Rip Cord Strength Agility Intellect Willpower 6d 6b 5x 7d Hand Size: 4 (25) Edge: 2 Known Powers: (none) Equipment: Explosives (i): helpful for destroying enemy structures and vehicles on missions, these C-4 plastic explosives pack quite a punch. They can be set to inflict up to intensity 12 physical damage per blast (depending on how much is used), and can cause considerable damage if set in the right location. H.A.L.O. Gear (a): essential for jumping from airplanes into enemy territory, Wallace always has this gear with him on missions, even if he has to dispose of it once he touches down. It includes two parachutes (one main 'chute, one spare), a breathing mask, and a shovel to bury this stuff when necessary. Helmet (s): a useful battlefield accessory, this headgear helps to increase Wallace's mission survivability considerably. In essence, it offers him +2 protection from head shots, assuming they don't strike him in the face; hey, at least it protects his brains from bullet wounds... Knife (s): in the event that he's got to cut something (or somebody) in a fight, Wallace carries this useful utility blade, secreted on his person. Made from m.s. 12 metals, it can be used to cut through items of like m.s., and allows him to inflict his Strength +2 damage in melee. Rifle (a): his primary combat weapon, at least when he's not blowing things up or knifing folks from behind, Wallace always carries one of these on missions. He can fire this weapon to inflict his Agility +5 damage in a short burst, or his Agility +6 damage in a full-auto spread. Semi-Automatic Pistol (a): a backup for his rifle, in case he should need such, Wallace carries one of these pieces on him at all times. He can fire this one-handed firearm to inflict his Agility +4 damage in a single shot, or his Agility +5 damage in a clip-expending burst of leaden doom. Hindrances: (none) Skills: Aerial Combat (a): Wallace's claim to fame, this skill represents his ability to effectively battle the forces of evil in the air, usually while parachuting in on a foe from above. While airborne, Wallace can use either Strength or Agility to resolve personal attacks, and Agility instead of Intellect to determine initiative. Boxing (s): a part of his essential, basic Army training, Wallace has learned how to defend himself if he should find himself totally unarmed. In weaponless melee, Wallace can divide his pre-cardplay action score between two attacks, the last of which will occur as a contingent action. Demolitions (a): his secondary military specialty, this skill represents Wallace's job once he gets down to the ground after a jump into hostile territory. When attempting to blow a person, place or thing to bits, Wallace makes applicable actions at one difficulty level lower than is usually required. Marksmanship (a): one talent he picked up in Army basic, this skill describes Wallace's mastery of most ordinary firearms. Whether he's using a standard, semi-automatic, or fully automatic rifle or pistol (or even oddball guns like a shotgun), Wallace may do so at a reduced difficulty level. Military / United States (w): serving as a handy origin for many of his talents, this skill represents most of the ability granted by Wallace's basic training. This skill imparts unto him an almost instinctual understanding of military protocols and procedures, and allows him to lead fighting men into battle. Calling: Thrill-Seeker, with a secondary calling of Guardian: unlike many of his fellow Joes, Wallace joined the Army for the thrill of jumping out of airplanes - the other benefits were incidental (at the time, anyway). He's very protective of those he loves, and will go to insane lengths to help them out. Costume: Wallace's G.I. Joe field uniform consists of a green pair of pants with a camouflage pattern dyed on, a collared, long sleeved green shirt with a similar camouflage pattern dyed on, black leather boots, black leather gloves, a black helmet, and green webbing and belts to hold his gear. Personality: Wallace is a young and spirited sort, not quite worn down by the woes of the world as several of his teammates are - despite how horribly his romance with Candy ended. He's a very driven man, and has been known to go to extreme lengths - even disobeying orders - to help his friends. Real Name: Wallace A. Weems, grade E-4 Occupation: G.I. Joe H.A.L.O. jumper Legal Status: citizen of the United States with no known criminal record Marital Status: single Alias(es), if any: Halo Jumper Group Affiliation: G.I. Joe Height: 5' 10" Hair: light brown Eyes: brown Weight: 165 lbs. Other Distinguishing Characteristics: none. Story: Wallace has always enjoyed flying, and joined the Civil Air Patrol while he was still in high school. Of course, while there he discovered the joy of skydiving, and wanted to do it as much as possible. Naturally, joining the Army was a quick means of doing so - those guys are always jumping out of airplanes. If you believe their commercials, at least. Anyway, Wallace worked his way through various Army schools and ultimately wound up becoming a H.A.L.O. (High Altitude Low Opening) jumper for the Airborne Infantry. After a short time of excellent service, Wallace was offered a position on the G.I. Joe team. This because the team was going through growing pains, and most of the original members were given desk jobs so the force could administer itself (as opposed to relying on outside help). Since it needed a bunch of new folks, Wallace was one of several who was recruited at this time. One of his very first encounters with Cobra operatives happened not while on a