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Lady Jaye

F
Gd 10
A
Ex 20
S
Ty 6
E
Gd 10
R
Ex 20
I
Ex 20
P
Rm 30
Res
Ex 20
Pop
Ty +5


Health:
Karma:
46
70

Origin:

As are the vast, vast majority of her fellow Joes, Alison is naught but a normal human, if an exceptionally skilled one. She has a completely mundane origin - even if it includes schooling abroad - one that is lacking in occult tomfoolery, significant genetic mutations, or anything else that is power-inducing.

Known Powers:

(none)

Equipment:

Colt Python .357 Revolver:
though skilled in most basic firearms, Alison prefers this classic, nickel-plated hand cannon. It can be fired to inflict Typical (6) Shooting damage per shot, though it has no high tech gimmicks like ported muzzles or laser sights; Alison has no need for such 'sissy' tools.

Knife: Alison always has one of these weapons handy on a mission, for you never know when you need to cut something. Made from Incredible (40) m.s. metals, this blade can be used to cut through items of like strength, and allows Alison to inflict Edged Attack damage in melee if she must.

Power Javelins: curious weapons that Alison have mastered with time and perseverance, these things can be wielded in melee to inflict her Strength rank +1 CS (Good (10)) in Edged Attack damage, or thrown at a target to inflict like Edged Thrown damage, though the latter is something of a one-shot affair.

The odd thing about these devices is that Alison sometimes utilizes specialized javelins while on a mission, and all manner of high tech devices have been built into them over the years; she's almost like Hawkeye in that regard, always pulling some new Javelin ability out of nowhere to useful effect.

Of course, the specific types of javelins that Alison has utilized in the past aren't necessarily documented; they're too various and intermittent to really pin their exact nature down. However, a player wishing to utilize Alison in a game should be able to work out 1d10 power javelins for use on a given mission.

Now, the effects of said javelins shouldn't be enough to unbalance a given game, and should be more in line with the abilities that the other Joes have - though they need not necessarily be the same. Some examples include diamond-tipped javelins, light-casting javelins, and javelins that have a climbing line within.

Video Camera: handy in espionage work, this high tech camera records anything Alison desires. The camera is small and compact, and can record up to six hours of regular video (or two with the 'cleaner' video setting activated) per tape, and she usually has several tapes handy for extended surveillance.

Quirks:

(none)

Talents:

Detective / Espionage:
a graduate of the Intelligence School at Fort Holabird, Alison is well-versed in information gathering and surveillance operations. Whenever engaged in detective work or other spy-type missions, Alison should receive a +1 CS to applicable Rsn or Int FEAT rolls.

Guns: as a part of her required basic training regimen, Alison learned how to use most standard Army firearms - even if she prefers her simple Colt revolver. When using standard, semi-automatic, or fully automatic firearms, Alison may do so as though her Agy was +1 CS in rank.

Languages / Afghani, English, French, German, Italian, Portuguese, Polish, and Russian: a large part of Alison's intelligence training has involved her learning multiple languages, in order to better blend in on foreign soil. As such, she can speak, read, and write in all of these languages.

Martial Arts types B and C: knowing that you can't always blast away with a hand cannon, Alison has learned rather well how to fight hand to hand. In melee, she can make any unarmed melee attack, block, dodge, or escape maneuver as though the applicable ability score was +1 CS in rank.

Military / United States: the source of the vast majority of her skills, this 'background' talent demonstrates Alison's inherent understanding of military protocols and procedures. In addition to providing her a convenient origin, per se, this talent provides Alison two additional military contacts.

Performer: before she became a major intelligence operative, Alison was quite an accomplished actress. She can easily adopt the body language, mannerisms, and even speech patterns of others, and if doing performance acting, she receives ten Karma points for a week worth of such work.

Pilot / Air: Alison is a fully competent and accredited pilot of single-engine, fixed wing aircraft - and could likely fly similar airplanes in a pinch, if necessary. While not actually a trained combat pilot, Alison can nonetheless fly most airplanes with ease, making any Control FEAT rolls required at a +1 CS.

Skill / Crossbows: in addition to learning how to use most firearms during her basic training, Alison has pursued training in the use of the reflex crossbow - quite possibly in some sort of urge to compete with Scarlett's crossbow use. When firing such weaponry, Alison does so at a +1 CS to her Agy score.

Skill / Javelins: since she uses so many of the things while in the course of a mission, Alison has learned how to use these weapons rather competently. Whether she's wielding it in melee at a body, or throwing it at someone (or something), Alison may do so at a +1 CS to the applicable rank.

