Scavenger

F
Ex 20
A
Gd 10
S
In 40
E
Rm 30
R
Pr 4
I
Ty 6
P
Mn 75
Res
Ex 20
Pop
Gd +10 *

Health:
Karma:
100
85

* This is Ex -20 among Decepticons / Predacons / evil Vehicons.

Origin:

As are his fellow Vehicons, Scavenger is an electromechanical being from Cybertron, a powerful dual-mode machine built to serve Megatron. Since his arrival in our time however, Scavenger has been given the spark of life, and has become a heroic, if dim, Autobot!

Known Powers:

Cybertronian Physique: like his fellow Vehicons, Scavenger is a robotic entity of Cybertronian design and origin. As such, this incredibly powerful combatant has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Scavenger these super human powers:

* Armor Skin: like most Cybertronians, Scavenger was built (or formed) with a reinforced steel frame, one that offers him Remarkable (30) resistance to injury. This makes him immune to most human attack forms, and quite resistant to his fellow robots. His defense breaks down as follows:

Rm 30 / Gd 10 / Pr 4 / Sh 0 / Sh 0

* Growth: most Cybertronians have some degree of control over their size, no matter what form they take. Due to his significant height in his humanoid mode, Scavenger has this power via technicality; he may very well grow somewhat while transforming, but doesn't appear to do so.

According to the standard Growth rules, Scavenger has this power at Excellent (20) rank, making him stand approximately fifteen feet tall. Since his Strength rank is higher, this offers him no combat benefit, but on the other hand, human-sized folks targeting Scavenger receive a +1 CS to hit him in battle.

The Ultimate Powers Book, on the other hand, gives Scavenger this power at Typical (6) rank, making him out to be three times a normal human's size. This would grant the destructive Vehicon a +1 CS to the Strength score listed above (raising it to Amazing (50)), thus adding 10 points to his Health.

Now, according to the Transformers MSH Sourcebook, Scavenger's statistics are geared towards mixing it up with beings of like size. As such, when fighting folks of normal human size, he should receive a +2 CS to the damage he inflicts upon them (+1 CS per 2 CS of growth).

Finally, per the Universal Heroes rules, Scavenger has a +1 size factor. As such, he inflicts +1 CS damage vs normal human opponents, and has 1 CS of Damage Reduction against them. On the other hand, he is at a -1 CS to hit them in combat, while they receive a +1 CS to hit him.

* Microscopic / Telescopic Vision: all Transformers have the ability to alter their visual sensitivity as is necessary, where distance is concerned. Functioning at Feeble (2) rank, this power lets them see objects up to a mile distant with ease, as well as allowing them to read items on microfiche.

* Radio Transceiver: as are most all Transformers on earth, Scavenger is equipped with an audio / video transmission system. This communications rig allows him instant contact with any other Autobot or Vehicon on earth, having Excellent (20) range (25,000 miles).

* Invulnerability to Disease and Toxins: like all robots, Scavenger is highly resistant to diseases and poisons that would kill organic beings. He possesses this resistance at Class 1k rank versus organic pathogens, and at Unearthly (100) versus more chemically creative substances.

Galva-conductors: Scavenger, in his robot mode, has this device mounted on his back. It allows him to channel electrical current into his hands, which he can use to inflict Incredible (40) Stunning Energy damage on touch, instead of 'just' punching something.

Laser Cannon: in both modes, Scavenger has access to a powerful, rotary barreled laser cannon. He can fire this weapon to inflict Remarkable (30) Armor Piercing Energy damage with each deadly blast, and can keep firing indefinitely if he so chooses.

Missile Launcher: Scavenger can also make use of a brace of missiles in either mode. He only has two handy per load, but he can fire each of these projectiles to inflict the damage listed below, though he can increase this by +1 CS if he hits a target with both simultaneously:

C
Ex 20
S
Am 50
B
Ex 20
Damage
Remarkable (30) Edged Attack (fragmentary)

Shape Change: his most notorious ability, this power allows Scavenger to transform his humanoid form into that of a half-track Cybertronian demolition vehicle! Scavenger's vehicular mode is slow yet sturdy, and has the following vehicular capabilities:

C
Gd 10
S
Ty 6
B
In 40
P
Rm 30

Equipment:

(none)

Quirks:

(none)

Talents:

Demolitions: while he works in construction alongside the Build Team, Scavenger isn't really cut out for the creation of beautiful new works. On the other hand, he's a natural where tearing things apart is concerned, and should receive a +1 CS when attempting to demolish anything.