mission, but when he took his pal Spirit to a mall nearby the Pit to cheer him up. Spirit had been hurt somewhat while on a mission to protect Snake-Eyes in the High Sierras, and was somewhat out of sorts as a result. While there, Spirit saw a dead man - Fred, one of Cobra's Crimson Guardsmen, who he personally buried on that mission in the Sierras. Confronting the man, who turned out to be Fred II, Spirit got clocked in the head by the original's wife, who was carrying a purse full of hand grenades! Telling Wallace and Blowtorch (who'd accompanied him for the ride) what was up the trio pursued, but the Cobra agents then blew up their V.A.M.P. with that purse of hand grenades, and took off. Trying to keep up with the jerks, Wallace and his fellows borrowed a van from 'Bongo the Balloon Bear' to do so. One bizarre car chase later, the Joes lost this strange Crimson Guardsman, but Wallace had made a new friend in the form of Bongo, who was actually one Candy Appel. The two started dating for a time, but their relationship ended when Candy's life was put in jeopardy during a subsequent Cobra mess. Things went from bad to worse here, when Candy was taken hostage by Buzzer during his escape from the Pit. Candy was being held by the Joes for questioning, you see, after it turned out that her father was a high-ranking Crimson Guardsman himself - in fact, it was his plan that created Cobra Island! Shortly after escaping Buzzer, Candy got herself killed along with Snake-Eyes' former ninja instructor, the Soft Master, when the duo (along with Billy, Cobra Commander's son) were trying to get out of Springfield - Cobra's main U.S. headquarters. Wallace didn't know about this at the time, though. When she vanished with Buzzer, he assumed that she made her way to the newly formed Cobra Island. Soon after, when he was assigned to a reconnaissance mission with Ace, Wallace punched out and went looking for Candy on Cobra Island proper, despite specific orders from Hawk to stay clear of the place. Upon landing, things went awry when Wallace was spotted by Zartan. This 'zen cosmic biker ninja' then proceeded to fight it out with Wallace on a deserted Cobra Island beach, and ultimately defeated him. Taking his appearance, Zartan then let himself be 'rescued' by a Joe commando team. Ever the comedian, though, Zartan dressed Wallace up as himself, and the Joe was found by Cobra forces soon after. Taking him to the Terror Drome, they left him to Professor Appel's tender mercies. This fellow quickly saw through Wallace's 'disguise', when he realized Wallace was the Joe dating his daughter. Not knowing himself where his daughter was, Appel then loaded Wallace into a Firebat, and had it fly on autopilot to Springfield - but not before Snake-Eyes and Storm Shadow arrived. They were looking to kill Zartan, see, and as far as they could tell, the man was right in front of them. They went for him, but Appel got in the way, hoping to buy Wallace time to escape and save his daughter... though it cost him his life. Soon enough, though, Wallace arrived in Springfield, and the Dreadnoks (thinking him their boss) took him to a local hospital since he was in terrible shape. When he woke up, Wallace went nuts, attacking Buzzer and screaming 'I want my Candy!' Thinking him delirious, the Dreadnoks drugged him up and stole him away in an ambulance so Cobra wouldn't think he was batty - and fire him. Naturally, this would take the Dreadnoks with him, you see. When he woke up, Wallace decided to continue this charade, since nobody seemed to figure out that he was a Joe, and convinced the Dreadnoks to take him back to Springfield. There, Wallace phoned the location of the place in to Breaker, who then told the other Joes what Wallace was up to. This caused Wallace to be detected by a Tele-Viper, who had Firefly and the 'Noks bust him up good. They subsequently hooked him up to Doctor Mindbender's Brain-Wave Scanner - while it was still absorbing information to form his greatest creation, Serpentor - and peeked into his head. Realizing that the Joes knew where they were, the collective population took off, leaving a small force (led by the freshly awakened Serpentor) to cover their rear. When the Joes arrived, they found Wallace still strapped into the Scanner, and quickly beat feet - the place was wired to explode, after all. Getting him back to the Pit, since he was in no shape to keep fighting, the Joes nonetheless took serious flak for blowing up an entire town... and having nothing Cobra-ish to show for it. After this mess, Wallace sort of faded into Joe obscurity, though he did participate in a few missions here and there. When the team was disbanded in '94, Wallace took a break from the fighting life, and founded his own skydiving center in his native town of Columbus, Ohio. When the Joes got back together recently, Wallace didn't come back right away, but did eventually make it back in 2003, alongside ol' Airborne. The two served as dual H.A.L.O. specialists for the team, and even wore the same basic uniform. Wallace himself wound up participating on several special missions headed by Duke, one of which saw his team getting chewed up pretty badly - and all so Duke could pull a fast one on Destro and his goons. This didn't sit well with Wallace, and he told the man so quite bluntly once they'd all gotten back to base. His confidence in Duke's leadership shattered of late, it's not certain just what Wallace is going to do with the team these days, and he's not on the 'active' roster in its third incarnation as of yet. Whether he'll return to the fold has yet to be revealed.