Technoholic Formula Changes - Year 20!

May 27th, 2017: nearing completion on my overhaul of all the powers that begin with the letter 'I', I have cleaned up my extant text for Integral Control, Interfacing, Internal Universe, Investment, and Invisibility / Others. Strangely, the latter two were particularly rife with the Pronoun Problem, whilst only Investment was a serious pain where bad grammar was concerned.

May 25th, 2017: doing yet more work on the Condensation of my GI Joe handbook character and equipment descriptions, I've done the work of modernizing my character description of Doc. Since the only figures he's had since his original, 1983 edition were homages of the original or for the movie tie-in line, all I had to do was tighten his text up and give him an Edition 13 variation!

May 23rd, 2017: while writing some new tidbits was fun, it's time that I get back on the wagon, and continue pounding away at (all four variations of) the Powers document. Resuming my work on the powers that begin with the letter 'I' today, I have sorted out what I'd previously written for Infravision, Initiative Control, Inodoriferous, Inspiration, and Intangibility - the last of which being a major pain.

May 21st, 2017: what with my having cleaned up the text on all three versions of the original, 1983 Cover Girl, I did my due dilligence and added details from all the other Cover Girl action figures released since. Luckily, there were only two of these, one of which I'd already covered, so it didn't take too long for me to sort her out at long last. Firebomb likes it easy.

May 19th, 2017: because I'm apparently not busy enough with the Powers document as it is, I've gone and added some all new powers to the thing today! Mostly filling in the blanks in the Book of Magic's spell roster, though they do apply to other portions of the 13's rules as well, I've punched in Degeneration, Harm, and Roulette today. I think that's half of what the Book needs!

May 17th, 2017: returning to my Condensing work on the 1983 GI Joe roster, I have cleaned up everything I had for that year's variation on Cover Girl action figures. Well, figure, but still. I have modernized the text for her to match up with how I build character descriptions now, and have even constructed a 4C System: Edition 13 version of her, for those of you who use that game.

May 15th, 2017: having completed another ten percent of my mammoth work of the ages, the overhaul of all four versions of the staggeringly large Powers document, I ran my recent work through Microsoft ® Word ™ once more. I fixed the few spelling errors I missed and/or introduced, and ultimately cleaned up 185 pages of text, or more specifically, 83,984 words. Flexxx

May 13th, 2017: on the plus side, where the original Airborne is concerned, he didn't have a dozen or so action figures released in his name. Sure, he had plenty, but all the new ones I hadn't covered were either live-action movie tie-in figures or an homage to his original ensemble. Thus, finishing the Condensation for him was quite easy, and only took me about ten minutes overall!

May 11th, 2017: once again pounding away at the powers what begin with the letter 'I', I have refined what I've previously written for Inanime, Inaudibility, Inculcation, Individual Shield, and Inferiority Complex. Their grammar has been tweaked, their Pronoun Problem has been resolved, and I think that Inferiority Complex has been reworded enough to make it sound less silly?

May 9th, 2017: I am trying to get back into the swing of my GI Joe Condensation work, but I keep forgetting little things I need to be updating. Thus, I had to fix a few little things for Ace, and then gave him a new talent for good measure. After that, I overhauled the extant versions of the first Airborne figure, and built him a 4C System: Edition 13 variation as well.

May 7th, 2017: continuing my way through the powers that start with the letter 'I', I have cleaned up all four variations on the Image Animation, Image Projection, Imaginary Doubles, Imaginary Mass, and Immortality entries on my Powers document(s). Their grammar has been tweaked, the Pronoun Problem has been expunged, and I have refined Imaginary Doubles a bit. Just a tiny bit.

May 5th, 2017: having done all the research I needed to fill out his character description through 2015, I have built a 4C System: Edition 13 variation of Ace. Mind you, I'd forgotten to overhaul his data to better match how I build character descriptions on the 13 now, so I had to go back and do that for all three versions of the guy, but at least he's modernized now?

May 3rd, 2017: busy day here. Busy busy! I deleted Hyperlinguistics, since I think it turned into something else a while back, and then proofread History Control, Horns, and Hostility Screen. That wraps up the powers that begin with the letter 'H', but as I have two more to go in order to call this a complete Powers document kind of day, I also overhauled Ice Generation and Illusion Projection!

May 1st, 2017: resuming my work on the Condensation of the various entries in my GI Joe handbook, since I finally added enough to the 1982 Cobra roster to make me happy, I began work on Ace. I filled out all his various versions through 2015, and even added a blurb about his time fighting against the evil Inhumanoids in an alternate (read: animated) timeline. Yeah, he was Sabre Jet in that show!

