Spitfire

Strength
7x
Agility
10c
Intellect
3x
Willpower
6x

Hand Size:
Edge:
4 (25)
2

Powers:

Body Armor (s): it has been shown that Jacqueline is more resistant to injury than normal humans. In fact, she has +3 body armor, making her total resistance to injury equal to ten (10). This makes Jacqueline virtually invulnerable to conventional forms of injury.

Enhanced Lower Body Strength (s): Jacqueline's leg strength was enhanced during the odd circumstances that gave her powers, boosting her legs' applicable Strength intensity to 10. This allows for her super speed, but can also make for quite a mean kick...

Lightning Speed (a): after the infusion of both vampiric ichor and artificial blood into her body, Jacqueline's body manifested powers of super human speed. She has been clocked moving at approximately 50 miles per hour, making this an intensity 4 power, and has these power stunts:

* Mach Control (a): Jacqueline can wield her 'hypersonic punch' to inflict her power's intensity in a concussion attack. She doesn't need to make contact with her opponent, unlike the power slam stunt, where there is the possibility of injuring herself...

* Run Up Walls (a): Jacqueline can run up vertical surfaces (with a head start) at her top speed, moving quick enough that she won't fall to the ground. If she stops for any reason however, Jacqueline will fall normally.

* Water Walking (a): Jacqueline can run at top speed across water, moving quick enough to avoid sinking in the liquid medium. As long as she does not slow down, Jacqueline can continue her trek over any liquid surface.

* Whirlwind (a): Jacqueline can run around in circles at high speed in order to generate a tiny little whirlwind which can be used to hold opponents at bay, inflicting her power's intensity (4) in damage each turn to anybody caught in the tornado.

Equipment:

Speed Suit (s): this synthetic, stretch fabric suit protects Jacqueline from the inherent air friction that results from her moving at great speeds; it does so at up to +8. Combined with her natural body resistance, this makes her quite able to survive various high speed incidents.

Hindrances:

(none)

Skills:

Martial Arts (a): Jacqueline's training allows her to utilize her Agility instead of her Strength score in order to resolve attack maneuvers. If she doesn't attack in an exchange, Jacqueline can instead lower the difficulty of catching thown objects by one difficulty level.

Piloting (a): Jacqueline is an accomplished pilot, at least of aircraft of up to a World War 2 level of development. Using this knowledge, she could conceivable fly just about anything, given enough time to figure out which control does what...

Calling:

Guardian: Jacqueline considered herself a protector of the U.K. even before she'd acquired her super powers. Whether she does so all alone or alongside the mighty Invaders, Jacqueline acts to protect the land of her birth whenever she finds threats to its existence.

Costume:

Jacqueline adventures in a yellow stretch fabric body suit, though she also wears red boots and gloves, with a mighty red cape. She also wears a red half-mask, a mask that covers her eyes and frills out past her head.

Personality:

Though not as arrogant as some of the upper class of Britain, Jacqueline nonetheless has a slight twinge of snobbishness in her. This doesn't stop her from fighting for her nation or her ideals, however; she fights for what she believes in with an unrivaled optimism and cheer.

Real Name: Jacqueline Falsworth Crichton
Occupation: adventurer
Legal Status: Citizen of the United Kingdom with no criminal record
Marital Status: single
Alias(es), if any: none
Group Affiliation: Invaders

Height: 5' 4"
Hair: platinum blonde
Eyes: blue
Weight: 110 lbs
Other Distinguishing Characteristics: none.

Story:

Daughter of the original Union Jack (from World War 1), Lady Jacqueline Falsworth first came into prominence during World War 2 as a member of Britain's Home Guard, when she was viciously attacked by the evil Baron Blood (who, though neither knew it, was her uncle).

Before any real damage could be done, Jacqueline was rescued by the Human Torch, who took her home after her ordeal. While there, he befriended both Union Jack and his family, and was present when Baron Blood struck again, kidnapping Jacqueline for befriending the Invaders.

By the time the Invaders freed Jacqueline, she had lost a severe amount of blood due to Baron Blood's vampiric attack. Taking her to a hospital, the heroes got her an emergency blood transfusion from the Human Torch, at which point the Blue Bullet attacked the hospital.

He was looking for the Invaders, in order to crush them with his shiny new armor. While this battle took place, Jacqueline's body had a mutagenic reaction to the combination of android cells and vampiric ichor in her blood, and she developed the power to move at incredible speeds.

Feeling up to a fight, she raced to the battleground below, and managed to save the Human Torch from the Blue Bullet's rampage. After the battle, Jacqueline managed to completely recover from her injuries, and donned the costume and identity of Spitfire, after the British attack planes.

Valuing her company and her fighting capabilities, the Invaders adopted her as one of their own. Soon to be joined by her brother Brian, who had donned her father's old Union Jack identity, Jacqueline fought evil alongside the Invaders for most of the duration of World War II.

Extra Goodies:

Spitfire Saga Text File Download

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