Quasar

Strength
7d
Agility
6d
Intellect
5d
Willpower
12c

Hand Size:
Edge:
4 (25)
2

Origin:

Wendell was originally a promising young SHIELD operative. This highly trained and talented individual then became the Protector of the Universe after acquiring the enigmatic Quantum Bands in the line of duty. Later, he became an altered human after acquiring the Star Brand, an artifact of great power from beyond our multiverse. He no longer has the Brand, but the changes it wrought remain.

Hindrances / Augmentations:

(none)

Powers:

Immortality (s): after Air Force pilot Jim Hanrahan gave him the Star Brand, Wendell became immortal. He can be killed, but he won't die. If brought to zero health points and actually slain, his body will assume a regenerative form, a sort of fish-headed, pink humanoid looking thing with really loose, baggy skin, at least until he's all healed up. Even total body disintegration cannot stop this regeneration from occurring.

Longevity (s): while not ageless, Wendell has also received a seriously longer life span thanks to his exposure to the Star Brand. Possessing this power at a minimum of intensity 4, he likely has at least a 2590 year life span; 70-30 (standard human life span minus his likely age when he gained the Star Brand) x 64 (power intensity cubed) + 30 (again, his age) = 2590.

Macro Sense (w): for a very short period of time, Wendell had access to this power, thanks to his dying mentor Eon's last actions. Using this potent sensory ability at intensity 15, he could detect cosmic powers within 100 miles with an average difficulty awareness action, any significant cosmic activity within the universe with a challenging awareness action, and otherwise learn things he shouldn't be privy to.

Equipment:

Avengers Communicard (i): Wendell carries this device on his person at all times, a credit card sized audio-video transceiver that lets him communicate with his fellow Avengers on a global scale. However, thanks to Epoch's assistance, he can receive messages from the Avengers (and talk back to them) with a nearly infinite range, thanks to that nascent entity's cosmic awareness.

the Quantum Bands (i): Wendell's claim to fame, these powerful devices have the ability to access the Quantum Zone, a realm of potential energy that permeates the multiverse, with intensity 25 ability. So far, Wendell has managed to learn all kinds of nifty ways in which to utilize this energy as the Protector of the Universe, either damaging or not, such as:

* Ability Boost (w): one ability the quantum bands have demonstrated, but Wendell himself has yet to master, this power allows him to significantly enhance his Strength score with an infusion of quantum energy. Working at intensity 15, this power can boost Wendell's Strength in like fashion, allowing him to go toe to toe with the strongest of opponents - should he figure out that he can, that is.

* Computer Link (i): the power of the quantum bands is irrevocably linked to the life force of their creator, Eon, or its descendant(s), such as Epoch. As such, their wielder can communicate with this being as per an intensity 18 computer link, allowing the current Protector of the Universe to gain all manner of information via his mentor's cosmic awareness powers.

* EMP Protection: since they aren't electronic devices, per se, on top of the fact that they are energy absorbing mechanisms, the twin quantum bands are completely immune to any sort of interference that could be caused by electromagnetic pulses (EMP). In fact, these twin, bejeweled artifacts seem to be completely resistant to jamming of any sort.

* Energy Absorption (s): this potent power allows Wendell to use the Quantum Bands to absorb any non-kinetic (brute force), non-magical, non-psionic energies, doing so with intensity 18 ability. This purloined energy is scattered throughout the Quantum Zone, and as such, Wendell cannot put it to other use. Considering his other energy manipulation powers, though, this isn't a serious limitation.

* Energy Generation (a): the quantum bands have the ability to issue forth blasts of the raw, potential energies of the Quantum Zone, which can be used to inflict intensity 18 damage of a concussive nature. Alternately, however, they can be used to fire blasts of virtually any energy form, as long as it is non-magical and non-psionic in nature. Dangerous, no?

* Energy Sense (w): a potent ability of the quantum bands is their power to detect all manner of universal energies. Functioning at intensity 18, this power allows the wielder of the quantum bands to perceive any non-magical, non-psionic energies as plain as day, whether they be thermal, electromagnetic, sonic, or whatever.

