the Air Assault Glider The Air Assault glider is the single most advanced glider in the Gi Joe arsenal. It is a lightweight flying wing that can be transformed between its standard 'gliding' mode and its advanced, Cobra-mimicking jet pack mode. When in the latter, the Air Assault shows Cobra colors and appears to be a piece of that organization's hardware. The 'jet' aspect is fully functional, and the Air Assault lives up to its name with multiple weapon systems... which is why Cobra stole it. Since the thing was mimicking their own hardware anyway, Cobra engineers got a hold of a Gi Joe Air Assault Glider and modified their own to match its capabilities - turnabout's fair play and all that, right? Cobra's Air Assault Glider has these vehicular characteristics: Air to Air Missiles (i): the Air Assault has two lightweight missiles attached, with which it can duel with Cobra gliders or other small aircraft. These missiles can inflict intensity 9 damage, +1 if both hit a single target at the same time. Air to Ground Missiles (i): the Air Assault also has four much smaller air to ground missiles attached, mostly to attack enemy vehicles or even fortifications in a pinch. These missiles can inflict intensity 7 damage, +1 if both hit a single target at the same time. Flight / Gliding (a): in its 'Gi Joe' mode, the Air Assault can glide per a regular glider, maintaining altitude with average difficulty, gaining height with challenging difficulty. In its 'Cobra' mode the Air Assault can fly at intensity 4 thanks to its built in jet (120 m.p.h.). Gatling Cannon (a): either mode of the Air Assault has access to a top-mounted Gatling cannon. This rotary-barreled weapon can fire a short burst of lead to inflict the pilot's Agility +5 damage, raised to the pilot's Agility +6 damage in a fully automatic spread.