|
Jack Frost
Strength 10x |
Agility 8d |
Intellect 3d |
Willpower 6x |
Powers:
Cold Control: frigid to the core, Jack can generate amazing amounts of cold all the time. Wielding this power at intensity 13, Jack can thus lower the ambient temperature in an area by 130 degrees Fahrenheit, inflicting like damage to anybody in striking distance. This effect lasts until the end of the exchange where Jack quits maintaining it. Jack has demonstrated these power stunts so far:
* Cold Absorption: Jack can absorb the cold from objects, drawing away up to 13 points of such 'energy' from them at will. He used this stunt to thaw out Captain America in a recent adventure in the Deep North; essentially, the Ice Worm had frozen Cap after swallowing him whole, and Jack revived him from his stasis.
* Cold Waves: Jack can project waves of intense cold in a small area around his body; there are two effects produced by this power. First (and most importantly), targets in the cold area find the difficulty of any action they attempt increased by one level. Secondly, this produces a constant chill around Jack at all times, making his skin temperature a constant 32 degrees Fahrenheit.
* Ensnarement: by making an average difficulty cold control action (well, easy with his energy control), Jack can freeze the air around a target, effectively immobilizing him until he (or she) can make an average difficulty strength check against the cold control intensity (or, if that fails, until the ice eventually melts around them).
* Ice Missiles: Jack can make physical attacks by firing off missiles of either the ice spike or snowball variety. If wielding ice spikes, he can inflict 13 points of damage to anybody within firing range. However, if he uses the less lethal snowball missiles, he instead inflicts 7 points of damage to anybody within firing range.
* Ice Shield: Jack has also demonstrated the power to create large shields of his ice, thus protecting everybody behind the shield with a barrier of 13 material strength (almost as strong as your more advanced steel alloys)! If an attack penetrates the shield, it is destroyed, but that attack doesn't affect anybody behind it.
Invulnerability to Disease: as an apparent Asgardian, Jack Frost is completely immune to diseases of all sorts. Of course, the fact that his effective body temperature is below freezing also helps to justify this power, as very few bacteria or viruses can actually harm a body when it is so darned cold. Most, in fact, cannot...
Resistance to Aging: as an apparent Asgardian being, Jack ages at a greatly decelerated rate. His current age, as well as his eventual lifespan, is as-of-yet unknown. As such, a specific rating for his power is hard to gauge (just consider him unaging, unless you plan on using Jack in a far-future setting, I suppose).
Hindrances:
Dwarfism: though approximately human-sized, Jack is exceptionally short where he comes from, that being the lair of the frost giants in Asgard. As such, he's an outcast there (see callings), since those foul fellows want nothing to do with him. Of course, I suppose that this is much better than having a group like the frost giants interested in your fate...
Susceptible: Jack Frost is especially susceptible to fire and heat damage, as it is anathema to his particular physiology. As such, his defense is considered zero against such harmful energies. Sure, he can still erect ice walls to block the stuff, and counter it with creative usage of his powers, but his body has no direct defense against this stuff.
Skills:
Energy Control: Jack is highly competent in the use of his Cold Control power, and as such, he resolves all actions with it as if they were one difficulty level lower. Naturally this helps him to make truly intricate, impressive objects and sculptures with his powers.
Skating: Jack has demonstrated at least competent skill in this area, as he can generate his ice ramps (and stay on them) without falling on his face. If any sort of Agility action is required to maintain his skating composure, Jack may make it at a reduced difficulty.
Calling:
Outcast, later Guardian: when he first appeared, Jack was a true loner, an outcast from his native realm (being a sort of stunted frost giant); of course, he didn't know this. Later on, after being impressed by the heroic spirit of the Liberty Legion, Jack grew to become a protector of sorts of those 'pesky mortals'.
Costume:
As did many heroes in his day and age, Jack didn't bother with all that much of a costume - of course his uniform was one that you tended to only see on young side kicks. Namely, it consisted of naught but a deep blue pair of trunks, which contrasted with his gleaming, blue-white skin.
Personality:
Jack Frost comes across as a man with a large ego, having stated dislike for mere mortals on at least one occasion. However, he is a hero at heart, and is willing to put his distaste for others aside for the greater good, going out of his way to protect 'foolish' innocents from harm when need be.
Real Name: unrevealed as of yet
Occupation: adventurer
Legal Status: former criminal record, expunged by the government
Marital Status: single
Alias(es), if any: none
Group Affiliation: the Liberty Legion, the Invaders
Height: 5'11"
Hair: blue
Eyes: blue-white
Weight: 172 lbs
Other Distinguishing Characteristics: Bluish-white skin that glistens from the glaze of frost that covers it at all times (or the water that collects on it, like a frosty cold glass of pop in mid-summer), and his skin is always at a mere 32 degrees.
Story:
The story of Jack Frost is known to very few men. He is a mystery and/or an enigma, a strange chilled entity that has wandered into the United Stated seeking justice for the death of a human he'd met, a Dr. Forbes. Defeating the killer of his friend, Jack's curiosity was aroused by a strange radio broadcast.
Produced by two supposed proponents of justice, the Patriot and Bucky, Jack decided to heed their call for aid, and answered their summons along with several other heroes, folks that would come to be known as the Liberty Legion! Alongside this group, Jack managed to liberate the Invaders from insidious mind control.
Impressed by these mere mortals, Jack decided to hang around for a time, staying with the team to help it fight various domestic threats to the United States. This prompted the government to expunge his criminal record (a series of misunderstandings and such), allowing him to continue fighting the good fight.
One of the more notable battles the Liberty Legion engaged in was a team-up with a time-traveling Thing, in a brawl versus a veritable Villain Team Up against the heroic Liberty Legion! Of course, a majority of the Legion's other tales have yet to be revealed to this very day, only adding to Jack's mystique.
It is known, however, that he continued on with the Legion for the duration of the war, mostly fighting evil at home, though occasionally battling villainy abroad alongside the Legion's sister team, the mighty Invaders!
Extra Goodies:
View the Modern Day Jack Frost!
Return to the Liberty Legion main page!
|