the Moray Hydrofoil
Possibly Cobra's greatest sea-going vessel, the Moray is a powerful and fast hydrofoil. It can move at speeds of up to 48 knots, and that's before you extend the hydrofoils! It is a great vehicle for the purposes of high speed pursuit and attack missions.
In addition to their speed, the Moray Hydrofoils are armed to the teeth. They have two main guns on the side, two secondary guns, four tertiary guns on the back, two torpedoes, a hidden missile bay, and even depth charges! Why else would the Gi Joe team 'appropriate' some?
Used on their especially clandestine Night Force missions, these repurposed Moray Hydrofoils give the Gi Joe team even more plausible deniability than usual, and the fastest attack boat available. In game terms, the Moray Hydrofoil functions as follows:
Black-Ray Torpedoes (i): these powerful projectiles can be used to target craft either on or below the surface of the water. They are fast, and inflict intensity 13 damage each, adding a +1 if both strike a singular foe at the exact same time.
Body Armor (s): the Moray is built tough - it's meant for high speed combat after all. It has a carbon-fiber reinforced laminated single-v hull, which gives it an effective m.s. of 10, as well as providing its occupants +2 protection from injury.
Communications Array (i): the Moray is equipped with a gigahertz frequency, frequency wobbler clandestine operations radio system, allowing for constant team communications. This makes for intensity 6 comm power (with a 250 mile range) that has intensity 10 signal encryption.
Depth Charges (i): Kept in two remote-release, rear-mounted binnacles, the Moray has the use of a bevy of these explosives. While they cannot be aimed, per se, they can be dropped on a submerged foe to inflict intensity 14 explosive damage upon impact.
HE-07A Low Flight Missiles (i): both of these projectiles are mounted on the upper sides of the Moray's cockpit. These missiles inflict intensity 11 damage when they hit singly, adding a +1 for each additional projectile that strikes the target at once.
Jumpstart Missiles (i): there are four of these in the Moray's hidden missile bay, each of which is a surface to surface projectile. These missiles inflict intensity 11 damage when they hit singly, adding a +1 for each additional projectile that strikes the target at once.
Lateral Machine Guns (a): the Moray's rear half has room for a large contingent of passengers, and there are two of these guns mounted on each side of the craft for their use. They inflict the gunner's Agility +5 damage in a short burst, raised to +6 under sustained fire.
Lightning Speed (a): the Moray is fast - very fast. It can move at intensity 2 speeds (48 knots) normally, raising this to intensity 3 (around 75 m.p.h.) when it deploys its hydrofoils, thanks to its high-flow 775 HP Destro v-12 gasoline engine.
Passengers: the Moray Hydrofoil can carry a lot of Gi Joes. In addition to seating its pilot, it has seats for a co-pilot and a turret gunner, as well as two armored seats embedded in the front hull, and at least room for four more occupants towards the engine in the rear.
Remote-fire Machine Gun (a): just in front of the space between the pilot and co-pilot seat in the Moray is a 19mm machine gun. It can only fire straight ahead, but can inflict the pilot's Agility +5 damage in a short burst of lead, raised to +6 when opened up fully automatic.
Shore Assault Cannons (a): these twinned 55mm cannons are situated on each side of the Moray; one port, one starboard. They are fired in tandem, and will inflict the gunner's Agility +7 damage in a controlled burst, or his Agility +8 damage when fired full auto.
Spotlight (i): in front of the co-pilot seat of the Moray is a large spotlight that its occupant can use to, well, spot targets. It projects intensity 10 illumination, and can do so anywhere within firing distance of the Moray, in order to find its foes.
Twin-barrel Cannon (a): mounted on a turret atop the Moray, this twinned gun can be pivoted horizontally or vertically, to handle targets on the ground or in the air. It inflicts the operator's Agility +6 damage in short bursts, raised to +7 when fired full auto.
Extra Goodies:
Return to the Night Force main page!
Cobra directories featuring a version of the Moray Hydrofoil:
| 1985 |
Gi Joe directories featuring a version of the Moray Hydrofoil:
| 1989 | 2005 |