Prowl - Classic Style
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Prowl

F
In 40
A
Mn 75
S
Ex 20
E
In 40
R
Un 100
I
Am 50
P
In 40
Res
Am 50
Pop
Gd +10*


Health:
Karma:
175
190

* Amongst humans, at least. Am +50 amongst fellow Autobots, Am -50 amongst Predacons / Decepticons.

Origin:

Like his two brothers, as well as the rest of the Autobots on earth, Prowl is an electromechanical being from Cybertron, a robot that strives to prevent Decepticon dominion of the universe. This alien may also be from another time period, making him doubly out of place on earth.

Known Powers:

Cybertronian Physique:
like his fellow Autobots, Prowl is a robotic entity of Cybertronian design and origin. As such, this enforcer of the Law has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Prowl these super human powers:

* Armor Skin: like most Cybertronians, Prowl was built (or formed) with a reinforced steel frame, one that offers him Excellent (20) resistance to injury. This makes him immune to most basic human attack forms, and moderately resistant to his fellow robots. His defense breaks down as follows:

Ex 20 / Ty 6 / Fe 2 / Sh 0 / Sh 0

* Growth: most Cybertronians have some degree of control over their size, no matter what form they take. Due to his significant height in his humanoid mode, Prowl has this power via technicality; he may very well grow somewhat while transforming, but doesn't appear to do so.

According to the standard Growth rules, Prowl has this power at Good (10) rank, making him stand approximately fourteen feet tall. Since his Strength rank is higher, this offers him no combat benefit, but on the other hand, human-sized folks targeting Prowl receive a +1 CS to hit him in battle.

The Ultimate Powers Book, however, gives Prowl this power at Poor (4) rank, making him out to be a bit over twice a normal human's size. This would grant the disciplined Autobot a +1 CS to the Strength score listed above (raising it to Remarkable (30)), and adding 10 points to his Health score.

According to the Transformers MSH Sourcebook, on the other hand, Prowl's statistics are geared towards mixing it up with beings of like size. As such, when fighting folks of normal human size, he should receive a +1 CS to the damage he inflicts upon them (+1 CS per 2 CS of growth).

Finally, per the Universal Heroes rules, Prowl has a +1 size factor. As such, he inflicts +1 CS damage vs normal human opponents, and has 1 CS of Damage Reduction against them. On the other hand, he is at a -1 CS to hit them in combat, while they receive a +1 CS to hit him.

* Invulnerability to Disease and Toxins: like all robots, Prowl is highly resistant to diseases and poisons that would kill organic beings. He possesses this resistance at Class 1k rank versus organic pathogens, and at Unearthly (100) versus more chemically creative substances.

* Microscopic / Telescopic Vision: all Transformers have the ability to alter their visual sensitivity as is necessary, where distance is concerned. Functioning at Feeble (2) rank, this power lets them see objects up to a mile distant with ease, as well as allowing them to read items on microfiche.

Barrier Shield: in his robot mode, the rear of Prowl's chassis winds up on his left arm, and serves as a particularly effective shield that he can use in battle. With a successful shield maneuver, he can make use of this item's Unearthly (100) protection from attack, which breaks down as follows:

* Un 100 / Am 50 / Rm 30 / Gd 10 / Pr 4

Computer Link: when he had his new spark engine installed, Prowl also had a special, wireless computer modem of Cybertronian design added as well. This modem gives him the computer link power with Amazing (50) ability, letting him access remote computers for various reasons.

Headlights: to better emulate earthen vehicles (and since they come in handy in the dark), most automotive Transformers on earth are equipped with a set of convenient headlights. These twin lamps can be used to generate Excellent (20) intensity illumination, making driving at night no problem.

Mach Search Radar System: installed alongside his new remote computer link, this incredibly intelligent threat detection system can be used by Prowl to identify and track any serious threat within a 150 mile range! As such, this power functions with Unearthly (100) effectiveness.

Penetration Vision: another handy optical power that Prowl possesses is his ability to peer through solid matter to get a look at what's inside it - or on the other side of a barrier, for instance. This power functions at Monstrous (75) rank, meaning very little can escape Prowl's watchful eyes.

Shapechange: whenever he desires, Prowl can transform between his humanoid and Lamborghini mode, and often does so quickly in battle to maximize the use of his abilities. This power is voice-activated, however ("Prowl, Transform!"). His Lamborghini mode has these vehicular statistics:

C
Mn 75
S
Mn 75
B
In 40
P
Ex 20

Spark Engine: after he was super-charged by Ultra Magnus' Matrix powers in battle, Prowl was given a new spark engine to handle this additional energy - in order to make it more reliable. When he uses this engine, he transforms from white/black to blue/white in hue in an impressive discharge of power.

In addition to this spectacular visual, this engine grants Prowl various enhancements. While it costs him 1 CS on his End rank, it enhances his Speed rating (in vehicle mode) by +1 CS, adds +1 CS to the power he can channel into his jet boosters, and of course he gains him a +2 CS to his Str rank (+10 Hpts).

Triple Beam Attack: when they need to pool their resources, the three Autobot Brothers can, while using their spark engines, combine their weapons to emit a powerful energy assault. This combined blast of power is potent enough to inflict Unearthly (100) Energy damage per devastating blast.

