the Autobots

Since the rise of the villainous Decepticons on their home world, the heroic Autobots have fought to prevent their conquest of the universe. Whether on the planet of their origin, Cybertron, or any number of worlds caught in the crossfire of their fight, the Autobots strive to protect others from the scourge of their evil cousins. Autobots known to have joined this battle include:

Leader of the Autobots:

Optimus Prime: leader of the Autobots, Optimus Prime is a wise and powerful Transformer who yearns for peace, but knows that he must fight to get it. Inspiring others to fight for freedom from oppression, Optimus is the nemesis of Megatron and his Decepticons. Availability:

Optimus Prime (MSH Classic)

Optimus Prime (4C System)

Optimus Prime (Marvel Saga)

Structural Autobots:

Omega Supreme: the last line of defense for the Autobots, Omega Supreme is as brave as he is powerful. He will readily marshal his full destructive might to protect anything the Autobots hold dear, whether it be the Ark or valuable resources! Availability:

Omega Supreme (MSH Classic)

Omega Supreme (4C System)

Omega Supreme (Marvel Saga)

Targetmasters:

Hot Rod: impulsive and yearning for adventure, Hot Rod has the mindset of the stereotypical human adolescent - he wishes to be important, a hero. Naturally, he's destined for greatness, and may achieve it... if he doesn't get himself killed first. Availability:

Hot Rod (MSH Classic)

Hot Rod (4C System)

Hot Rod (Marvel Saga)

Jumpstarters:

Topspin: facing down challenges on land, sea, and air, Topspin is a versatile Autobot warrior. He's bought into his own hype, however, and comes off as extremely arrogant in his dealings with others. He's lived this long, though, so maybe he's earned it. Availability:

Topspin (MSH Classic)

Topspin (4C System)

Topspin (Marvel Saga)

Twin Twist: with his insatiable appetite for destruction and his disregard for order, one could be forgiven for thinking Twin Twist a Decepticon at first. But no, Twin Twist is an Autobot, and ostensibly smashes the world for the cause of good. Mostly. Availability:

Twin Twist (MSH Classic)

Twin Twist (4C System)

Twin Twist (Marvel Saga)

Special Forces:

Blaster: the core of Autobot communications, Blaster is an expert in radio signal transception. Overwhelmingly fond of rock music, his relentless pursuit of the latest tunes has possibly revealed the lone weakness in this otherwise solid operative! Availability:

Blaster (MSH Classic)

Blaster (4C System)

Blaster (Marvel Saga)

Perceptor: one of the Autobots' chief scientists, Perceptor helps his allies to better fit in on whatever world they currently find themselves active. He's also an exceptional boon to his allies in the field, however, as he is a marksman without peer! Availability:

Perceptor (MSH Classic)

Perceptor (4C System)

Perceptor (Marvel Saga)

Deluxe Autobots:

Jetfire: one of the fastest of the Autobots, Jetfire is a welcome dose of air support for the team in their battle against the Decepticons. He's also a scientist, however, and assists his fellows from the laboratory just as often as he does from the skies! Availability:

Jetfire (MSH Classic)

Jetfire (4C System)

Jetfire (Marvel Saga)

Roadbuster: though he's not inherently violent, Roadbuster only feels alive when he's fighting. Sullen while doing anything else, Roadbuster becomes a charismatic leader as soon as he finds himself in conflict, and readily inspires others to fight! Availability:

Roadbuster (MSH Classic)

Roadbuster (4C System)

Roadbuster (Marvel Saga)

Whirl: born to fly, Whirl exults in his vehicular configuration. Eager to take to the skies, Whirl does so with reckless abandon, whether simply traveling or attempting to atomize airborne Decepticons, a tendency which makes his foes loathe to combat him! Availability:

Whirl (MSH Classic)

Whirl (4C System)

Whirl (Marvel Saga)

Omnibots / Doublechangers:

Camshaft: the violently aggressive Camshaft is wildly overconfident, and never backs down from a fight. While this instills dread in the humans he encounters on the job, Camshaft's eager brutality gets him in serious trouble more often than not. Availability:

Camshaft (MSH Classic)

Camshaft (4C System)

Camshaft (Marvel Saga)