* Environmental Independence (s): this intensity 30 power, offered by the quantum bands to their wielder, allows him to function pretty much indefinitely in the vast depths of space, should that be necessary. In other words, it replaces the chemical energy generated by food, water, and air with quantum energy, though it doesn't really replace Wendell's need to sleep.

* Flight (a): thanks to their power to defy gravity, the Quantum Bands allow their wielder to fly about at decent speeds in an atmosphere. Functioning at intensity 8 power, this ability lets Wendell fly around at approximately 375 miles per hour; however, it should also be noted that the quantum bands offer the space flight power, described below.

* Force Field (i): Wendell can use the Quantum Bands to generate a force field around either himself or all the space within near missile distance, doing so at intensity 18. This field provides like (or at the very least, +4) protection from physical and energy assault of all kinds (save for magic, psionic, or deionic variations, anyway).

* Invisibility (i): due to their potent light bending properties, the quantum bands have the ability to render either themselves or their wielder invisible. Functioning at intensity 18, this power comes in handy when Wendell is in his secret identity (as the bands are permanently bound to his body), and can be used to play tricks on any number of opponents in battle.

* Energy Cohesion (i): Wendell can create solid objects from the potential energies of the Quantum Zone, objects that can be of any material strength up to intensity 18. Wendell can make objects stronger, but each +1 of material strength he adds requires one additional exchange of concentration while he creates it; he can't add material strength to a construct he's already made.

* Resistance to Mind Control (w): though he has no control over psionic powers or energies, per se, Wendell has figured out how to produce a sort of quantum interference wave within his mind, which offers him the benefits of this power. Working at intensity 16 (+4), it enhances his resistance to psionic scans and manipulations greatly, and he can presumably use this trick to protect others temporarily.

* Quantum Jump (a): Wendell can open up a tiny aperture into the Quantum Zone, and enter it to cross vast distances in seconds. Since space in the Quantum Zone is bent relative to normal space-time, Wendell can use it to effectively (super) fly at intensity 30, crossing whole galaxies in mere moments. It's not quite teleportation, but it's almost as fast.

* Telekinesis (i): this nifty ability allows Wendell to manipulate his quantum constructs, described above, with his mind, doing so with intensity 18 skill. Additionally, he can use big quantum 'hands' or whatnot to manipulate other objects, thus giving him this power as a general matter of course, though such uses of telekinesis are most definitely visible to others.

* Unbreakable: the impressive Quantum Bands, built by the power of Eon for the various entities he grants the honor of being the Protector of the Universe, are quite durable. Forged by unknowable means, these unbelievably potent artifacts are essentially indestructible, unless they are annihilated by some cosmically powerful entity or another... and such beings have no real reason to.

* Unremovable: finally, it should be noted that the quantum bands, once donned by mere mortals, are there for the long haul. In other words, they remain upon the wrists (or whatever) of whoever wears them until their demise. As such, they cannot be targeted by disarming attacks or what have you, unless such attacks remove Wendell's arms; until he dies, however, his flesh will cling to the bands.

the Star Brand (w): though he has supposedly 'burnt out' the power of the Star Brand that has been given to him by Air Force pilot Jim Hanrahan, Wendell nonetheless had access to its considerable power at one point in time, power he used to fight crime for a short period before reacquiring his stolen Quantum Bands. Wendell has demonstrated these Star Brand abilities so far:

* Ability Boost (w): while he wielded the Star Brand, Wendell had this power at intensity 15, allowing him to enhance his Strength to like levels when he concentrated on it, for as long as he wanted to. Though this forced him to learn how to fight more physically than before, it nonetheless allowed him to continue on as a super hero until he recovered his Quantum Bands - and he kind of liked it, really.

* Body Armor (s): nominally, Wendell had intensity 20 (+5) resistance to all physical and energy attacks while he bore the Star Brand, though he could conceivably increase this invulnerability some depending on his emotional state; the more determined a body is while using the Star Brand, the more likely they are to access greater levels of its power.