Contacts:

As a member of the G.I. Joe team, Alison can readily rely upon her fellows for aid in a pinch; as self-reliant as Alison is, people tend to pay attention when she asks them for assistance. Furthermore, she has numerous additional contacts in military, intelligence, and acting circles.

Costume:

Alison's first field uniform, adopted upon joining the G.I. Joe team, is a mostly green affair. It consists of green trousers, a green short-sleeved, collared shirt, a green backpack for her gear, a brown belt, a brown holster for her firearm, black leather boots and gloves, and a black baseball cap.

Personality:

Alison is a highly skilled actor, one who can easily blend in just about anywhere. She aims to excel at just about everything she does, whether it be acting, flying, or fighting - she's just very competitive. That may be why, for some reason, she just doesn't get along with anyone of the female persuasion.

Or not, it's hard to tell. Regardless, on the few occasions when she does let her guard down, Alison can be warm and friendly to those around her - especially those she works with on a regular basis.

Real Name: Alison R. Hart-Burnett, later Alison R. Faireborn, grade E-4 (later E-6)
Occupation: Army intelligence
Legal Status: citizen of the United States with no known criminal record, legally deceased
Marital Status: married
Alias(es), if any: too many to count
Group Affiliation: G.I. Joe

Height: 5' 6"
Hair: brown
Eyes: blue
Weight: 110 lbs
Other Distinguishing Characteristics: none

Story:

The young woman that would become the G.I. Joe team's one and only Lady Jaye began her adult life with aspirations of a serious acting career, graduating from Bryn Mawr and receiving her graduate acting work at the Trinity college in Dublin - which accounts for the slight Gaelic lilt in her voice.

While she did indeed become an great actress, she wasn't destined for fame and stardom. You see, the Army is always on the lookout for people with her particular skills, and as such she was successfully recruited into their ranks, and then pushed into Intelligence School after her basic training was done.

The lady has proven to be more than effective in several spheres of talent, though, becoming highly proficient in more than a half dozen of languages, all kinds of intelligence operations, single engine, fixed wing aircraft piloting, and even the use of various odd weapons, such as crossbows and javelins.

A veritable jack of all trades that is in fact good at everything she puts her mind to, Alison proved to be quite a good fit for membership in the G.I. Joe team, though once she was placed in that anti-terrorist outfit, it quickly became apparent that Alison has a problem working with - or even dealing with - other women.

In fact, she's sort of caused a caustic working relationship to come about between herself and Scarlett from the day she entered the Joe team's headquarters, the Pit, though the two have at least come to terms over time; no longer actively hostile towards Scarlett, Alison can even be civil towards her at times.

At the same time, Alison was also put off by the loud, almost arrogant demeanor of another Joe who signed up with the team at same time - Flint. Naturally, though, the man was enamored with her, and he kept working on getting a date with the lady until she finally was able to see through his boisterous exterior.

After this, the two began a sort of on-again, off-again relationship, and wound up working on all kinds of missions together; it is unknown if this was done because of their status or simply because the two Joes do, in fact, have complementary talents that help them to accomplish most of their mission goals.

Either way, Alison doesn't let her personal life interfere with the job at hand, and as such has proven to be a true boon to the Joe team's intelligence-gathering mechanism; her acting skills, mastery of many languages, and sheer stubbornness have meant success for the Joe team time and time again.

She was present during all kinds of major G.I. Joe operations, including the battle of Springfield, the Cobra Island Civil War, an extended mission in Sierra Gordo and Borovia, the Battle of Benzheen, and plenty of still-classified, G.I. Joe 'special missions' vital to national security - some not even involving Cobra!

Alison served on the G.I. Joe team until it was deactivated in 1994, at which point she partially retired from the military, working as an advisor in intelligence circles for several years. During this time, she and Flint eventually tied the knot, and lived 'happily ever after' - at least until Cobra returned.

She was one of the first former Joes to volunteer to resume the fight against evil, alongside her new husband. Alison stuck with the team through thick and thin in their second war against that terrorist organization, and was around to see it crumble anew - though this was not a sign of good things to come.

While investigating lingering concerns regarding this latest fall of Cobra, the Joes stumbled across the existence of another terrorist group, this one calling itself the Red Shadows. During a Red Shadow attack on Flint, Alison tried to save her husband from Dela Eden, one of the chief Shadows, but died in the attempt.

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