Ruination F A S E R I P Res Pop Am 50 Am 50 Mn 75 Un 100 Am 50 Mn 75 Un 100 Rm 30 Gd -10* Health: 275 Karma: 225 * Amongst humans, at least. Mn +75 among fellow Predacons / Decepticons, Mn -75 among Autobots. Origin: Ruination is, as are all other Decepticons on earth, an electromechanical entity with origins on the planet Cybertron. While his fellow Decepticons possess a continued existence, though, Ruination only comes into being when the five Combatrons merge their forms and minds to create him. Known Powers: Cybertronian Physique: like the other Decepticons, Ruination is a robotic entity of Cybertronian design and origin. As such, this horribly cruel combatant has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Ruination these super human powers: * Armor Skin: like most Cybertronians, Ruination was built (or formed) with a reinforced steel frame, one that offers him Excellent (20) resistance to injury. This makes him immune to most basic human attack forms, and moderately resistant to his fellow robots. His defense breaks down as follows: Ex 20 / Ty 6 / Fe 2 / Sh 0 / Sh 0 * Growth: most Cybertronians have some degree of control over their size, no matter what form they take. Due to his significant height, Ruination has this power via technicality; after all, the merged form of the five Combatrons is about thirty feet tall, give or take. According to the standard Growth rules, Ruination has this power at Unearthly (100) rank, making him stand approximately thirty feet tall. Since his Strength is lower, this offers him a +1 CS to the rank listed, but on the other hand, human-sized folks targeting Ruination receive a +3 CS to hit him in battle. The Ultimate Powers Book, on the other hand, gives Ruination this power at Excellent (20) rank, making him out to be (over four, though not quite) six times a normal human's size. This grants him a +3 CS to the Strength score listed above (raising it to Shift Y (200)), thus adding 125 points to his Health score. Now, according to the Transformers MSH Sourcebook, Ruination's statistics are geared towards mixing it up with beings of like size. As such, when fighting folks of normal human size, he should receive a +3 CS to the damage he inflicts upon them (+1 CS per 2 CS of growth). Finally, per the Universal Heroes rules, Ruination has a +2 size factor. As such, he inflicts +2 CS damage vs normal human opponents, and has 2 CS of Damage Reduction against them. On the other hand, he is at a -2 CS to hit them in combat, while they receive a +2 CS to hit him. * Microscopic / Telescopic Vision: all Transformers have the ability to alter their visual sensitivity as is necessary, where distance is concerned. Functioning at Feeble (2) rank, this power lets them see objects up to a mile distant with ease, as well as allowing them to read items on microfiche. * Radio Transceiver: as are most all Transformers on earth, Ruination is equipped with an audio / video transmission system. This communications rig allows him instant contact with any other Decepticon or Predacon on earth, having Excellent (20) range (25,000 miles). * Invulnerability to Disease and Toxins: like all robots, Ruination is highly resistant to diseases and poisons that would kill organic beings. He possesses this resistance at Class 1k rank versus organic pathogens, and at Unearthly (100) versus more chemically creative substances. Camouflage System: as do his component Combatrons, Ruination has a specialized camouflage system that he can use to blend into various environments (such as Arctic tundra). This system works at Feeble (2) rank, giving him a camo pattern appropriate to the background at hand. Double Demolition Cannons: Ruination's primary built-in weapon is Mega-Octane's twin laser cannon. In his hands, though, Ruination can inflict much more damage, as he can fire two laser beams which can inflict Unearthly (100) Armor Piercing Energy damage per blast. Also, as can Mega-Octane, Ruination can simultaneously fire two missiles at an opponent. Now, if both of these projectiles manage to strike their target, Ruination can inflict Unearthly (100) fragmentary (Edged Attack) damage all at once. Otherwise, each individual missile has these vehicular characteristics: C S B Damage Am 50 Am 50 Ex 20 Monstrous 75 Edged Attack Flight / Levitation / Super Leaping: in his flight mission mode, Ruination can make use of Ro-Tor's lift capabilities in various ways. He can leap into the air with Shift Z (500) ability, levitate indefinitely, or even fly through the air at Typical (6) speeds (ninety miles per hour). Gestalt: Ruination himself is the product of a merger between the five Decepticon Combatrons: Armorhide, Mega-Octane, Movor, Rollbar, and Ro-Tor. Unlike most Cybertronian combiners, though, Ruination can merge into two separate