* Energy Generation (a): by extending its energies outside himself, Wendell can create startling displays of the unknown, paradoxical power of the Star Brand. While he can focus this into a directional blast of power, it typically manifests as a sort of explosion centered on his body, inflicting intensity 15 damage to everybody within near missile distance.

* Energy Sense (w): by placing the Star Brand over one of his eyes, Wendell could track various energy sources with intensity 10 ability, a power he used to get himself home once he'd recovered from being wiped out by the Ultimate Nullifier. It is unknown if he could 'see' energy patterns without putting the Brand over one of his eyes, but that's how it seemed to work.

* Environmental Independence (s): during his many adventures, Wendell has demonstrated that the Star Brand allowed him to function without air. It is likely that he wields this power at intensity 30, effectively neutralizing his need to breathe (save out of habit, of course). It is unknown, however, whether or not Wendell needs to eat or drink in order to survive; he probably doesn't, but he may not know this.

* Flight / Space Flight (a): Wendell could use the Star Brand to simulate both of these powers with intensity 15 skill, allowing him to move over the speed of sound in an atmosphere. Furthermore, he could use it in space to directly defy the laws of physics, and boost his flight speed up to faster than light levels, thereby crossing the vast depths of space nearly instantaneously. Neat trick, that.

* Portability: the Star Brand itself is easily portable, and Wendell can move it about on his person as he sees fit. If he wants to get rid of it, it is similarly easy to just move it onto the body of another person, should they want the thing. However, it is vital to note that the Star Brand cannot exist on an inanimate object; placing it upon such a thing is a very, very bad idea.

This is because, without a true sentience to manage it, the power will rage out of control, disintegrating the object (and a very large portion of the surroundings). For instance, placing the Star Brand into a bent ten pound weight destroyed said weight and all matter within a twenty five mile radius, accidentally creating the Pitt. Needless to say, this also ruined Ken Connell's day.

Similarly, placing the Star Brand into a non-sentient animal isn't a good idea, either. This won't cause the calamity described above, but it will kill the animal over time, as the Star Brand's energies, unchecked, will consume it within days. Of course, this was discovered by the so-called Old Man during his many attempts to rid himself of this thing.

Skills:

Detective / Espionage (i): thanks to his time with SHIELD, Wendell has the basics of surveillance and information gathering techniques down pat; he has no practical experience, mind you, but he knows the basic theory behind it all, and could presumably put it to use in a pinch.

Law Enforcement (w): his SHIELD training has also taught Wendell how to enforce the law in a given populace, his training mostly centering on international law. Should he resume his membership with SHIELD, he can legally carry firearms and make arrests.

Martial Arts (a): years of training both with SHIELD and the Avengers have taught Wendell how to defend himself in unarmed combat. He may reduce the difficulty of unarmed melee attacks, as well as actions intended to dodge incoming attacks or catch thrown weapons.

Military (w): one aspect of his US military and SHIELD education has involved learning how to obey the orders of a superior officer, how to in turn give such orders to subordinates, and taught him how to otherwise fitting into and function within an organized military structure.

Weapon Specialist (s): having worked with his Quantum Bands for years, Wendell can be considered a weapon specialist in their use, reducing the difficulty of actions he attempts make with them, as well as adding a +1 to initiative rolls he makes during a turn in which he uses the Bands.

Contacts:

As an Avenger and former agent of SHIELD, Wendell can count both of these groups as strong contacts. Furthermore, Wendell is on good terms with the Squadron Supreme as well as DP 7, both being groups of variant earth super heroes, as well as Project: Pegasus, as he used to be employed by them - and left on good terms. Finally, Makkari and Kismet have been Wendell's traveling companions.

Most significant of Wendell's contacts, of course, are several cosmic entities that he has had dealings with in the past. Before its death, Eon was Wendell's mentor in his first heroic years. After that, Epoch, Eon's daughter, became Wendell's charge as she learned her place in the cosmos. Finally, Wendell has served as Infinity's avatar during his final battle with Maelstrom. No joke.

Calling:

Protector: Wendell values the sanctity of life above all else, and his job as the Protector of the Universe helps him to save lives on an almost daily basis. He'll do almost anything - even sacrificing his own life - to protect others, and he never puts his own safety before that of others. Which is probably why he's wound up dead on more than one occasion...!

