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the Fin
F Ex 20 |
A Gd 10 |
S Gd 10 |
E Ex 20 |
R Gd 10 |
I Gd 10 |
P Ex 20 |
Res Gd 10 |
Pop Ty 5
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Origin:
Peter Noble was just another sailor, as far as he knew, until he found himself trapped in the hull of a sinking submarine. Quickly finding out that he could withstand the intense pressures of the deep seas, Peter also found out that he could move and breathe freely under water. As such, it is likely that the man is some kind of mutant, in that he has no other origin to explain the presence of his powers.
Known Powers:
Amphibious Respiration: after growing accustomed to moving about under water, Peter quickly discovered that he could breathe in water as well as air. He likely has this power at least at Excellent (20) rank, allowing him to extract oxygen from most earth-normal liquid and gaseous environments. This power may work on other substances as well, but this has yet to be determined.
Resistance to Pressure Variance: the first power he discovered he had, if under duress, this ability grants him exceptional resistance to all kinds of pressure variance within the environment. Functioning at Amazing (50) rank, this power gives Peter the strength to survive at levels of pressure too high (or too low) for ordinary humans to withstand, either on the sea floor or in the upper atmosphere.
Water Freedom: his final known power, this capability describes Peter's veritable nativity in a liquid environ. As an odd side-effect of this power, Peter gains +2 CS Strength and Endurance, though he loses -2 CS of his Agility (raising his overall Health score to 94) when out of the water - however, this Strength gain will wear off if he's kept out of the water for more than three hours.
Equipment:
Enchanted Cutlass: found in a ship sunken for over two hundred years, this blade caught Peter's attention while he was exploring the sea floor one fateful day. Enchanted to be unnaturally sharp, he can use it to inflict his Strength +2 CS Edged Attack damage with every deadly swipe, and can easily use it to cut through anything of up to Unearthly (100) material strength.
Pistol: Peter also carries his trusty semi-automatic Colt M1911A1 on him while on an adventure, in addition to his eldritch blade. In battle, he can use it to inflict Typical (6) Shooting damage in a single shot, or Good (10) Shooting damage in a clip-exhausting burst of ammunition. He prefers not to use this weapon unless it is necessary, though, as he doesn't like to kill if he can avoid doing so.
Quirks:
(none)
Talents:
Guns: a skill gained during his basic military training, Peter has learned how to effectively utilize a gun in combat. Whether it be a standard, semi-automatic, or fully automatic rifle or pistol, Peter may use such a weapon as though his Agility score was +1 CS in rank. He likely has the ability to utilize more... eccentric, sea-based weaponry, such as harpoon guns, as well.
Martial Arts type B: another talent that he picked up during his basic training, this skill represents Peter's skill at defending himself should he find himself unarmed. In any offensive, unarmed melee maneuver, whether it be a punch, kick, elbow smash, knee drop, head butt, or even a body check, Peter may make the applicable FEAT roll as though his Fighting rank was +1 CS in rank.
Military / United States: a member of the United States Navy - at least until he sank in a submarine, at any rate - Peter is naturally knowledgeable regarding U.S. military practices and protocols. In addition to knowing such things almost instinctively, he can perform various ship-based duties, and can claim quite a few, bonus military contacts should he return to the Navy.
Underwater Combat: after having gotten used to a life both over and under the sea, Peter has trained himself (or received training from the citizens of Neptunia) in the fine art of underwater combat. Should he find himself in melee under the waves, Peter can fight as though his Fighting score was +1 CS in rank, allowing him equal footing against atlanteans and other assorted undersea dwellers...
Contacts:
Though he was a somewhat well-publicized hero (having been covered in various newspapers after his victories against Nazi villains), Peter didn't have all that many contacts amongst the hero world. Presumably, he could call upon any Allied hero should he discover a menace that he cannot deal with himself, but just who he might (and might not) know has yet to be fully explored.
Costume:
While in action as the Fin, Peter Noble wears a distinctive uniform. It consists of a gray shirt with red trim and a sort of diagonal 'sea horse' patch on the chest and right shoulder, gray trousers, dark gray gloves (again with red trim), red boots, a red belt with a red holster for his pistol, black trunks, a pair of flight goggles, and of course, his distinctive 'shark fin' head piece.
Personality:
Peter seems a rather noble sort (pardon the pun), in that once he discovered that he had the ability to exist (and even thrive) underwater, he decided to utilize his capabilities for the betterment of America instead of for personal gain. He seems more heroic than a lot of his golden age fellows as well, in that while he will kill an opponent if he must, he doesn't if he can at all avoid it...
Real Name: Lt. Peter Noble
Occupation: Navy seaman, adventurer
Legal Status: American citizen with no known criminal record, ruler of 'Neptunia'
Marital Status: single
Alias(es), if any: none
Group Affiliation: none
Height: 5' 9"
Hair: brown
Eyes: brown
Weight: 160 lbs
Other Distinguishing Characteristics: none
Story:
Lieutenant Peter Noble was originally but an ordinary Navy officer, doing his bit for his country in its hour of greatest need - the height of World War 2. However, the submarine he was serving in was sank in the high seas, though through an unexplained miracle Peter found that not only could he breathe underwater, but he could actually move about normally, despite the crushing pressure around him.
Having a whole new world opened up to him, Peter began to explore everything he could under the sea, eventually finding himself in the under water nation of Neptunia. Somehow, despite all logic, this outsider eventually found himself in charge of the place, where he likely received further training in the use of his newfound, aquatic powers (and learned how to fight properly underwater).
After an encounter with the villainous Barracuda, Peter, in his new identity of the Fin, began to explore ever deeper under the seas, eventually coming across a veritable graveyard of old ships. On one such ship, he found a bizarre, 'creepy feeling' cutlass, one he would've left behind if he hadn't discovered its amazing powers in the process of trying to discard the thing.
Seeing that it could cut through most ordinary metal like a hot knife through butter, Peter decided to hang on to the thing, and returned to the surface at long last. Shortly after his arrival, he was abducted by the crew of a secret Nazi ship that was forcing local sailors into serving their evil purpose - they were sending the locations of various American ships to the Nazi navy.
Peter eventually broke free of his captors, only to find that they were working from a nearby atoll. Journeying there, Peter found a veritable Nazi sea base far off the coast of Georgia, and did all he could to disable the many submarines there. Returning to the ship where he'd so recently been held captive, he radioed the U.S. Navy to get them in on the act, and to clean up the rest of the mess.
The rest of Peter's activities as the Fin have yet to be documented, though he seemed to be rather well-known in sea-going circles, and even made several headlines over time. Naturally, he was scoffed by the Sub-Mariner as a pale shadow of himself, but one cannot argue that as the Fin, Peter made quite an impact upon the criminal underworld, as on the Nazi scourge as well.
Using the Fin in other stories:
Since little of his story has been told, the Fin can easily show up in all kinds of golden age tales, as he's basically only seen pieces of his origin in print thus far. Of course, a new Fin could show up in the modern day, as it is very likely that the Fin's powers are genetic in nature, and could quite easily be passed on to any offspring that he may have fathered - you never know...
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