forms - a land mission mode and an air mission mode. Sting Blades: in addition to serving as a source of lift, the rotors Ruination inherits from Ro-Tor can be used to inflict a vicious, bladed body check in his air mission mode. He can charge an opponent to inflict his Endurance rank in Edged Attack damage - doing +1 CS if attempted at the end of a super leap. Equipment: Rage Lasers: Ruination's twin weapons, themselves a gestalt of the various weapons wielded by the five Combatrons, are two terrifying devices to behold. He typically wields them both in combat, each of which can inflict Unearthly (100) Energy damage, +1 CS if both are wielded at once. Quirks: (none) Talents: Advanced Guns: as all of his component Decepticons possess this talent, so too does Ruination. As such, he is exceptionally proficient in the use of most any advanced, directed energy weapons, such as laser pistols, particle accelerators, and even 'death rays'. He uses these weapons at a +1 CS. Military: again, it should go without saying that Ruination naturally has this talent, since all of his component Combatrons are so overwhelmingly martial in their mindsets. This allows him the tactical skills necessary to effectively lead fighting beings into combat, regardless of the mission. Contacts: As one of the Decepticons' most powerful warriors, Ruination can naturally rely upon his fellows for assistance should it become necessary. After all, were they to refuse him, Ruination is just as likely to turn on them as he is the Autobots - and his cruel malice is legendary... Likeness: Ruination has a curious appearance indeed, in that his form is a composite of the five Combatrons combined into a single whole. His form primarily appears to be built, with the exception of Mega-Octane (who serves as his torso) from several whole, if slightly off-scale, military vehicles. Personality: Primarily driven by the mind of Mega-Octane, the fusion of Decepticons that is Ruination is an atrociously cruel general, one who thinks of nothing but combat. With his considerable power, he is quite confident in battle, to the point that he'll take excessive risks to win no matter the cost. Real Name: unrevealed Occupation: Decepticon warrior Legal Status: inapplicable (he's only in existence occasionally) Marital Status: inapplicable Alias(es), if any: none Group Affiliation: the Decepticons, the Combatrons Height: 30' (approximately) Hair: inapplicable Eyes: red Weight: quite a few tons Other Distinguishing Characteristics: Ruination is an immense construct resulting from the merger of five militant Decepticon warriors, making him rather unique in appearance. He may appear in one of two configurations, depending on the situation at hand (or random folly, depending). Story: As is the case with most Cybertronian gestalts, Ruination leads a transient existence, only being operable when his five component Decepticons (Armorhide, Mega-Octane Movor, Rollbar, and Ro-Tor) merge their bodies and minds together into a single whole. Which may be with precedent. You see, even before they were tainted by Megatron's evil, the five Autobots that eventually became the Combatrons were a tight-knit commando squad, one that worked well together for quite some time. It's even possible that they had the ability to merge their bodies in their original configurations. Regardless, Ruination made his first appearance shortly after his component Cybertronians were changed into Decepticons. On a mission to instill fear into humanity which had gone horribly amiss, the Combatrons were waylaid by Sky-Bite's interference, interference that ultimately led to an Autobot encounter. Seeing that his forces were about to face defeat, Scourge ordered the Combatrons to combine, at which point they merged to form Ruination - in his air mission mode. He would've crushed the Autobots before him if not for that pesky Rail Racer, who showed up at the last minute to take him down a peg. After this, Ruination was repeatedly called upon by his Decepticon bosses, usually when the individual Combatrons who comprised his existence were individually insufficient to complete whatever task at hand. However, thanks to the efforts of the Autobots, Ruination is not currently at large. This is because, though it took them some time, the Autobots on earth managed to ultimately defeat both the Predacons and Decepticons active there. After this, they hauled off their defeated cousins and imprisoned them on an asteroid penal colony somewhere in the vicinity of Cybertron. As such, we may not be seeing Ruination again. Unless, of course, all five of the Combatrons Megatron has created refuse to be restored to their original, Autobot states - not to mention successfully attempt to escape from said penal colony. Ultimately, only time will tell...!