Costume:

Wendell's current costume is an evolution of his third, iconic look. It consists primarily of a navy blue stretch fabric body suit with red trim and a yellow 'quantum energy' starburst on its chest. Accenting this are his red boots, blue gauntlets (themselves a modified configuration of his Quantum Bands), blue spaulders, a golden decorative belt, and of course his signature blue cape.

However, he has worn several other costumes in the past. His first was similar to his current one, save for a golden belt and a different design on his chest; it was a yellow inverted triangle, divided into three separate parts vertically. Also, he wore a blue headband, and his red boots had yellow trimmings on the top; in other words, it was just like Marvel Boy's.

Wendell's second costume consisted of a blue belt, cape, half-mask, leggings, and gloves, coupled with a sort of purple top that covered his torso, and a yellow image of his quantum warp effect. This second costume was one given to him by the enigmatic cosmic entity known as Origin, who retroactively gave it to him through time, and caused him to be enough of a temporal anomaly to escape Maelstrom's plots.

His third costume consisted of a red and blue stretch fabric uniform; he has red boots and a red vest, with blue leggings and a blue cape that, on the inside, reflects the universe. On his chest lies a golden image of his quantum warp effect, a four pointed star surrounded by a circle. Also, he wears his Quantum Bands on his wrists at all times.

Personality:

Wendell is a bright, courageous man with an extreme respect for the sanctity of life. He takes his job as the Protector of the Universe very, very seriously, and will never put his safety or continued existence before that of any other sentient being - unless the very universe itself is at stake. He's actually quite personable despite his cosmic level job, and goes out of his way to make people's lives better.

Real Name: Wendell Elvis Vaughn
Occupation: Protector of the Universe, former director of security at Project: Pegasus, former agent of SHIELD, former military operative
Legal Status: American citizen with no known criminal record
Marital Status: single
Alias(es), if any: Marvel Man
Group Affiliation: the Avengers, the Annihilators, the Starmasters (formerly), SHIELD (formerly)

Height: 5' 10"
Hair: blonde
Eyes: blue
Weight: 168 lbs.
Other Distinguishing Characteristics: Wendell's Quantum Bands have been permanently bonded to his wrists, and while he can make them invisible to the naked eye, he cannot remove them.

Story:

Wendell's story began in a SHIELD training facility, where he was currently taking his final exams. After about a year of schooling, it was determined that while a genius in the technical aspect of SHIELD's work, Wendell lacked a killer instinct, the drive to succeed at all costs, to kill-or-be-killed. As such, he was admitted into the espionage group, but not given active field duty.

Instead, Wendell's first assignment involved his guarding experiments on two alien artifacts wielded by the late Marvel Boy, who inadvertently disintegrated himself while using them. While his father was involved with the project, it wasn't nepotism that got Wendell that particular post; somebody in SHIELD simply thought they were doing Wendell a favor.

After a SHIELD guinea pig got himself killed while experimenting with these artifacts, these Quantum Bands, an AIM plant set up an attack on the testing facility in order to acquire the alien weapons. In a surprise assault, the high tech terrorists neutralized most of the SHIELD guards, and in order to deal with them, Wendell donned the Bands - despite the grave risk to his person.

Having observed that SHIELD techie put the Bands through their paces, Wendell knew how to use them, more or less, and single-handedly defeated the AIM invasion on the facility, a Stark International firm working with SHIELD to figure out how the Bands worked. Once he'd won, however, Wendell felt the buildup of power that the others who've died using the Bands felt.

Thinking he was going to die, Wendell flew up into the atmosphere with them, hoping his blast wouldn't hurt anybody, but his resignation to his fate, his urge to go with the flow of the energy, saved his life. Having discovered the key to wielding the Quantum Bands, Wendell returned to the Stark facility, only to be greeted by no less than Nick Fury himself.

Soon after, Wendell had assumed the mantle of Marvel Man, and joined up with SHIELD's Super-agent program. He was with this group for about six months, until it was discovered that two of these super-agents were actually infiltrators from a terrorist group, and the program was dismantled. With quite a resume behind him, Wendell then went to work for Project: Pegasus as its security director.