April 29th, 2017: oho, it's time to work on the Powers document again! For this iteration of grammar and Pronoun Problem corrections, I have cleaned up Healing / Self, Heat Generation, Hellfire Control, and Hellfire Generation. Then, I partially sorted out the various instances of Hindrance Generation / Weakness Generation, though this power still needs a random weakness generation table. Beh.

April 27th, 2017: since I think I'm done with the 1982 Cobra roster once and for all, I ensured that I had updated all the pertinent characters through 2015 at least, and then produced the zip file archive for these villains and their equipment at long last. This finally frees me up to work on the condensation of GI Joe and Cobra materials from 1983, once I get around to it!

April 25th, 2017: hey, I've wrapped up my work on the Powers document for super human abilities that start with the letter 'G'! That's because I have cleaned up the grammar failures and Pronoun Problems in Growth / Others, Growth / Self, and Gyration! Of course, to round out this day of proofreading, I've also sorted out Hard Points and Healing / Others, as well. Ah, progress.

April 23rd, 2017: so I think I have finally sorted out the 1982 Cobra roster once and for all. I've read through the first nine issues of the comic, which seemed to cover that period of time, and the only other object I found that seemed noteworthy enough to document for the 13 was the SEA (Surprise, Engage, and Attack) Legs. Because they're submersibles that are also giant walkers!

April 21st, 2017: I am once again pounding away at the Powers document, because I must! I deleted the Great Shield spell, since it has been rendered wholly obsolete by the addition of Force Field to the Book of Magic, and then overhauled Gliding, Glow, Gravity Control, Greater Invulnerability, and Greater Resistance. And now the 'G' powers are almost done!

April 19th, 2017: throwing myself at the GI Joe reference once more, I finally picked a highly obscure contraption to cover that was actually applicable to 1982! This implement, the Trojan robot, is an oversized and artificial combatant Cobra built in an effort to expose the GI Joe team's secret headquarters. It failed in its mission, albeit only barely - by mere seconds and inches!

April 17th, 2017: still pounding away at the various variations on the Powers document, because the thing simply isn't going to sort out its own awful grammar, not to mention the Pronoun Problem. Anyhow, today I fixed up Fuel, Fugue, and Future Control, thus wrapping up the 'F' powers, and then cleaned up Genesis and Glamour for good measure. Ha cha cha.

April 15th, 2017: the idea was to build up another object for the 1982 Cobra roster, but realistically speaking, this was more of an item from 1983. Sigh. Anyway, I've stapled together a description of the MASS Device, from the original animated GI Joe series, for your gaming pleasure. What can I say, they did eventually build a toy of this thing, after all.

April 13th, 2017: keeping my eye on the prize, I have continued work on the Powers document, in my effort to sharpen up its grammar and word flow, as well as to purge it of the Pronoun Problem that has apparently dogged my work since, uh, forever. Anyway, today's update saw me fixing up Force Field, Forensics, Forgetfulness, Fortuity, and Friction Control. Not bad, eh?

April 11th, 2017: well hey there! I made time today to produce another oddity from the roster of Cobra equipment that never actually had toys to go with them. Today's addition was the transport helicopter they used in the comics, which was based on the Sikorsky S-64 Skycrane, but this wound up being a thing from 1985, instead of 1982. But at least it's new, right?

April 9th, 2017: good gravy, we're a quarter of the way through 2017 already. Though I am apparently aging rapidly, I took time out of my insanely occupied schedule to do the same thing I do every time April 9th comes around, and have rolled the 13 over for its birthday. This actually didn't take me very long, but then again, I have done it enough to know how to speed it up. Heh.

I wouldn't just leave you with only that to chew on during this auspicious Technoholic date, though. No, I have also finally sorted out my description of the 1982 Cobra Missile Command Headquarters, a sort of cardboard cut-out base sold only in Sears stores during that year, heavily decorated with that weird, prototype technology style Marvel liked to use during that period of time.

Furthermore, I cleaned up yet another batch of powers on the Powers document, pushing its overall completeness to one third! It's slow going, I know, but at the very least I am finally doing something about that thing, which is a project for the ages. But, in case you're curious, I've cleaned up Flight, Fluid Animation, Flux, Flux Analysis, and Force Blast. Which makes us one third done, now!

Finally, I did a couple other things that I probably ought to do on a more regular basis. I breezed through the Atomic Links to see who has died since I last checked for MSH RPG resources online, and even added a new one. I also tweaked the Firebomb page, and saw that I apparently neglected to proofread the tiny document I made to describe myself. Embarrassing!

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