Drag
| F Ty 6 |
A Ty 6 |
S Fe 2 |
E Fe 2 |
R In 40 |
I Gd 10 |
P Ex 20 |
Res Ex 20 |
Pop Ty -6 |
| *off Pr 4 |
*dex Pr 4 |
*upr Fe 2 |
*res Fe 2 |
*log In 40 |
*alt Ex 20 |
*will Rm 30 |
*mat Rm 30 |
*pub Ty -6 |
| *def Gd 10 |
*bal Gd 10 |
*lwr Fe 2 |
*sta Fe 2 |
*mem In 40 |
*awr Ty 6 |
*pre Gd 10 |
*$ Gd 10 |
*sec Sh 0 |
| Health: Karma: |
16 70 |
NH: MH: |
2 42 |
Origin:
The man known to the world occasionally as Drag is none other than Bartholomew Smithers, a biotech expert with a grudge who has developed a truly unique technology in the form of living bio-armor suits. Of course, he hasn't mastered this technology, hence the odd powers (and weaknesses) it possesses.
Known Powers:
(none)
Equipment:
the Drag Suit: his current (if flawed) masterwork, this living biological armor suit is what gives Bartholomew access to his considerable power; he's quite the weakling without it. This suit makes him appear to be a 6' 6", 30's style gangster, complete with a built-in, gray pin striped suit.
The Drag Suit gives its occupant the following super-human abilities while worn:
| F +2 CS (Ex 20) |
A +2 CS (Ex 20) |
S +5 CS (In 40) |
E +4 CS (Rm 30) |
R n/a |
I +1 CS (Ex 20) |
P n/a |
Res n/a |
Pop n/a |
| Health: Karma: |
110 (maximum increase) n/a |
* Body Armor: designed as a suit of armor, the Drag Suit naturally offers its wearer some amount of protection from attack. The Drag Suit possesses this power at Excellent (20) rank, giving its wearer the ability to shrug off most attacks launched by normal humans, and breaks down as follows:
Ex 20 / Ty 6 / Fe 2 / Sh 0 / Sh 0
* Kinetic Control: this strange power, one that Bartholomew neither intended or designed into the Drag Suit, is nonetheless present. It allows him to manipulate kinetic (but not potential) energy with Amazing (50) ability. He primarily uses this power to enhance his own melee attacks.
However, he does have the ability to alter objects in motion, as well. This requires a power FEAT roll against the motive force behind the object who's motion he's attempting to alter. In other words, something moving at Amazing (50) speed could be redirected with a yellow power FEAT, etc...
* Weakness / Corrosives: as is the case with its kinetic control power, this disadvantage was not intended for use in the Drag Suit, but has nonetheless proven to be a thorn in Bartholomew's side. The suit's fatal flaw, it is very vulnerable to acids of any type, having no protection against them.
Furthermore, when exposed to an acidic attack, the wearer of the Drag Suit (admittedly, with the benefit of his or her enhanced Endurance score) must roll an End (res) FEAT. If this FEAT is white in color, the Drag Suit will immediately begin to dissolve, leaving its wearer high and dry... whoops.
* Armor Endurance: Monstrous (75)
Quirks:
Stubbornness: Bartholomew is quite a stubborn little guy. He wants to do things his way - and get all the credit for it. In addition to causing the current mess his life has become, this quirk forces him to pass a Psc (will) FEAT roll at -1 CS in order to change his mind or capitulate to others, if he so desires.
Talents:
Biotechnology 2: a veritable pioneer in this field of expertise, Bartholomew can craft all new life forms from either existing DNA chains or new ones of his creation. His Rsn should be considered +2 CS in the fields of biology, genetics, and medicine - he's had to work YEARS to master this talent...
Contacts:
As a member of the Tenacious Ten, Drag can rely upon his fellows for assistance in a pinch. After all, he was one of the stronger members of that team of super-thugs, and helped more than a few of them out when they needed it. Also, he's made all manner of biotech companies piles of cash in the past...
Costume:
Bartholomew mainly wears his Drag suit while engaging in criminal activity. This suit makes him appear to be a full foot taller, stockier, and gives him a different, thuggish face altogether. It essentially makes him appear to be an immense gangster, in the tried and true 1930's style.
The only actual accessory that Bartholomew wears, besides the suit, is a gray fedora.
Personality:
Bartholomew is a small-minded, bitter man. He's a true revolutionary in the fields of genetics and bio-engineering, but his ego prevents him from collaborating with others; he wants to share all the glory for his innovations. That's why he crafted the Drag suit in the first place - to prove his theories were sound.
And to steal the loot he needs to make his dreams come true. Of course, when he's wearing his Drag suit, Bartholomew's true personality comes to light, and you can see the petulant, bullying side that is well-hidden when his small, 115 lbs frame would otherwise fail to intimidate.