He served in this role for a time, until two separate incidents made him feel he was inadequate in his role as head of security: the attack of the Nth Man on the facility, and his being mind-controlled by the elder powers of the Serpent Crown. Despondent over his feelings of personal failure, Wendell (who was now calling himself Quasar) agreed to go on a trip into space on the behest of his father - a trip to Uranus!

Four years later, Wendell had arrived on the planet, on a quest to find some hint as to the origins of his Quantum Bands. He instead found the remnants of a dead civilization, the lost colony of the Uranian Eternals, who'd all been killed somehow. Wendell then encountered Deathurge, the embodiment of self-destruction, who wanted to claim Wendell - he'd been rather depressed, after all.

Before Deathurge could finish Wendell off, however, he was brought into subspace by the power of Eon, who gave him the choice of being the next Protector of the Universe! After Eon explained just what was going on, and what was at stake - the rise of a great cosmic evil - Wendell agreed. Returning to Uranus, he defeated Deathurge and promptly took Eon back to earth with him.

Eon had taught him how to properly use his Quantum Bands, you see, and in order to protect Eon from this great evil that was approaching, Wendell wanted to bring him to earth. Knowing that this threat would come from outer space, Wendell then began searching the earth in order to catalogue all the extraterrestrials that live there, while serving as an Avenger on the side!

This took several months, and by the time he'd noted all the aliens on earth, the cosmic evil Eon spoke of arrived - in the form of a reborn Maelstrom! This mad villain, possessed of unspeakable power over kinetic energies, killed Wendell in order to acquire his Quantum Bands. However, Maelstrom was not unopposed in his efforts - not by a long shot.

You see, that fiend was being backed by Oblivion, the cosmic representation of nothingness, who wanted to consume the cosmos. Opposed by Infinity, the embodiment of space, Maelstrom's chief opponent was kept from death with a sliver of Infinity's might, and he proceeded to kill Eon, at that entity's request, in order to prevent Maelstrom from stealing its cosmic awareness.

This failed, however, and Maelstrom left the earth trapped in a kinetic field that prevented it from rotating while he journeyed to the center of the universe, and proceeded to collapse it in Oblivion's name. Entering the massive black hole Maelstrom was creating, Wendell was enhanced by Infinity's power, and managed to trick Maelstrom into destroying himself with the Quantum Bands.

With that villain gone, the collapse of the universe ceased, and Wendell managed to return himself to true life before the power Infinity gave him faded. Donning a new costume, one that was his own, Wendell renewed his role as the Protector of the Universe, though one misadventure soon after saw him blasted across time - way across time!

As a result of this, Quasar found himself in the so-called New Universe, and couldn't get home without outside help. As such, he found the holder of the Star Brand, that earth's most powerful weapon, and convinced the man to give it to him. Using the deadly weapon in conjunction with his Quantum Bands, Wendell managed to make it home at long last.

Upon his arrival, however, Wendell inadvertently transferred the majority of the Star Brand to his girlfriend, Kayla Ballantine. He thought it was burnt out in transit to his own earth, but was wrong, and he gave her 90% of its might - if on accident. As such, while he continued on in his role as the universe's champion, she was targeted by all manner of beings wanting the Star Brand.

He was unaware of this for quite some time, for he was dragged into one galactic situation after another. Wendell thus missed her being abducted by Quagmire, from Earth-S, on the behalf of the Scadamites, so they could copy her powers and defeat a Black Fleet that was attacking their world. This ultimately failed, though Kayla herself inadvertently destroyed this Fleet herself in a fit of rage.

As she slowly came to terms with her massive new powers, Wendell managed to get himself killed - nullified, even - as a result of his participation in the Infinity War. However, the power of the Star Brand he still held managed to bring him back from the dead again, despite the best efforts of a simulacrum of Marvel Boy made by Thanos to cause nuisance to Quasar - call it an old grudge.