Downshift: a grizzled and battle-weary veteran, Downshift often struggles to find motivation to continue the war against the Decepticons. Seeing life on earth invigorates him, though, and reminds him of what happens should his enemies win. Availability:

Downshift (MSH Classic)

Downshift (4C System)

Downshift (Marvel Saga)

Overdrive: Overdrive isn't above dirty tricks to succeed in whatever he's doing, whether it's an amateur road race or an ambush on unwary Decepticons. And to secure his victory in most instances, Overdrive carries a small arsenal on him! Availability:

Overdrive (MSH Classic)

Overdrive (4C System)

Overdrive (Marvel Saga)

Powerdashers:

Aragon: originally an Adaptive Roadway Assistance and General Operation Needs drone before he was uplifted into a full Transformer, Aragon continues the work the Autobots built him for, helping his allies to keep running no matter how hard! Availability:

Aragon (MSH Classic)

Aragon (4C System)

Aragon (Marvel Saga)

Cromar: previously a mere Communications Relay and Orbital Mission Area Reconnaissance drone before attaining full sapience, Cromar kept doing what he was built to do once he became self-aware, scanning the skies for his Autobot allies. Availability:

Cromar (MSH Classic)

Cromar (4C System)

Cromar (Marvel Saga)

Zetar: originally a Zero Exposure Tactical Action Recovery drone that developed into a fully sentient being on the job, Zetar chose to continue performing his intended function for the heroic Autobots upon awakening from his inanimate state. Availability:

Zetar (MSH Classic)

Zetar (4C System)

Zetar (Marvel Saga)

Dinobots:

Grimlock: leader of the Dinobots, Grimlock is a powerful yet arrogantly stubborn warrior. Constantly challenging and questioning anyone in authority, Grimlock often vies for leadership of the Autobots overall, believing he thinks he could do the job better. Availability:

Grimlock (MSH Classic)

Grimlock (4C System)

Grimlock (Marvel Saga)

Slag: surly and mean-spirited, Slag hates everyone and everything - especially Slag. An unrepentant sociopath with violent tendencies, Slag is mainly why the Dinobots have such a bad reputation, and it seems like he's constantly trying to make it worse! Availability:

Slag (MSH Classic)

Slag (4C System)

Slag (Marvel Saga)

Sludge: Sludge is so dumb that the other Dinobots call him dumb. But he also believes that the strong should lead, and he's very, very strong. It's a good thing that he's generally good-natured - at least until he's directed to smash someone or something. Availability:

Sludge (MSH Classic)

Sludge (4C System)

Sludge (Marvel Saga)

Snarl: a disagreeable malcontent, Snarl is the quintessential bad penny. An antisocial lout, he rarely communicates with others if he can at all help it, usually only grumbling about whatever is making his current task a pain in his exhaust port. Availability:

Snarl (MSH Classic)

Snarl (4C System)

Snarl (Marvel Saga)

Swoop: though his allies are inexplicably repulsed by his form, Swoop is an out-going, cheerful Autobot. Mind you, Swoop is not opposed to exploiting this effect on his fellow Transformers, using it to deadly effect against the Decepticons! Availability:

Swoop (MSH Classic)

Swoop (4C System)

Swoop (Marvel Saga)

Smaller Autobots:

Beachcomber: an expert astrogeologist, Beachcomber loves nothing more than to explore beautiful, remote reaches of worlds throughout the cosmos. Unfortunately for him, he's found himself in the middle of a war that has raged for million of years. Availability:

Beachcomber (MSH Classic)

Beachcomber (4C System)

Beachcomber (Marvel Saga)

Brawn: a braggart boastful about his sheer physical power, Brawn is more than ready to back up his claims with results. While he's smaller than most Autobots, Brawn's definitely one of the strongest and toughest brawlers in that group's roster! Availability:

Brawn (MSH Classic)

Brawn (4C System)

Brawn (Marvel Saga)

Bumblebee: one of the smallest Autobots, Bumblebee is also one of their bravest. Ready, willing, and eager to further the cause, he will go out of his way to make a mission succeed in the best possible way, and is highly regarded by his fellows as a result. Availability:

Bumblebee (MSH Classic)

Bumblebee (4C System)

Bumblebee (Marvel Saga)

