the Blonde Phantom - Saga Style
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the Blonde Phantom

Strength
5d
Agility
5c
Intellect
3b
Willpower
6x

Hand Size:
Edge:
4 (25)
2

Powers:

(none)

Equipment:

.45 Automatic:
this powerful hand-cannon allows Louise to inflict deadly harm upon an opponent, should he or she be asking for it. Essentially a +3 weapon, she can fire ten shots from it before she needs to reload it by changing its clip. She usually has several of these handy...

Hindrances:

Far-Sightedness:
Louise can barely see without her thick glasses. Should she lose them somehow (as they do present an appealing target in a fight) her Strength and Agility scores should be considered zero for the purposes of combat. Until she gets them back, at least...

Skills:

Acrobatics:
Louise is a naturally flexible heroine, being prone to all manner of bizarre maneuvers - while wearing an evening dress, no less! She can reduce the difficulty of dodging and actions to reduce falling damage by one difficulty level.

Boxing: though she's skilled in the use of guns, Louise would rather simply bash an opponent up instead of shooting him. Thanks to this skill, she can make two unarmed melee attacks per exchange, the last of which will occur as a contingent action.

Criminology: having been a crime-fighter for a while, as well as a detective's secretary, Louise knows a thing or two about the criminal mind. This reduces the difficulty of actions she performs to find clues at a crime scene, or otherwise analyze criminal activity.

Espionage: having worked for a long while as detective Mark Mason's assistant, Louise has also picked up this skill via osmosis. She's good at performing surveillance operations against a target, and being able to tell if she, in turn, is being watched by others.

Law: though 'only' a legal secretary, Louise is well-versed in the workings of the legal system. If she went ahead and became an actual lawyer, she could easily defend a body in a criminal case, reducing the difficulty of her client's court case by one difficulty level.

Marksmanship: Louise has been trained since youth in the use of guns, and can equally wield standard, semi-automatic, and fully automatic guns with the same skill. She makes attacks with such weapons as if the difficulty of such actions were one difficulty level lower.

Calling:

Adventurer:
more than anything else, Louise goes around fighting crime for the sheer joy of it, getting a kick out of battling evil and exploring strange and wonderful environs in the name of heroism. Though unpowered, she tends to hang around other heroes, just waiting for them to get into trouble!

Costume:

In the late forties, Louise wore rather revealing (for her time) red evening gown into action; it had short sleeves, and revealed a tiny bit of her cleavage and her waist (the horror!). It was a floor-length affair, and had several yellow and white stars on it. She also wore a black domino mask and yellow high heels (about an inch high, that is). Now, she only wears standard clothing into action.

Personality:

Louise Grant is quite the spunky heroine, either in the forties or in the present. She's quite easy-going in nature, and goes through life in a care-free, light-hearted sort of way. She even has fun while doing her heroic work, cracking wise and otherwise turning serious situations into a joke, which often rankles villains to the point that they commit some serious error or another.

Real Name: Louise Grant (later Louise Grant Mason)
Occupation: secretary, crime fighter
Legal Status: American citizen with no criminal record
Marital Status: widower
Alias(es), if any: none
Group Affiliation: the All-Winners Squad

Height: 5' 2"
Hair: blonde (of course), gray-brown before her rejuvenation
Eyes: blue
Weight: 108 lbs
Other Distinguishing Characteristics: though she's now in her seventies, Louise looks like she's still in her early forties, thanks to some bizarre, rejuvenative subterranean diamonds.

Story:

In the 1940s, Louise Grant was a secretary for the not-very prestigious Mark Mason Detective agency. In this capacity, she kept Mason's business functioning smoothly, and kept rather close to Mark, whom she liked... a lot. However, Mark never noticed, for he was himself in love with the Blonde Phantom, a local heroine that often assisted him in various cases he was working on.

Though he was a detective, Mason missed one rather obvious fact, however: Louise was the Blonde Phantom! She used her position as a secretary to find crimes to solve and criminals to bring in, until after the War, at least; after this point, she wound up becoming a member of the world's premiere super-team: the All-Winners Squad!

She went about the world with them, solving various crimes and handling several hot situations, until the team's eventual dissolution. At this point, she retired, revealing her secret identity to Mason, who promptly proposed to her. This was in 1949, and the duo was a happy couple until about a few years ago, when Mark died of old age. Though this was tragic, Louise decided to quickly get on with her life.

To this end, she got a job as the secretary to Blake Tower, then the District Attorney in New York City, and soon after managed to get a skilled lawyer, Jennifer Walters, a job with the D.A.'s office. The two were good friends, and Louise began hanging around with the heroine (she was the She-Hulk, you know) while she busted up criminals; she may have no powers, but she's no pushover, either.

On one such adventure, Louise was exposed to the radiations of several bizarre, underground diamonds, radiations that have somehow rejuvenated her life processes; in essence, they regressed her in age to her early, early forties. This returned her to her prime, and has allowed her to resume her heroic activities, though she no longer uses her Blonde Phantom identiy anymore.

It would seem that, in recent events, Louise is no longer partnered with the She-Hulk, and her current activities are as of yet unknown.

Using the Blonde Phantom in other stories:

This is an easy one; in modern stories, Louise has regained her youth (or, more accurately, her vitality), so she can effectively lead a crime-fighting career if she so chose; no such stories are being chronicled, however, so it is unknown if she is actually doing so at this time. However, plugging her into any story ought to be a snap.

Similarly, the Blonde Phantom had tons of exposure while a member of the All-Winners Squad, so using her in pulp tales, or even World War 2 super-heroics ought to be quite easy, as well. She can go solo or work with a team, making her quite versatile for placement in just about any story a game Judge should want her to star in...

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