrestler, but felt something was missing. Leaving his job to enlist in the Army, he found what he was looking for: armed conflict! His enthusiasm for mayhem naturally led this Ranger to an eventual Gi Joe assignment... Sidetrack 2 comes in Classic and Saga styles!
Snake-Eyes: a singularly mysterious man, the commando known only as Snake-Eyes has experienced nothing but tragedy in his life. However, he's persevered through the years, and become a true force to be reckoned with - as would any other patriotic ninja master! Snake-Eyes comes in Classic and Saga styles!
Stalker: though he started out as an urban warlord in Detroit, Lonzo cleaned up his act and joined the Army, only to become one of its very best operatives - and one of the first Joes. A qualified Ranger, helicopter pilot, and field medic, Lonzo is an invaluable Gi Joe operative! Stalker comes in Classic and Saga styles!
Sure Fire: though he grew up in abject poverty in an urban crime zone, David made it a point to escape the blight he was trapped within - legally. Having done this, he then became a member of the L.A.P.D., the F.B.I. - and then the exclusive Gi Joe team, his diligence finally paying off...! Sure Fire comes in Classic and Saga styles!
Wet-Suit: loud, arrogant, and seething with attitude, Brian basically forced his way through Navy basic, and even his S.E.A.L. training. He then performed his saboteur duties with a gleeful passion, which got him a job on the Joe team - his destructive joy made him very good at his job! Wet-Suit comes in Classic and Saga styles!
Wild Bill: William Hardy is one of the single most friendly people you'll ever meet, not to mention the greatest helicopter pilot you're likely to ever know. He's crashed more aircraft than most pilots actually fly, but then he's also seen more combat than them, as well...! Wild Bill comes in Classic and Saga styles!
Equipment:
Assault Quad: a small, offensive four wheel drive vehicle, the Assault Quad is impressively armed for its size, with one machine gun and two missile launchers. Its armament, ordnance and maneuverability make it perfect for dealing with small groups of enemy troops. the Assault Quad comes in Classic and Saga styles!
the Brawler II: this large, heavy duty vehicle is based on the Army's Humvee design, but heavily fortified for Joe use. An update of the old Hammer vehicles from the Joe team's previous incarnation (not the old Brawler, mind), the Brawler II is even more dangerous to the enemies of freedom...! the Brawler II comes in Classic and Saga styles!
Night Attack Chopper: the N.A.C. is a state of the art combat troop transport, having the ability to stealthily insert and extract operatives on missions. When stealth fails it, though, the N.A.C. makes up for that failure with sheer, overwhelming firepower...! the Night Attack Chopper comes in Classic and Saga styles!
the Night Rhino A.I.F.V.: a replacement for the Joe's old A.P.C., the Night Rhino Armored Infantry Fighting Vehicle fulfills much the same purpose, albiet in a smaller, mor heavily armred and armored capacity. This makes it more suitable for small, 'special missions' style operations and the like. The Night Rhino A.I.F.V. comes in Classic and Saga styles!
Rock Slide: a large snowmobile with attitude, the Rock Slide is a 1.8 ton heavily armed arctic combat vehicle that the Joe team breaks out whenever they've got to fight Cobra (or any other intransigent terrorist types) in the Arctic, Antarctic, or even in simple snowy weather. the Rock Slide comes in Classic and Saga styles!
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