Bumper: one the Autobots' best mission planners, even if he's not the best direct combatant, Bumper is an understated portion of the Autobots' success. His mind constantly calculating changing probabilities, his plots seem to reach into the future! Availability:

Bumper (MSH Classic)

Bumper (4C System)

Bumper (Marvel Saga)

Cliffjumper: utterly fearless and dangerously impulsive, Cliffjumper is one of the bravest Autobots. He lacks the physical prowess to back up his bravery, however, which puts him in a pickle more often than not against the Decepticons he hates so. Availability:

Cliffjumper (MSH Classic)

Cliffjumper (4C System)

Cliffjumper (Marvel Saga)

Cosmos: a high-flying reconnaissance operative, Cosmos often hovers far above the earth, spying on Decepticon activity and enabling global Autobot communications. However, he easily gets bored, tormenting humans for fun if left alone too long. Availability:

Cosmos (MSH Classic)

Cosmos (4C System)

Cosmos (Marvel Saga)

Gears: while he complains about anything and everything going on around him, Gears only does so to lighten the mood of his fellow Autobots. He's not really all that negative when you get down to it, but the casual observer might not realize this. Availability:

Gears (MSH Classic)

Gears (4C System)

Gears (Marvel Saga)

Huffer: one of the best construction engineers Cybertron ever knew, Huffer is also one of its biggest whiners. He hates being on the earth, and is more than willing to tell you in a hundred different ways - even while building something amazing! Availability:

Huffer (MSH Classic)

Huffer (4C System)

Huffer (Marvel Saga)

Powerglide: despite being the consummate showboating loudmouth, Powerglide can actually fly as well as he claims. Of course, his overly confident nature often gets him in trouble in a fight, because he tends to bites off more than he can chew. Availability:

Powerglide (MSH Classic)

Powerglide (4C System)

Powerglide (Marvel Saga)

Seaspray: enamored of the open seas on earth, Seaspray has essentially adopted them as his own. When he isn't working with the Autobots, he is exploring and doing loose science on the oceans, learning all he can about this alien environ he so loves. Availability:

Seaspray (MSH Classic)

Seaspray (4C System)

Seaspray (Marvel Saga)

Warpath: lacking anything resembling an inside voice, Warpath is constantly and loudly talking himself up. His ego is wrapped up in how others perceive him, prompting him to endlessly practice his marksmanship - and to lovingly dote over his tank barrel. Availability:

Warpath (MSH Classic)

Warpath (4C System)

Warpath (Marvel Saga)

Windcharger: impulsive and impatient, Windcharger is physically incapable of standing still for any length of time. His inability to dawdle helps him make important decisions in a snap, which is rather important in the middle of a firefight. Availability:

Windcharger (MSH Classic)

Windcharger (4C System)

Windcharger (Marvel Saga)

Larger Autobots:

Bluestreak: having never been the same since his home town was destroyed by Decepticons, this lone survivor of Praxus talks non-stop to prevent himself from thinking about his past. Though this usually annoys his fellow Autobots, it sometimes works. Availability:

Bluestreak (MSH Classic)

Bluestreak (4C System)

Bluestreak (Marvel Saga)

Grapple: the Autobots' chief architect, Grapple is skilled at building things to be both beautiful and practical. Though far too emotionally attached to his great works, Grapple continues his work because the alternative is to let the Decepticons win! Availability:

Grapple (MSH Classic)

Grapple (4C System)

Grapple (Marvel Saga)

Hoist: the Autobots' maintenance tech, Hoist has the job of keeping his fellows' in peak fighting condition - hopefully to save Ratchet some work. Jovial and pleasant to be around, Hoist is well-liked by the Autobots despite his incessant fussing. Availability:

Hoist (MSH Classic)

Hoist (4C System)

Hoist (Marvel Saga)

Hound: of all the Autobots on earth, perhaps none enjoy being there so much as Hound. This scout relishes each opportunity to explore this new world's terrain, and after spending time amongst humans, secretly envies their carefree existence! Availability:

Hound (MSH Classic)

Hound (4C System)

Hound (Marvel Saga)

Inferno: craving extreme experiences, Inferno is at his most excited when the situation is at its worst. He revels in high-stakes action, whether extinguishing fires or battling Decepticons, but said action often distracts him from his current orders. Availability:

Inferno (MSH Classic)

Inferno (4C System)

