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Altitude
F Ex 20 |
A Gd 10 |
S Ty 6 |
E Gd 10 |
R Ty 6 |
I Rm 30 |
P Gd 10 |
Res Gd 10 |
Pop Sh 0
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Origin:
Unlike the vast majority of his fellow G.I. Joe operatives, John-Edward does in fact have a 'super human' ability - he has unerring recall of things he has witnessed: a photographic memory, if you will. He uses this, as well as advanced G.I. Joe hardware, in the neverending fight against international terrorism!
Known Powers:
Total Memory: natural psionic gift or incredibly rare mutation? The world may never know, and the truth is it probably doesn't matter. But the simple fact is that John-Edward tends to remember anything he experiences. Wielding this power at Amazing (50) rank, he can recall just about any event in his life with ease.
Equipment:
Helmet: as do most of his fellow Sky Patrol teammates, John-Edward always wears a helmet while on the job. This helmet provides him Good (10) protection from physical attacks that strike him in the head, and if his visor is in the 'down' position it also provides him like protected senses where his vision is concerned.
Knife: all paratroopers carry one of these implements on their person - it's vital to have a sharp object handy in the event that you need to cut your straps loose upon landing. Made from Incredible (40) m.s. materials, this blade can be used to cut through items of like m.s., or to inflict Edged Attack damage in melee.
Missile Launcher: in addition to his pistol, John carries a missile launcher with him; sometimes his recon will result in a target that must be acted on immediately... and intensely. This incredibly small one-shot rocket launcher fires a missile that does the job, wielding these vehicular capabilities:
C Gd 10 |
S In 40 |
B Gd 10 |
Damage Remarkable (30) Fragmentary (EA) |
Parachute: naturally useful when leaping out of an airplane (whether it's going to crash or just making a mid-air drop), John-Edward obviously needs one of these when doing the whole paratrooper thing. This item allows him to exit a flying vehicle from extreme heights and easily land on the ground without flattening himself.
Semi-Automatic Pistol: since his primary job function is recon, John-Edward usually doesn't have to unload a lot on missions; in fact, he's done his job perfectly when he doesn't have to shoot at all. But when necessary, he can fire this weapon to inflict Typical (6) Shooting damage in a single shot, +1 CS in a short burst.
Quirks:
(none)
Talents:
Artist: formerly working in the syndicated cartoon industry, and a voracious sketch artist, John-Edward naturally has this talent. Combined with his total recall ability, this talent allows him to produce truly life-like renditions of things he has seen in the past. And is a good way to make extra Karma points on the side...
Guns: a part of his Army basic training, this talent describes John-Edward's ability to fire almost any conventional firearm, regardless of its national origin. Whether he's firing a standard, semi-automatic or fully automatic rifle or pistol, John-Edward may do so as though his Agility was +1 CS higher than is listed above.
Marksman: supplementing his basic skill with firearms, this talent describes John-Edward's ability to wield heavier ordnance. When utilizing line of sight weaponry such as missile launchers and massive-caliber cannons, John-Edward may do so at his Agility score +1 CS, disregarding all penalties for range.
Martial Arts type B: another facet of his Army training, this talent notes John-Edward's ability to fight even should he find himself completely without weapons. Whether he's attempting to punch, kick, bite, or otherwise harm an opponent unarmed, John-Edward may attempt to do so as though his Fighting score was +1 CS in rank.
Military / United States: a handy explanation for his non-artist skills, this talent serves as an origin of sorts for John-Edward. In addition to providing him an inherent understanding of military policy (the S.O.P.), John-Edward has several additional contacts in military circles (outside the Joes) that he can rely on.
Contacts:
As a member of the G.I. Joe Sky Patrol, John-Edward can rely upon his teammates (both in the Patrol and not) for assistance should he require it; the Joes definitely watch each other's backs. Furthermore, John-Edward has additional contacts in both military and cartoon animation circles - both having a bearing on his career to date.
Costume:
When on duty, John-Edward is almost always in his normal G.I. Joe uniform. It includes a dark green and gold jacket with dark red sleeves, dark green trousers with brown and dark red, hip-high boots, brown leather gloves, a brown leather belt with a gold belt buckle, a brown holster, and his silver helmet (with gold visor attached).
Personality:
John-Edward is a true stickler for detail. Whether he's doing a sketch for a friend or artistically detailing the layout of a hidden Cobra installation, he pushes himself to produce the exact image that's lodged in his head at the time. This tends to make his work incredibly time consuming... but always worth the wait!
Real Name: John-Edward O. Jones, Grade E-9
Occupation: recon scout, combat artist
Legal Status: citizen of the United States with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: G.I. Joe, Sky Patrol
Height: 6'
Hair: black
Eyes: brown
Weight: 200 lbs.
Other Distinguishing Characteristics: none.
Story:
The son of a well-known Hollywood stunt man and a full-blooded Apache, John-Edward always felt that he had a lot to live up to in life. At the same time he always enjoyed artwork, and being gifted with an uncanny ability to recall everything he'd seen helped him to produce truly spectacular imagery when he was so inclined.
With all this in mind, John-Edward decided to pursue a career in art, and wound up getting into animation. His career was taking off fast, but stalled unexpectedly when the syndicated animation programming industry crashed out. Wanting a reliable paycheck after this, and understandably so, John-Edward enlisted in the Army.
Taking advantage of his keen eye and incredible recall, the Army put John-Edward to work as a recon patrolman, though since he'd already demonstrated skill as such, he doubled up as a combat artist. May as well use what you've got, after all. As one can guess, John-Edward truly excelled in this curious line of work.
Seeing reports of his amazing ability over the years, not to mentinon samples of his 'reports', the powers that be gave John-Edward a shot at joining the G.I. Joe team. Never one to let an opportunity like that slide, John-Edward signed up for the G.I. Joe 'audition', and as he always has in life, he gave it 110%.
Once he was on the team, John-Edward was rapidly snatched up by Skydive, who was forming an elite paratrooper squad to counter the Cobra Python Patrol. This Sky Patrol, then, would be wielding older vehicles retro-fitted with an experimental, chromium-based stealth technology built to stymie Cobra radar systems.
John-Edward basically had the same job with the Sky Patrol that he performed in the 'regular' Army - he'd get dropped by airplane into some godforsaken hole and get to work... memorizing everything he saw. Of course this time he was gathering intelligence on Cobra bases - layouts, vehicle complements, troop assignments, all of that.
After that, John-Edward simply returned to base (usually the hard way, on foot) and proceeded to sketch out everything he'd seen. His drawings are so precise, the Sky Patrol used them to plan missions as they tended to be more reliable than even the most recent intelligence gathered by satellite or other overhead surveillance.
John-Edward continued to serve in this capacity until the G.I. Joe team was disbanded in '94. It is not known just what he did with himself after the Joes were deactivated, for he had a long career in both animation and the Army (you don't get to the rank of Sergeant Major of the Army overnight, you know).
However, it's a cinch that, should the G.I. Joe team need the services of Altitude again, he'd be more than happy to rejoin!
Extra Goodies:
G.I. Joe directories featuring a version of Altitude:
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