Hand Size:
5 (30)


Ruination is, as are all other Decepticons on earth, an electromechanical entity with origins on the planet Cybertron. While his fellow Decepticons possess a continued existence, though, Ruination only comes into being when the five Combatrons merge to create him.


Cybertronian Physique: like the other Decepticons, Ruination is a robotic entity of Cybertronian design and origin. As such, this gestalt being has, by his very nature, the use of a large variety of abilities that reflect this. His very body gives Ruination these super-human powers:

* Body Armor (s): formed from primarily metallic entities, Ruination is considerably durable. His sturdy, inorganic composition affords him intensity 8 (+2) protection from attack, enough to shrug off most basic human (and even Autobot) assaults.

* Growth (a): Cybertronians come in all manner of sizes, few of which align with the human norm. Ruination, for instance, stands at approximately thirty feet tall in his humanoid mode, which grants him this power at intensity 7 as a general matter of course.

As such, this composite warrior possesses a +7 size factor. He thus suffers a -7 when targeting human-sized foes, but gains a +7 on any damage he inflicts against them, as well as 7 points of damage reduction against any attacks they, in turn, launch against him.

* Microscopic + Telescopic Vision (w): all Transformers can alter their visual sensitivity where distance is concerned. Functioning at intensity 2, these powers let Ruination see objects up to a mile distant with ease, and allow him to read items on microfiche.

* Radio Transceiver (i): as are most Transformers on earth, Ruination is equipped with an audio / video transmission system. This communications rig allows him instant contact with any other nearby Cybertronians, having intensity 7 range (100 miles).

* Resistance / Invulnerability to Disease and Poison (s): an inorganic life form, Ruination possesses complete immunity to poisons and organic diseases. He also possesses intensity 30 (+7) resistance to more chemically creative forms of disease.

Camouflage System (a): as do his component Combatrons, Ruination has a specialized camouflage system that lets him blend into various environments (such as Arctic tundra). This system works at intensity 1, giving him a camouflage pattern appropriate to the situation.

Double Demolition Cannons (a): Ruination's primary built-in weapon is Mega-Octane's twin laser cannon. In his hands, though, Ruination can inflict much more damage, as he can fire two laser beams which can inflict a devastating +5 energy damage per deadly dual blast.

Also, as can Mega-Octane, Ruination can simultaneously fire two missiles at an opponent. If both of these projectiles strike their target, Ruination can inflict intensity 13 slashing (fragmentary) damage all at once. Otherwise, each individual missile inflicts 'but' intensity 12 damage.

Flight / Levitation / Leaping (a): in his flight mission mode, Ruination can make use of Ro-Tor's lift capabilities in various ways. He can leap into the air with intensity 20 ability, levitate indefinitely, or even fly through the air at intensity 3 speeds (ninety miles per hour).

Gestalt (a): Ruination is the product of a merger between the five Decepticon Combatrons: Armorhide, Mega-Octane, Movor, Rollbar, and Ro-Tor. Unlike most Cybertronian combiners, though, Ruination can combine in two distinct forms - a land mission mode and an air mission mode.

Sting Blades (s): in addition to serving as a source of lift, the rotors Ruination inherits from Ro-Tor can be used to inflict a vicious, bladed body check in his air mission mode. He can charge an opponent to inflict his Strength score +2 damage - +3 if attempted at the end of a super leap.

Hindrances / Augmentations:



Rage Lasers (a): Ruination's twin weapons, themselves a gestalt of the various weapons wielded by the five Combatrons, are terrifying devices to behold. He typically wields them both in combat, each of which are +4 weapons, but inflict +5 damage if wielded simultaneously.


Advanced Guns 2 (a): as all of his component Decepticons possess this skill, so too does Ruination. He may thus wield such weapons at a reduced difficulty, resolving actions with advanced guns using either his Strength or his Agility (Ruination's choice).

Military 2 (w): again, it should go without saying that Ruination naturally has this skill, since his component Combatrons are so overwhelmingly martial in their mindsets. This allows him the tactical skills necessary to effectively lead fighting beings into combat, regardless of the mission.


As one of the Decepticons' most powerful warriors, Ruination can naturally rely upon his fellows for assistance should it become necessary. After all, should they refuse him, Ruination is just as likely to turn on them as he is the Autobots - and his cruel malice is legendary!


Demolisher, with a secondary calling of Soldier: while his component minds are all primarily of a martial persona, it seems that Ruination himself only considers following orders as an afterthought; he delights simply in the destruction of his enemies - and perhaps a few allies, as well.


Ruination has a curious appearance, in that his form is a composite of the five Combatrons combined into a singular being. His form primarily appears to be built, with the exception of Mega-Octane (who serves as his torso) from several whole, if slightly off-scale, military vehicles.


Primarily driven by the mind of Mega-Octane, the fusion of Decepticons that is Ruination is an atrociously cruel general, one who thinks of nothing but combat. With his considerable power, he is quite confident in battle, to the point that he'll take excessive risks to win no matter the cost.

Real Name: unrevealed
Occupation: Decepticon warrior
Legal Status: inapplicable (he's only in existence occasionally)
Marital Status: inapplicable
Alias(es), if any: none
Group Affiliation: the Decepticons, the Combatrons, former Autobot

Height: 30' (approximately)
Hair: inapplicable
Eyes: red
Weight: quite a few tons
Other Distinguishing Characteristics: Ruination is an immense construct resulting from the merger of five militant Decepticon warriors, making him rather unique in appearance. He may appear in one of two configurations, depending on the situation at hand (or random folly).


As is the case with most Cybertronian gestalts, Ruination leads a transient existence, only extant when his five component Decepticons (Armorhide, Mega-Octane, Movor, Rollbar, and Ro-Tor) merge their bodies and minds together into a single whole. Which may be with precedent.

Even before they were tainted by Megatron's evil, the five Autobots that eventually became the Combatrons were a tight-knit commando squad, one that worked well together for quite some time. It's even possible that they had the ability to merge their bodies in their previous lives.

Either way, Ruination made his first appearance shortly after his component entities were changed into Decepticons. On a mission to instill fear into humanity which had gone amiss, the Combatrons were waylaid by Sky-Bite's interference, which ultimately led to an Autobot encounter.

Seeing his forces about to lose, Scourge ordered the Combatrons to combine, at which point they merged to form Ruination's air mission mode. He would've crushed the Autobots before him if not for that pesky Rail Racer, who showed up at the last minute to take him down a peg.

After this, Ruination was repeatedly called upon by his Decepticon bosses, usually when the individual Combatrons who comprised his existence were insufficient to complete whatever task was at hand. However, thanks to the efforts of the Autobots, Ruination is not currently at large.

This is because, though it took them some time, the Autobots on earth managed to ultimately defeat all of Megatron's minions active there. After this, they hauled their defeated cousins off, imprisoning them on an asteroid penal colony somewhere in the vicinity of Cybertron.

As such, we may not be seeing Ruination again. Unless, of course, all five of the Combatrons Megatron has created refuse to be restored to their original, Autobot states - not to mention successfully attempt to escape from said penal colony.

Ultimately, only time will tell.

Extra Goodies:

Ruination Saga System 13 Text File Download

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