Technohol 13: Marvel Super Heroes Role-Playing Game Material

Wednesday, November 30, 2022

(posted on November 9th, 2022)

So I've wrapped up all of my work on the newly renamed variation on my old Universal Heroes rule set, which I have a new name for but am not revealing to the public just yet, because the domain name I was going to purchase for it has been sniped, between when I checked to ensure it was available and when I had the money to actually purchase it. Guess I better hold my cards close to my vest on this one.

But the point is that long, arduous work is now complete. Since I couldn't go live with the newly proofread variation on my custom MSH RPG material, I instead spent the last day of the previous Technoholic month banging out another of my Babylonian deity descriptions. This one was the last first generation Anunnaki what needed covering, the one and only Abzu. Writing about literally dead gods is kind of weird.

But that's at least something I can give y'all to chew on, since everything else isn't actually live yet. Well, it technically is, but the directory to it isn't reachable by any means without knowing where it is, so uh, there's that. But I digress. I'm just glad that all of that hogwash is done. Which, of course, leaves the other three rule systems I am about to migrate to their own domains in relatively short order.

Thus, since my Technoholic time is highly limited of late, I'll be doing that for the 4C System: Edition 13, Saga System 13 (which is also getting a new name), and my entirely new redacted FNORD system. Domain names are holding me back on two of these, but I have at least been holding onto the Saga one for about a year, so I can upload that business as soon as I'm done changing the name and updating documents.

And, uh, the final proofread. The Edition 13 stuff will take longer, since I have to convert all the speed and distance material back to something involving a lot less decimal points, but it'll get there. Most of that, aside from the actual document dedicated to such, will be in the Powers listings. And I can wreak havoc on that without all that much hassle, with the assistance of various search and/or replace functions.

So that's the plan. Keep tabs on the Updates page to see what actually gets done hereabouts.

Anyhow, If you're looking for more, you can find a link to our Skoolie's Patreon, which my wonderful wife has been busy assembling via all the terrible photos and videos I've taken. Furthermore, you can donate to the site itself (which is still live, if barely) at my Paypal thingus, and if you're bored, check out Gaming Nerds ᴙ Us (once I finally get it working) to come chat with us about gaming!

Antisocial Media!

Despite the overt criminal nature of that corporation, Technohol 13 still has a Facebook page, which you can find here. I tend to make announcements there when I reach a major milestone on the site, in case you're one of those folks who doesn't like to watch my work in progress, and prefers to catch it all at once. Or if you just want to 'like' us. You're here, after all, so you must like us, at least a little bit!

But What Have I Done For You Lately, You Ask?

I've added plenty to the 13 of late, including Abzu, Sergeant Smasher, Stiletto, Air Raid, Agent Helix, Sightline, Freestyle, Ashiko, Ice Storm, the Blackstars, Gristle, Red Ninjas, Night Creeper Leaders, Headhunter Stormtroopers, Nitro-Vipers, Monstro-Vipers, Steel Brigade Deltas, Bio-Vipers, the Scorpion, Tomahawk, Mega-Vipers, the Cycle Armor, Night Fox, Cyber-Vipers, Kickstart, Wong, and Iron Bear!

Technoholic Content

In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes).

The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.

GI Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, GI Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only GI Joe stands between Cobra and its nefarious goal!

Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!

Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!

Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control.

MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in!

Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!

Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.

Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.

The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!

Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.

The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.

Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.

Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.

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Effie Rover's RPG Library Gold Wyrm Award

Effie Rover's RPG Gateway has fallen, after an impressive eighteen year run. I was very happy to receive this award from them, since I think I had the only MSH RPG site that earned one, so I'm keeping it here for posterity.

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