Equipment:

Jet Booster:
Prowl's pride and joy, this device is actually a set of two similar weapons, both of which are typically used to produce the various effects that it can. In other words, they function in a twinned fashion, but this is taken into account in the ranks of the many powers listed below:

* Booster Battle Blade / Jet Claw: the jet booster can emit a semi-solid stream of intense fire and heat several feet long, a non-propulsive semi-construct that Prowl can use as a set of fiery energy blades. Prowl can use this function to inflict Amazing (50) Armor Piercing Energy damage in melee.

* Combustion Missiles: in addition to emitting flames, the jet booster can fire actual, physical missiles that are loaded up with a combustive material. When they strike a foe, these mini-missiles (more like smart bullets than actual missiles, per se) inflict Amazing (50) SD Energy damage upon impact.

* Fusion Flame: when his combustion missiles aren't necessary (say, he's shooting at someone who isn't under water or in space), Prowl typically just wields his fusion flame in combat. This flame is a series of mini fireballs that inflict Amazing (50) SD Energy damage per deadly burst.

* Jet Booster Attack: when he's not feeling particularly lethal, Prowl can fire the entire Jet Booster itself at an opponent - which also tends to catch his foes off-guard. The jet boosters can rapidly accelerate when fired, and will inflict Amazing (50) Blunt Attack damage on impact - and quickly return to Prowl afterwards.

* Speed Boosters: primarily useful in his vehicle mode (though he could theoretically use it in either form), this function of the jet booster allows Prowl to accelerate incredibly fast, achieving speeds as determined on the 'air' travel column for 1d10 turns (allows for high speed chases, chasm leaping, etc...).

Quirks:

(none)

Talents:

Advanced Guns:
Prowl is adept in the use of advanced, energy-based projectiles weapons - primarily his jet booster, of course, but other ones as well. When using such weaponry in battle, Prowl may do so as though is already-considerable Agy score was +1 higher than is listed above.

Law Enforcement: in his effort to blend into human civilization, Prowl has learned the ins and outs of human law enforcement, skills that he truly takes to heart. As such, he also has the Law and Guns skills as well, giving him the same skills that any other police officer would have on the job.

Weapon Skill / Energy Blades: in addition to his ability to use the many projectile attacks in his jet booster, Prowl is also rather adept in the use of its jet claw, as well as most other energy blades. When wielding such weapons in melee, Prowl may do so as though his Ftg was +1 CS in rank.

Contacts:

Naturally, Prowl can rely upon his two brothers, Side Burn and X-Brawn, for assistance should he need it, no matter how he managed to get himself into trouble in the first place. He can also count the other Autobots on earth as allies, as well as the humans Dr. Onishi and Koji Onishi.

Likeness:

In his vehicle mode, Prowl perfectly resembles a white Lamborghini decorated with black trim, and modified to serve as a (rather fast) police vehicle - complete with red police lights. In his robot mode, he appears to be a tall robot built from the parts of a white Lamborghini with black trim.

When in his 'Super Prowl' mode, he looks the same in form, but is instead blue with white trim, and has red and blue police lights.

Personality:

Prowl is the most dedicated of the three Autobot Brothers, who has taken his role in human society above and beyond the call of duty, and eats, drinks, and breathes the Law. This doesn't get in the way of his fight with the Predacons / Decepticons, however - Prowl takes that duty equally seriously.

Real Name: Prowl
Occupation: warrior
Legal Status: citizen of Cybertron with no known criminal record
Marital Status: inapplicable
Alias(es), if any: none
Group Affiliation: the Autobots

Height: 14'
Hair: inapplicable
Eyes: orange
Weight: approximately 1.25 tons
Other Distinguishing Characteristics: Prowl is composed of a strong alien metal that is primarily black and white in hue (or blue and white, depending).

Story:

The exact origin of the Autobot called Prowl isn't exactly known. You see, it is known that he comes from Cybertron, as does his fellows, but it isn't known if this is the Cybertron of a parallel earth, or the Cybertron of the future; this makes things regarding his background rather complicated.

However, it is known that he and his Autobot allies learned of the evil Megatron's designs on the planet earth, and as such, they hoofed it to beat the vile Predacon to that world. Arriving literally years before the would-be master of the universe, Prowl and company had plenty of time to prepare.

Blending into human society by taking on the forms of earthen vehicles, the Autobots acted to help humanity in general as they prepared for the Predacon onslaught, at the same time building a powerful, global space bridge network that would allow them to drive anywhere on earth within minutes.

Doing his part to blend in, Prowl took on the form of a police car - a particularly fast, Lamborghini police car. Of course, once he began to work with the police, he grew to admire the fight against crime. As such, when he's not on patrol looking for Predacons or Decepticons, Prowl assists human law enforcement officials.

Of course, his absolute focus on law and order tends to color most of his actions in an orderly light - occasionally causing a bit of grief for his brothers... especially Side Burn. The youngest Autobot Brother tends to ignore things like speed limits, not to mention all other traffic laws on the books.

However, Prowl doesn't let this get in the way of the fight against the Predacons on earth. When the time comes to put those evil robots in their place, he works seamlessly with his brothers - not to mention Optimus Prime and the rest of the Autobots - to save humanity from their odious scourge!

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