Technohol 13: Marvel Super Heroes Role-Playing Game Material

Wednesday, June 23, 2021

(posted on June 9th, 2021)

What do you know, it's already June.

Just five days ago, I ended my employment with GE Aviation, and began my new job as the builder of a Skoolie! As I'd mentioned last time around, I've been working on the demolition of this thing on and off for a few months now, but without work to hold me back, the idea is to wrap up the demolition in relatively short order. Which is a good thing, because we'll be moving at the end of the month!

Our family will be temporarily be housed back in Omaha, Nebraska for a few months, while we build up the Skoolie and make it livable. Thus, it's about time that we said goodbye to Yellow Springs, Ohio, at least for now. We'll probably be back to do things in this quirky, unimaginably cool little town in the future, but at this point the rent is simply too darn high to maintain our presence here. Sigh.

The point of all this rambling is that the Technoholic hiatus I've been trying to warn all y'all about over the last few months seems to be at hand, for my priority this month is preparing for the move, finishing the school bus demolition, and then figuring out why the thing suddenly doesn't want to start. And that's no small set of tasks to accomplish in three weeks, I can assure you.

In my down time, which will mostly be while I sit on the couch sore from all the various exertions I'll be making, I may squeeze in a few updates here and there, but I honestly can't make any promises in that regard. Which is unfortunate, for I hate to lose my lead time here on the 13, and as you can see, I've made about five weeks worth of that for your gaming pleasures over the last few months.

For one thing, I've hit a major milestone in the work of the ages, having made it 2/3 of the way through my proofreading on all four variations of the Powers document. I've covered everything through Psion Generation, for all four games I'm currently writing for, which is great! As the Powers document(s) are the last thing needing overhauled in my rules works, I can fairly say I'm almost done!

I'm done with the proofing for the short-term, however, even if I do squeeze in some Technoholic time, here and there. As such, I'll likely resume work on the GI Joe reference when time permits, as I'd like to wrap up the 2003 Joe stuff, and maybe the 1992 Cobra stuff as well. Again, no promises whatsoever in regards to this, but if I can make room for it in my schedule, I will do so.

That's all the news I've got for you now, though. Sorry for the lack of crunchy, usable bits for your games (aside from the improved power descriptions, I suppose). Will keep you posted here monthly, per the norm, regarding where the ersatz hiatus sits, as well as anything I managed to do over the course of the month that I'm not supposed to be working on this site. Heh.

In other news, I'm ostensibly still the steward of the 13's sibling site, Gaming Nerds ᴙ Us. Of course, I utterly broke the entire site when trying to upgrade its forum, so I'm in the process of rebuilding that from scratch. However, it'll be starting out on a good foot, since I've already arranged the filtering that was so successful in keeping scumbag spammers away. Yay!

Antisocial Media!

Despite the overt criminal nature of that corporation, Technohol 13 still has a Facebook page, which you can find here. I tend to make announcements there when I reach a major milestone on the site, in case you're one of those folks who doesn't like to watch my work in progress, and prefers to catch it all at once. Or if you just want to 'like' us. You're here, after all, so you must like us, at least a little bit!

But What Have I Done For You Lately, You Ask?

I've added plenty to the 13 of late, including Dice, Overkill, Headman, the Headhunters, Air Devils, Heli-Vipers, Toxo-Zombies, the Ice Snake, Flak-Vipers, Sky Creeper, the Detonator, Night Vultures, Cesspool, the Toxo-Lab, Sludge-Vipers, Interrogator, the Parasite, Crimson Guard Immortals, Incinerators, the Rat, Desert Scorpions, the Liquidator, Overlord, Vapors, Range-Vipers, the Earthquake, and SAW-Vipers!

Technoholic Content

In the event that those expressive icons at the top (and bottom) of the page don't tell enough of the story for you to see what lies beyond them, here is a quick summary of just about everything on the site. I even added one or two pages that I didn't have room for in the navigation bar above (well it looks like I do, but there's more coming... oh yes.)

The New Universe: It was the world outside your window - at least, until the so-called White Event rippled across the face of the earth, leaving approximately two in every million people forever changed. With the dawn of the paranormal, the world would be forever changed - and for the worse - as various governments scrambled to master this new, uncontrollable power.

