Technohol 13: Marvel Super Heroes RPG (Classic & Saga) Material
Monday, September 24, 2018
(posted September 9th, 2018)
Why hello there.
Work continues apace here at the 13, in an attempt to finally perfect all of this material before I'm flattened by a falling meteor, or something else similarly inexplicable happens to me and leaves the site incomplete. I know I probably shouldn't dread dying horribly without finishing what has apparently become my life's work or something, but I am getting older, you know.
For those of you that have been following my work on the GI Joe handbook, I have completed everything necessary for that project through 1986. That's right, not only have I Condensed and Modernized all of my 1986 GI Joe personnel and equipment entries, but I've done the same for their extant Cobra counterparts, and then wrote descriptions of everyone and everything else that had been missing thus far.
The Battle Android Troopers in particular were a big, and convoluted, portion of this work. There have been many, many BAT figures over they years, and documenting them was made tricky in that some of them were called other things, and only about three quarters of them followed the same 'version' naming scheme. So, even with my extensive reference material, finding them all was quite a lot of work!
But they're all done now, and work proceeds apace on the 1987 rosters for both GI Joe and Cobra. Thus far, I've only completed a few revisions to that year's Joe roster, but I've already cleaned up everything I'd written for Cobra previously. I've even added an all-new description, in the form of the WORMS, or Cobra's Weapon Ordnance Rugged Machine Specialists. There's a mouthful!
I'll keep on this, for the most part, over the course of the next month. I'm leaning on the Battle Force 2000 folks to begin with, as well as Cobras who are equipment operators, and I'll be completing them in a three Joes to two Cobras ratio. I'm doing this to better complete both rosters at the same time, as there's usually much more Joe personnel and equipment in a given year than there are Cobras.
As for the other stuff I'm working on concurrently, I've not done much with the Myths and Legends portion of the site, much less those Elders of the Universe. Sorry. I did revise my history for Ereshkigal, because in researching Nungal, I found out that I had her lineage a bit wrong. Sure, I'm drawing from a 4,000 year old poem for this information, but you use what you got, right?
The hope is to wrap up a description of Nungal and Ninazu by the end of this Technoholic month, given the time and inclination. That'll complete my work on Ereshkigal's children, save for the one she had with Nergal, of which no data is available. I'll then craft entreaty spells for both of those younger deities, as well as two more blocks of small gods descriptions, for the Entreaty Spells document.
That'll give us a dozen full descriptions of the major Anunnaki and Igigi, as well as a dozen capsule descriptions of the lesser deities in their orbit. Which means that work on both the Myths and Legends and Entreaty Spells documents will hit a nice benchmark, as well as a decent level of utility for those playing the games the 13 supports. And that's kind of the whole point, isn't it?
In other news, as my stewardship of the Gaming Nerds ᴙ Us site continues, I think I may have resolved the spam issue. I've seriously locked down the forum itself, and now you can't even join unless you can answer a question, of which I have made many tongue twisty and/or logical problems you must spend maybe a second to solve before signing up. Logic: the bane of Russian spammers everywhere!
So if you want to participate in the reborn Nerds community, head on over there, at least once you're done here. I haven't really seen too many people enlist thus far, but then the word apparently hasn't got out yet. Heck, people seem to keep linking to the temporary download site its creator built instead of the one I'm hosting here. You know, under the actual domain for the site. Sigh.
But what can you do?
As always, you can see how things progress by staying tuned here - or, at least, checking the site's Facebook page. I still have one of those, and still update it when I hit a major milestone here on the 13. I don't spam all over it, despite what Facebook would like me to do to you guys, so that's another resource if you want the latest Technoholic news. Like it using the link below, today!
Like ussssssssss, we almost have a hundred of those!
I've added plenty to the 13 of late, including the Buzz Boar, Techno-Vipers, WORMS, Battle Android Troopers (BATs), the Air Chariot, the Stun, Motor-Vipers, Namtar, Strato-Vipers, the Firebat, AVACs, Air-Vipers, the Hydro-Sled, Vipers, Ereshkigal, Ninlil, Caretaker, Gardener, Obliterator, Runner, the Infinity Gems, Zarana, Monkeywrench, Zandar, the Thunder Machine, Nisaba, and Haia!
In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)
The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.
Gi Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, Gi Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only Gi Joe stands between Cobra and its nefarious goal...!
Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!
Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!
Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control...
MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in...!
Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!
Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.
Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.
The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!
Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.
The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.
Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.
Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.
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This site was born on April 9th, 1998, and last modified on September 9th, 2018.