Martial Arts type B: similarly, Scavenger takes a simple approach to combat. He lacks fine moves or any esoteric Cybertronian fighting style, but excels in simply hitting things as hard as he can. He should receive a +1 CS to his Ftg on all melee attacks.

Contacts:

Though he is fresh to their ranks and not too bright, Scavenger is an Autobot, and may rely upon his fellows for assistance should he but ask. This is particularly true of Optimus Primal, who arranged for Scavenger to be given life in the first place.

Likeness:

In his alternate mode, Scavenger has the appearance of an advanced, half-track Cybertronic demolitions vehicle of blue hue with white trim. When he transforms into his humanoid shape, Scavenger looks like a robot built from the carcass of a stripped blue construction vehicle.

Personality:

Scavenger likes to wreck stuff. His sole purpose in his original incarnation, this freshly sparked Autobot retains a large portion of his original programming to that effect. He's good at tearing things apart, and enjoys little else as much.

Real Name: Scavenger
Occupation: construction worker (though more on the demolition side of things)
Legal Status: citizen of Cybertron with no known criminal record, either there or on earth
Marital Status: inapplicable
Alias(es), if any: none
Group Affiliation: the Autobots, former Vehicon drone

Height: 15'
Hair: inapplicable
Eye: blue
Weight: several tons
Other Distinguishing Characteristics: Scavenger is composed of a powerful alien metal that is primarily blue in hue, with a considerable amount of white trim scattered across his body, regardless of which form he currently occupies. Note that his rear wheels are painted with the Vehicon symbol, despite his Autobot allegiance.

Story:

A long time ago, in an era that has yet to come to pass, a diabolical villain known as Megatron (though he wasn't the first to bear that name) conquered the world of Cybertron. Wielding a powerful mechanoid virus, Megatron stripped the world of all organic life in one fell swoop.

Save for a few Maximals that were hot on his trail, but arrived too late to stop the former Predacon - and now leader of the Vehicons faction - from taking over. To enforce his rule, Megatron built a wide variety of Vehicon drones, which his lieutenants could use to do his bidding.

One such line of Vehicon drones were the Scavengers, which resembled alien construction vehicles - and could transform into powerful humanoids when necessary. The purpose of the Scavengers was to wreck things, tearing apart structures and anything else that got in their way.

Megatron was ultimately defeated by his eternal foe, Optimus Primal, who died in the same conflict. However, Primal's very spark continued on after the demise of his mortal shell, and it felt itself drawn into the past, where several other time traveling Cybertronians were at work.

Optimus Primal thus followed them into the past, bringing some backup along for the ride. This included the morally ambivalent Mirage (who began calling himself Mirage GT, to distinguish himself from another Mirage active in that era), along with several Vehicons.

One of these was an inert Scavenger drone. Presenting himself and his former Vehicon enemies to Optimus Prime, who himself was here from his own future, Primal saw to it that Optimus used his Matrix to give both of his soul-less Vehicon drones sparks - Autobot sparks!

Doing so, Scavenger was born. Taking his name from the his model designation given to him by (his) Megatron, Scavenger went to work for the Autobots. Though he is now sentient and free-willed, Scavenger's behavior is still determined by his original programming to some extent.

He's not evil or anything, mind you, he just lives to wreck things - anything. Seeing this, Optimus put him at the disposal of the Build Team, the Autobots' resident construction sub-team. These guys like to build new things, but often when doing so they have to tear down the old first.

And that's when they call Scavenger - who sets to with ridiculous glee. Mind you, when he's not at work doing demolition for the Build Team, Scavenger is often fighting the Decepticons in some capacity or another. After all, his allies won't complain if he tears them to bits...!

Notes:

There is no actual information about Scavenger in any of the Robots in Disguise product literature, or anywhere else for that matter. Being a Vehicon repaint, who even has Vehicon symbols here and there, I have tied his story into that of the 'ghost' of Optimus Primal.

I used the tech specs of Beast Machines Scavenger as a foundation for this fellow, though keep in mind there is nothing 'canonical' here - this is as close as I could get to 'official' with nothing to point me in the right direction. Use this description or not as you see fit.

Extra Goodies:

Scavenger Classic Text File Download

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