Real Name: Bartholomew Smithers
Occupation: bio-engineer, occasional criminal
Legal Status: Canadian citizen with no known criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: the Tenacious Ten
Height: 5' 6"
Hair: brown, graying
Eyes: brown
Weight: 115 lbs
Other Distinguishing Characteristics: Bartholomew has something of a 'mousy' look to him.
Story:
Bartholomew is an angry, bitter man. Not angry like Angry Annie, mind you, but angry in his own, sullen little way. You see, he's something of a prodigy in the field of bio-engineering, the crafting of new life forms, but isn't all that appreciated by his peers, who think him something of a crackpot.
He had the idea of creating biological armor, you see, actual living organisms that humans could wear in all manner of hostile environments, an idea that was scorned as ridiculous in the scientific community. The science just wasn't there, they said, and most people refused to give him any venture capital.
As such, Bartholomew simply worked for various biotechnology companies for a time, including Bio-Logic Industries, attempting to gain the capital he needed to produce the technology chain required to create his dream project. Stymied by corporate greed, however, Bartholomew never managed his goal.
His brilliant mind slowly twisted by anger, Bartholomew began to steal equipment and resources from the companies he worked for, usually staying around only until people grew suspicious. While he would toil for companies during the day, he performed miracles at night, in the privacy of his own home.
At first starting with mere genetic alterations, Bartholomew eventually adopted the notion of engineering all new DNA chains, genetic code built from scratch that did not previously exist in nature. Using these, he produced completely unknown lifeforms with gene structures not cluttered by the process of evolution.
No junk DNA, you see.
These ultra-efficient life forms proved to be somewhat superior to their natural analogues; while all new entities, Bartholomew's creations were built to mirror some existing bacteria and such. Building on this breakthrough, Bartholomew started work something much more ambitious - his living armor!
It took him a good six years, but Bartholomew finally managed to grow, in the lab, a suit to his liking. While his original aim was to make something to benefit mankind as a whole, the now-bitter Bartholomew was simply looking out for number one, and as such produced a bio-suit he could use to make money.
Lots of money. This suit, when worn, gave the rather short, skinny Bartholomew the appearance of a 6' 6" tall gangster, complete with skin molded to look just like a pin-striped suit. Most interestingly, though, it gave him access to powers he didn't originally intend - powers over kinetic energy!
Not sure just how this came about, Bartholomew was nonetheless drunk on power, and began to use the suit in the perpetration of various bank robberies; he didn't just assault the tellers, no... Bartholomew actually cracked into the vaults and took everything he could get his now considerably large hands on!
Suddenly millions of dollars richer, Bartholomew now had the capital to produce his original dream, but was having a moral quandary. He was trying to justify helping a humanity that had scorned him, while at the same time wanting to do more than just engage in petty, lowly crimes.
That's when Elys happened.
This powerful dragon, a techno-sorceress feared in several planes of existence, was looking for a gang of minions with the power to deal with some would-be heroes that were menacing her. As such, her magic pointed her in the direction of Bartholomew, who could do serious damage with his 'Drag' suit.
Seeing the pettiness in his heart, Elys knew just how to push his buttons. She promised him money - impossible amounts of money - if he would simply get rid of her opponents. Elys then showcased her particularly immense hoard of gold and other treasures, and Bartholomew was hooked.
Just one deed would set him up for life, and allow him virtual dominance of the biotechnology sector on earth. Just one job! After that, he wouldn't need to engage in any other lowly deeds, and could instead force others to do his bidding! Revenge fantasies and greed overwhelmed him quite nicely.
As such, when finally sent to deal with Elys' foes, along with her other minions in the so-called Tenacious Ten, Bartholomew leapt into battle with a fury and enthusiasm most of the others lacked. However, during the battle with these heroes, it was discovered that Bartholomew's suit had a fatal flaw.
While it possessed incredible powers over kinetic energy, it also seemed to have an extreme vulnerability to corrosive substances. As he fought with the acidic powder keg known as Rebound, Bartholomew's suit quickly dissolved, leaving the poor man unable to stand against these heroes.
Who handily knocked him senseless after the pounding he'd gave them.
Luckily for Bartholomew, Elys transported him and the others to safety after they were defeated, most likely so they could be of some future use, but Elys herself was slain by these violent would-be heroes. Which meant that Bartholomew wasn't going to get paid for services rendered.
Angry beyond measure, Bartholomew returned to his lab to brew up another Drag suit, and was planning on returning to Elys' cavern to seize her treasure. It may take him some time to cook the suit up, though, much less seize Elys' hoard, especially since the heroes who killed her took it for themselves.
As such, Bartholomew may require the assistance of the Tenacious Ten to get what he wants...!
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