the Dynamic Man - Classic Style
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the Dynamic Man

F
Ex 20
A
Ex 20
S
In 40
E
Rm 30
R
Ex 20
I
Gd 10
P
Ex 20
Res
Gd 10
Pop
Fe +2


Health:
Karma:
110
50

Origin:

the Dynamic Man is an android, an artifical being built by Professor Goettler to be the 'perfect creature'. As such, simply consider him a robotic being, even more advanced than most android creations of his time.

Known Powers:

Robotic Construction:
as an android being, the Dynamic Man is not prone to some of the failings that organic beings experience. For instance, he has Monstrous (75) rank resistance to Disease and Poisons. He also doesn't age, per se; as long as he is properly maintaining himself, he won't succumb to system degradation.

Imitation: the Dynamic Man has the impressive ability to change his very looks; he can't become a rock, per se, but he can look rocky. The Dynamic Man can duplicate the appearance of anybody he has seen, clothing and all, at Incredible (40) rank. Since this process is automated, the duplication is exact, down to microscopic scale.

Magnetic Manipulation: the Dynamic Man can utilize this power at Amazing (50) rank, with which he has developed the following, magnetism-based power stunts:

* Electrical Generation: the Dynamic Man can generate electrical energy with Incredible (40) ability, allowing him to inflict a similar amount of Stunning Energy damage with each deadly blast.

* Flight: the Dynamic Man can create a powerful magnetic levitation field about his body, allowing him to fly through the air, at Remarkable (30) airspeed, or 225 miles per hour.

* Force Field: the Dynamic Man can produce a magnetic energy field that protects him from harm. This force field works at Incredible (40) rank, providing him the following defense against the various attack forms:

* Rm 30 / In 40 / Ty 6 / Fe 2 / Shift 0

Penetration Vision: the Dynamic Man can see through solid matter as he sees fit, reaching a maximum depth into solid objects equal to about one hundred feet. As such, this power is defined at Unearthly (100) rank (he looked partially through a mountan, after all).

Equipment:

(none)

Quirks:

(none known)

Talents:

History:
before his creation, Professor Goettler programmed the Dynamic Man with lots of information, including the history of the earth, as it was known in the 1940s, at least.

Law: as a duly trained member of the F.B.I., Curt knows everything he need to about Law and Order. He has a +1 CS to all Reason FEAT rolls dependent on the Law and various legal issues.

Contacts:

the Dynamic Man doesn't work with other heroes. However, as Curt Cowan, he is a valued member of the F.B.I., and as such, he can likely rely on that agency for aid should he need it.

Costume:

The Dynamic Man, while in action, wears an all green bodysuit, with a black belt and four yellow lightning bolts radiating out from his chest; two towards the shoulders, and two laterally.

Personality:

Though it may have been a facet of his manufacture, the Dynamic Man seems to care about maintaining Law and Order, as well as advancing civilization overall. He isn't totally rigid in this maintenance of Law, however, as he has taken it into his own hands on at least one occasion...

Real Name: the Dynamic Man
Occupation: adventurer, F.B.I. operative
Legal Status: American citizen with no criminal record
Marital Status: single, but possibly not applicable
Alias(es), if any: Agent Curt Cowan, F.B.I.
Group Affiliation: the Federal Bureau of Investigation (F.B.I.)

Height: ?
Hair: ?
Eyes: ?
Weight: ?
Other Distinguishing Characteristics: none

Story:

The Dynamic Man was created by the genius inventor, Professor Goettler, in an effort to build the 'perfect creature'. Throwing the switch that would pour a megavolt of electric potential through his android work, the Professor died; apparently the excitement of his greatest success was too much for the old man.

Awaking alone in the Professor's remote castle laboratory, the Dynamic Man is nonetheless aware of his ultimate purpose in life, which is to devote his powers and abilities to the progress of civilization and the extermination of all it's enemies. He then makes for civilization, in order to fulfill his life's purpose.

Arriving in Washington, D.C., the Dynamic Man (under the identity of Curt Cowan, an identity produced for him by the deceased Professor) takes and passes all of the F.B.I. entrance exams, and becomes a duly appointed agent of the Law. In this capacity, he helps to solve investigations both normal and extraordinary.

One of his first cases involves a farmer that claimed someone is keeping the rain away from his farm, causing a localized drought. The Dynamic Man flew to the area to check it out, when he discovered that a nearby mountain (?) was emitting lightning bolts his way. His penetration vision reveals several men inside the mountain, running a dynamo.

Flying to the mountain, the Dynamic Man defeats the men operating the weather manipulating dynamo. One short interrogation later, he learns that the evil King Bascom was using the dynamo to create a new drought, in order to control the agricultural industry in the United States. As if the banking tycoon didn't already have enough cash handy.

Journeying to Bascom's island getaway, the Dynamic Man realizes that there is no existing laws to handle weather control schemes, so he decides to take the law into his own hands. Blasting into the evil banker's hideout, the Dynamic Man is nonetheless immobilized by an insulating and corrosive compound Bascom calls 'liquid lantholum'.

Leaving Dynamic Man in a death trap, Bascom leaves to meet with representatives of a foreign government, not knowing that his heroic opponent quickly escaped from his intended doom. In order to gain evidence of wrongdoings, Dynamic Man changed his appearance into that of one of Bascom's minions, and infiltrated the meeting.

Once he heard what he needed to, the Dynamic Man attacked, but the foreign agents dog-piled on him after he revealed himself, allowing Bascom time to escape in his airplane. The Dynamic Man made quick work of the foreign soldiers, and then took to the air, shooting down Bascom's plane.

Capturing Bascom after he landed on the ground, the Dynamic Man got the banker to confess to his crimes, at which point he called the police. Returning to F.B.I. headquarters, Cowan tells his superiors that the farmer's letters were merely pranks, as he had no rational explanation for that weather control technology.

The Dynamic Man had three more chronicled adventures after that. The first involved his stopping the sabotage schemes of the monocled Doctor Vee. The second pitted him against the dreaded Hood, and his final story involved the capture of a bunch of jewel thieves that worked from a zeppelin, of all things.

Using the Dynamic Man in other stories:

The Dynamic Man's further adventures have yet to be revealed. However, being an android, it's likely that Curt Cowan could have survived to perform more crime-stopping actions, possibly to the very present, in service of the F.B.I. In fact, as he was rather powerful, this is quite likely. As such, he can technically appear in stories occurring in either past or present campaigns.

the Dynamic Man entry made possible by the research of Jess Nevins!

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