Inferno (Marvel Saga)

Ironhide: incredibly ornery, Ironhide is a very old Autobot, and is generally upbeat despite his rather gruff demeanor. He's Optimus Prime's personal bodyguard and an Autobot security specialist, one who most definitely prefers actions to words! Availability:

Ironhide (MSH Classic)

Ironhide (4C System)

Ironhide (Marvel Saga)

Jazz: something akin to Optimus Prime's major domo, Jazz is the Autobot leader's right-hand mechanoid. In addition to keeping things running smoothly, Jazz makes a point of performing his duties with style, and loves all forms of earth music. Availability:

Jazz (MSH Classic)

Jazz (4C System)

Jazz (Marvel Saga)

Mirage: somewhat standoffish, Mirage isn't liked too much by his fellow Autobots, particularly due to his regular doubts about their cause. He always comes through when someone needs to slip behind Decepticon lines and do their dirty work, however. Availability:

Mirage (MSH Classic)

Mirage (4C System)

Mirage (Marvel Saga)

Prowl: chief military strategist for the Autobots, Prowl is often kept close at hand by Optimus Prime, who values his insights about various tactics. The rest of the Autobots, however, tend to think of him as a stuffed shirt and fussbucket. Availability:

Prowl (MSH Classic)

Prowl (4C System)

Prowl (Marvel Saga)

Ratchet: though he'd rather waste all his time having fun and partying hard, Ratchet knows he has a very important job to do. After all, he's been patching his fellow Autobots back together over the course of their war with the Decepticons. Availability:

Ratchet (MSH Classic)

Ratchet (4C System)

Ratchet (Marvel Saga)

Red Alert: the Autobots' security director, Red Alert takes his job very seriously. Unfortunately, his enhanced senses combine with his profound paranoia, causing him to issue false alarms more often than not, leading the Autobots to be wary of his warnings. Availability:

Red Alert (MSH Classic)

Red Alert (4C System)

Red Alert (Marvel Saga)

Sideswipe: about as competent in a scrap as is his fraternal twin brother, Sunstreaker, Sideswipe is a lot more likable. Having a tendency to bend the rules far beyond their stated intention, Sideswipe is known for getting results unconventionally. Availability:

Sideswipe (MSH Classic)

Sideswipe (4C System)

Sideswipe (Marvel Saga)

Skids: though something of a scatterbrain and definitely slower than his fellows, Skids is definitely a valued member of the Autobot team. This because, in his role as their theoretician, he's always got some data useful against the Decepticons! Availability:

Skids (MSH Classic)

Skids (4C System)

Skids (Marvel Saga)

Smokescreen: a master of misdirection, Smokescreen's purpose is to deceive the Autobots's enemies when the team is up to something, keeping them off the trail for as long as possible. He's not above using his skills against his ostensible teammates, though. Availability:

Smokescreen (MSH Classic)

Smokescreen (4C System)

Smokescreen (Marvel Saga)

Sunstreaker: something of an egotistical sociopath, Sunstreaker's a violent Transformer you'd generally expect to be a Decepticon. He's on the other side of the Cybertronian civil war however, and thus fights the good fight alongside the Autobots. Availability:

Sunstreaker (MSH Classic)

Sunstreaker (4C System)

Sunstreaker (Marvel Saga)

Tracks: an unrepentant narcissist, Tracks is utterly in love with his appearance, especially that of his vehicle mode. He loves his Corvette form so much, in fact, that he would never even transform if Decepticon shenanigans didn't force him to. Availability:

Tracks (MSH Classic)

Tracks (4C System)

Tracks (Marvel Saga)

Trailbreaker: though he constantly berates his high fuel consumption, Trailbreaker is a valued Autobot. Whether you consider his tactical genius, his powerful force fields, or even his cheery demeanor, Trailbreaker's teammates would feel lost without him! Availability:

Trailbreaker (MSH Classic)

Trailbreaker (4C System)

Trailbreaker (Marvel Saga)

Wheeljack: while he's officially the Autobots' chief engineer, they usually think of Wheeljack more as their resident mad scientist. Sure, he makes their lives better with his inventions eventually, but helping him work out their bugs can be lethal! Availability:

Wheeljack (MSH Classic)

Wheeljack (4C System)

Wheeljack (Marvel Saga)

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