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Modron, Secundus
F Un 100 |
A In 40 |
S Mn 75 |
E Mn 75 |
R Un 100 |
I Un 100 |
P Sh Y |
Res Un 100 |
Pop n/a
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Origin:
Like all modrons, the four secundus are extradimensional clockwork beings, hailing from the orderly plane of Mechanus. Their alien physiology is a bizarre blend of flesh and gears, and this - combined with their inherent magical nature - is the source of their supernatural powers.
Known Powers (in addition to common Hierarch Modron powers):
Paralysis: if a secundus manages to strike (and cause damage to) an opponent with a physical attack, it has the possibility of also affecting him with a powerful paralytic attack as well, functioning at Unearthly (100) rank. If this attack manages to immobilize an opponent, the victim of this paralysis is trapped until the secundus lets him go.
Or the victim can pass an additional psyche FEAT roll against Unearthly rank, offered at the beginning of each new turn.
Schooling: Master - multiple schools of order magic
The four secundi have unbelievably powerful magical abilities regarding the forces of order, and are considered masters of priestly magic of order, and the Philosophical school of Order magic, each of which venerates and spreads the forces of law as a whole. On Mechanus, the secundi can cast such magic at Shift Y (200) rank, though off-plane they suffer a -2 CS in power.
Equipment:
(none)
Quirks:
Fighting Logistics: secundus, like all modrons, wield naturally organized minds. They can apply their inherent analytical tendecies to combat applications, sizing up a foe rather quickly. This allows them to add a +1 CS to all fighting FEAT rolls made against a foe after 1d10 rounds (not turns), a bouns that lasts until said opponent radically changes his fighing style.
Talents (in addition to common Hierarch Modron talents):
(no additional talents)
Personality:
Godlike in personality, the four secundus live in peace and harmony with their one superior, Primus, and the order it provides them. They spend the vast majority of their time lording over the uncountable throngs of modrons below them (even if they can't communicate with them directly), so when a mortal speaks to them, they should seem aloof and detached.
Appearance:
Incredibly tall and thin (at least fifteen feet tall), the secundus are vaguely human in appearance, with long, narrow faces and deep-set eyes. Unlike the other modrons, the secundus seem to lack any obvious physical weaponry or mechanical apparatus as part of their being, but they may be so advanced that such devices are too small to be seen.
Ecological Niche:
The veritable rulers of Regulus (and thus, Mechanus), the four secundus each manage four of the sixteen regions of Regulus (and thus, sixteen individual cogs). They do so by sending down the decrees of Primus to the lesser modrons, and ensuring that the orders are carried out - in order that law may eventually come to the multiverse as a whole.
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