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Bucky

F
Rm 30
A
Ex 20
S
Gd 10
E
Ex 20
R
Ty 6
I
Gd 10
P
Ex 20
Res
Ex 20
Pop
Mn +75


Health:
Karma:
110
36

Origin:

James Buchanan Barnes, known to the world in general as just Bucky, was the partner of the original Captain America. Though but a normal human in a strictly physical sense, Bucky possesses superior fighting skills and a heroic spirit above and beyond most other Americans his age.

Known Powers:

(none)

Equipment:

Body Armor:
James' rather patriotic costume was woven of 'bullet proof' fabric, giving the youngster some manner of protection from the never-ending hails of bullets he is exposed to. Functioning at Typical (6) rank, this pre-Kevlar fabric offers him like protection from physical attack.

Hand Gun: while he and Captain America try to 'duke it out' with the enemy whenever possible, James nonetheless packs heat with him while fighting Evil. He carries his trusty Colt M1911A1 wherever he goes, which he can fire to inflict Typical (6) Shooting damage, +1 CS in a semi-auto burst.

Knives: supplementing his hand gun, James carries a blade on his person to cut ropes and such - or to silence a sentry or other enemy silently. Made from Incredible (40) m.s. materials, James can use his knife to cut through objects of like m.s. - or to inflict Edged Attack damage in melee.

Other Gear: from time to time James has made use of of hardware - military issue or otherwise - whenever a mission called for it. He's been seen firing Tommy guns at enemy troops while parachuting in, dousing Nazis with flame throwers, and even flinging grenades at people now and then.

Quirks:

(none)

Talents:

Acrobatics:
as Captain America's partner in 'crime', James used a similar fighting style, which involved training his body to be highly nimble and limber - the better to avoid enemy assault. James may attempt any Dodge, Escape or Evade maneuvers at his Agility score +1 CS.

Guns: an essential portion of his military training, James is well versed in the use of most firearms. He can fire most standard, semi-automatic or fully automatic rifles or pistols, or even odd weapons like shot guns, as though his Agility score was +1 CS in rank.

Languages / English and German: though many of his compatriots never bothered to do so, James has learned how to speak fluent German in addition to his native, English tongue. He needs to be able to understand the enemy in order to better swindle, confuse and/or defeat them.

Martial Arts Types A, B, and E: James is a highly competent hand to hand combatant. He can attempt unarmed melee strikes at his Fighting score +1 CS, gains a +1 to initiative in unarmed melee, and may Slam or Stun a foe regardless of his comparative Strength or Endurance.

Military / United States: an Army brat, James grew up on various Army bases. Easily falling into the Army way of life, James knows military protocols and procedures like the back of his hand, and can lead a body of fighting men and/or women into battle should he be given such responsibility.

Pilot / Motorcycle: while James can operate most vehicles with competence, he truly shines when riding his hog. He can attempt driving maneuvers (offensive or defensive) on a motorcycle at a +1 CS, and usually pushes this talent to the limit alongside his cohort, Captain America.

Politics: supplementing most of his other skills, this talent describes a knack James has for talking to people and getting what he wants. He is at a +1 CS to all Popularity FEAT rolls when attempting to convince someone to do him a favor, and is quite an effective scam artist.

Survival: left to his own devices at a very early age in various Army bases, James has learned how to get by all by himself. He can easily scrounge up enough food, water or shelter to not only get by but to thrive, regardless of the environment he finds himself stuck in.

Thrown Weapons: in addition to being proficient with most firearms, James can throw objects at people with deadly effect. Whenever he's flinging a weapon designed to be thrown (daggers, grenades, etc...), James may do so as though his Agility score was +1 CS in rank.

Tumbling: complementing his acrobatics skill, this talent denotes James' ability to recover from most sensible falls without injury. If James finds himself falling, he may attempt an Agility FEAT roll to land feet first on any descent that does not inflict damage upon landing.

Contacts:

James was Captain America's partner for several years during World War II. During this time, James gained innumerable contacts in heroic circles including his fellow Invaders, the Liberty Legion, the Kid Commandos, and the Young Allies. He also has several Army contacts he can rely on.

Costume:

James' costume consisted of a blue button-up tunic with a red collar and red buttons, red flared gloves, red leggings under blue shorts, a black leather belt with a 'flag' belt buckle, blue cavalier-style boots, and a black domino mask covering his eyes. This, of course, when James isn't working under cover.

Personality:

James is a rather fast talker and fast thinker, and doesn't mind getting his hands dirty to get what he wants. Luckily for us, James only wants to protect his nation from its many enemies - he'd make a truly terrifying criminal. Of course, he'd never swindle true friends, such as Captain America.

Real Name: James Buchanan Barnes
Occupation: adventurer, Army mascot
Legal Status: American citizen with a criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: the Invaders, the Kid Commandos, the Young Allies

Height: 5' 7"
Hair: auburn
Eyes: brown
Weight: 150
Other Distinguishing Characteristics: none.

Story:

James Buchanan Barnes was born in 1927 to a military family. His mother died at a very early age, while his father was killed in an accident during his basic training. James was then separated from his sister and became a ward of the state, and remained on at Camp LeHigh as a sort of base mascot.

In this curious 'home' environment, James picked up a variety of skills, both savory and otherwise, that would prove to serve him well in the future. A consummate con man, James had a tendency to help his friends get non-requisition supplies, or swindling others out of the same.

One night he discovered Steve Rogers donning the uniform of Captain America, rumors of which had been circulating around the area of late, and James saw his golden opportunity. Half blackmailing and half sweet-talking Rogers, James got the man to agree to let him be his 'partner in crime'.

Once this arrangement had been reached, James received lots of formal training, not just the sort of slap-dash 'jack of all trades' business he'd been collecting over the last few years. Properly skilled in military combat and intelligence techniques, James became very dangerous.

This skill set proved more than useful as Captain America's partner, and the duo inflicted a serious amount of damage to the forces of Evil - whether they were Nazis or independent - for quite some time. While Cap was the duo's 'public face', James took care of various 'wet works'.

An efficient trouble shooter (and trouble maker), James was proficient enough in battle that Captain America brought him along when he joined up with Namor, the Human Torch and Toro to form the Invaders, a group of super-humans dedicated to stamping out the scourge of Nazi evil.

This wasn't the only team James would get involved with, though. A member of the Young Allies and the Kid Commandos, James was a driving force in both of these groups, and he even formed the Liberty Legion when the Invaders were captured and mind controlled by the Red Skull once.

This basic arrangement continued during the war, with James facilitating missions for other heroes, either Captain America alone or the Invaders as a whole. And this was just fine with James, as he had no problem getting his hands dirty in order to stymie Nazis and their co-conspirators.

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