GI Joe: a Real American Hero: Assembled from the very best members of the various armed forces, Special Counter-Terrorist Group Delta is also known by its nickname, GI Joe. This group was created to handle all kinds of threats to democracy, but was forced to focus its efforts on Cobra, a ruthless terrorist organization determined to rule the world! Only GI Joe stands between Cobra and its nefarious goal!

Timely Heroes: The dawn of the heroic age, the 1940s were an era fraught with peril, both in the form of rampant fascism as well as villainous individuals of great personal power. The only thing standing in the way of their conquering the world were a loose band of stubborn, individualistic super heroes determined to protect freedom at all costs!

Transformers: hailing from a strange world and unknown and variable distance from our own, the Transformers are a race of mechanoid aliens who ceaselessly vie for control of their native Cybertron... and the universe beyond! Their misadventures described in countless variations, across television and comics and even live action film, the Transformers' battle is never-ending!

Variant Earth 13: Superficially reflecting the 'real' world, Variant Earth 13 is a nexus of sorts, a place that has an analogue of events in a multitude of other timelines. While the Powers That Be try to keep a lid on things and preserve the status quo, all manner of ascendant beings are quite active in the pursuit of their goals, and events are quickly spiraling out of control.

MSH Infinity: Built for adventures throughout a multiverse of possibility, the Planescape campaign setting featured a battle of ideas amidst incredible locations. The MSH Infinity reference will be an eventual translation of this incredible material into MSH RPG terms, allowing you to take your heroes on an adventure they won't soon forget - if they don't simply move in!

Myths and Legends: Something of a new project I'm working on, Myths and Legends is an attempt to document, in RPG terms, a variety of obscure deities that most of you have never even heard of. Most of them will be from the land of Babylon, but others will be from additional places. Drop by and check out the divine when you've got the time!

Marvel Universe Miscellany: A place for those folks that don't quite fit into the sections above, the Marvel Universe Miscellany is a sort of repository for odds and ends that I've perpetrated over the years in statistical form, folks I don't want to build a whole reference for yet I wouldn't mind featuring on the site - since I did make them playable, after all.

Custom Rules: This is a compendium of the custom-built rules systems I have created for use by the general public. Currently, these rules are for the Universal Heroes Role Playing Game ('Classic' MSH RPG) as well as the 4C System: Edition 13 rules. I intend to eventually add Saga versions of all this material, as well as rules for one more game - but that's down the road some.

The Technohol 13 Master Roster: In the event that you are looking for a character you think I've covered in the past but don't want to leaf through the above sections to find him or her (or it), you can't do wrong to look here. This is a compendium of links to everyone I'm currently featuring on the site, in both their MSH Classic and Saga versions. It's huge but comprehensive!

Technoholic Updates: While I try to update the 'news' section above on a weekly schedule, more or less, I usually update the Updates page as soon as I've added something to the 13. Sometimes I'm working 'ahead' and sometimes I'm not, but that'll show you just what it is I'm up to at any given point in time, in the event that you're looking for the newest in Technoholic goods.

The Atomic Links: This is a collection of MSH RPG links I have assembled for you, either in a Classic or Saga flavor. The list seems to be dwindling rapidly of late, as AOL and now Geocities seems to be removing all their hosting services (or going under, as it may be). But these links nonetheless lead to additional MSH RPG material for your gaming use, so check them out when you're done here.

Technoholic Basics: This is a quick bit of information about the site itself, going a bit above and beyond what you see here on the 'main' page, and goes into my motivations for the site and so on. It's also where I've placed the Technoholic Color Changing Mechanism, in the event that you would rather pick your own color than go with the quasi-random Color Rotating Thingus I built a bit back.

Author Information: In the event that you'd like to know a little bit more about the author of this here web site (everything on technohol.com is written by me unless specifically noted otherwise), this is the link for you. Feel free to read about my sad little life and get to know me some, and if you have a burning need for even more Firebomb dirt, a link is provided therein.

A Must-See RPG Site!

Effie Rover's RPG Library Gold Wyrm Award

Effie Rover's RPG Gateway has fallen, after an impressive eighteen year run. I was very happy to receive this award from them, since I think I had the only MSH RPG site that earned one, so I'm keeping it here for posterity.


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