Modron, Decaton - Classic Style
The New Universe Handbook
The G.I. Joe Handbook
Transformers:  Robots in Disguise
The Vintage Age Handbook
M.S.H. Infinity
Variant Earth 13
Miscellaneous Characters
The Universal Heroes Rules System
Customized Technohol 13
The Atomic Links
About the Author
Basic Technohol 13 Info
Technoholic Updates
The Technohol 13 Home Page
MSH Infinity Logo - LeftMSH Infinity LogoMSH Infinity Logo - Right

Modron, Decaton

F
Rm 30
A
Gd 10
S
Ex 20
E
Ex 20
R
Rm 30
I
Rm 30
P
Am 50
Res
Rm 30
Pop
n/a


Health:
Karma:
80
110

Origin:

Like all modrons, the one hundred decatons are extradimensional clockwork beings, hailing from the orderly plane of Mechanus. Their alien physiology is a bizarre blend of flesh and gears, and this - combined with their inherent magical nature - is the source of their supernatural powers.

Known Powers (in addition to common Hierarch Modron powers):

Additional Limbs / Tentacles:
a decaton has ten powerful, whip-thin tentacles, and can bring all ten to bear at once. Thanks to an inherent talent with multiple attacks, decatons can make up to ten attacks in one turn, the last nine of which will occur after everybody else has made their primary actions in said turn.

Circular Vision: decatons, thanks to the ten large eyes they use to take in their immediate area, are able to see everything around them. They can see in 360 degrees both horizontally and vertically in their surroundings. This power has no intensity, but then, it is unaffected by power negating abilities.

Healing: a decaton is a powerful healer, though its abilities are limited only to modrons. At will, a decaton can heal (at Incredible (40) rank) any modron it can touch (and with its tentacles, it can nab up to ten at a time). Decatons can also cure diseases and remove paralysis effects with similar skill.

Levitation: like the pentadrone, a decaton can fly into the air by generating a lighter-than-air gas within itself. Functioning only at Feeble (2) rank, this power really just allows a decaton to defy gravity, and move up and down with impunity. It can be swayed by roving air currents, however.

Schooling: Disciple - Philosophical Magic/Order

Decatons are competent users of all manner of spells that utilize and propagate the forces of order. They can wield anywhere between five and eight magical spells of this type, hopefully determined before the decaton is brought into play, at Remarkable (30) rank; some spells may vary by plus or minus 1 CS.

Equipment:

(none)

Quirks:

Fighting Logistics:
decatons, like all modrons, wield naturally organized minds. They can apply their inherent analytical tendecies to combat applications, sizing up a foe rather quickly. This allows them to add a +1 CS to all fighting FEAT rolls made against a foe after 1d10 rounds (not turns), a bouns that lasts until said opponent radically changes his fighing style.

Talents (in addition to common Hierarch Modron talents):

(no additional talents)

Personality:

The communication apparatus between the base and hierarch modrons, all decatons are generally concerned about their charges, the uncounted hordes of base modrons that are truly what makes Mechanus go (or so it is believed). They will do what they must to protect the base modrons, unless orders from higher up demand that they do not.

Appearance:

Rather peculiar in appearance, the seven foot tall decatons basically consist of a five foot diameter sphere, mostly metal, ringed with ten organic eyes (on steel eye stalks) and ten fleshy, whip-like tentacles. It also stands on two thick, elephantine legs. Decatons also have a rather large, human-like mouth on what is arguably called its 'front'.

Ecological Niche:

Caretakers of all the base modrons, decatons (all 100 of them) are the link between such beings and the other modron hierarchs, usually by relaying orders passed down through the chain of command from Primus itself. There is one decaton assigned to each cog of Regulus, and the other 36 oversee the, well, 36 great armies of the modrons.

Return to the Denizens of Mechanus main page!