By the time he dealt with this, Wendell finally got back to earth, if only to do battle with an angry Presence, as well as a member of the Shi'ar Imperial Guard and several darkforce-enhanced Antibodies. After this menace was dealt with, Wendell finally managed to learn what was happening to his girlfriend, though she ultimately gave the Star Brand up to the Living Tribunal, who feared its power.

Thanks to that being's bizarre logic, however, Kayla eventually regained the Star Brand, and was kidnapped by the remnants of the Black Fleet, who wished to gain that power for themselves - and get petty vengeance for ruining their pirating ways. While Wendell and several allies dealt with their distraction, these so-called Starblasters took Kayla to the Stranger's world.

There, the Stranger convinced Kayla that he was God, and she gave the Star Brand to him. However, the interaction of his own energies and that of the Star Brand forced his world halfway into that of the New Universe, and when several heroes from that world appeared to investigate this occurrence, the Stranger mind-controlled several of Quasar's allies into fighting him and these paranormal heroes.

Eventually, however, the leader of these Starblasters, the techno-organic Skeletron, wrested the Star Brand from the Stranger, causing the Stranger's world to return to its rightful place; when his world returned to normal space, it left Skeletron and the Star Brand behind. Before this occurred, though, the Stranger abducted this timeline's earth, placing it in orbit around his world for future study.

Just then, the Living Tribunal appeared anew, and sealed off this earth from the rest of the universe, fearing the energies of the Star Brand would contaminate the rest of his continuity. This sealed Kayla's fate, as she was on that world at the time, and feeling defeated, Wendell returned home - only to face the combined wrath of the Presence and Darkstar!

You see, during the whole Starblasters affair, Vanguard - Darkstar's brother and the Presence's son - got himself killed in action. Thinking this to ultimately be Quasar's fault, the two Russian superhumans decided to kill him off once and for all, though he was about to leave earth anyway. As he said his last good-byes, the Russians struck!

Knowing the villains wouldn't quit until they killed him, he faked his own death and made for the stars, since he was about to leave the planet in any event. For a time, Quasar was then involved with the Starmasters, a group of cosmic powered super heroes, but that short-lived team didn't last, and after this, Quasar resumed his full-time career as the Protector of the Universe!

The only time he's since returned to earth was after the Avengers returned from the strange universe created by Franklin Richards, when the team needed to choose its new roster, and got itself embroiled in yet another world domination scheme launched by Morgan LeFay. With the assembled might of virtually every Avenger ever, Quasar participated in the dismantling of LeFay's plot before returning to space.

His next return to earth came during the 'Maximum Security' mess caused by the new Kree, in which the essence of Ego the Living Planet was delivered to earth (among other calamities). When the Silver Surfer failed to absorb Ego's energies into himself to save the earth, Quasar stepped in to do the job himself, though in doing so he had to banish himself from earth again.

At least, until a means of removing Ego's essence from his body could be devised.

During this time, Wendell wandered through space, generally doing good deeds and helping where he could, until he was pulled kicking and screaming into the Annihilation War. Taking on the leader of this rampage alongside a super-charged Nova, Wendell was killed by Annihilus as the villain revealed his increased power, apparently, well, annihilating Wendell's body in the process.

Though as history has shown, this was hardly enough to stop him for good. Shortly after this incident, not only was Ego spotted floating around the cosmos, but Wendell's spirit was as well, duking it out with Annihilus' own soul (he'd been eventually killed by Nova. And then Wendell's mind also showed up, resident in a matrix of quantum energies, floating about in the Negative Zone.

Which was pulled back into our universe thanks to the fine folks at Project: Pegasus. Of course, Wendell wasn't long for the earth, per the norm, for he was sent to explore a strange Fault that had been opened as a result of a war between the Kree and the Shi-Ar. At the far end of this interdimensional rift, Wendell found a terrible timeline where life won the eternal struggle against death.

This bloated, corrupted universe eagerly sought room to expand, and saw the Fault as the means to reach our own. Terrified by his encounters with the natives, Wendell fled back to our continuity to warn everyone he could of the impending danger. After an encounter with a corrupted team of X-Men from the cancerous universe and the Imperial Guard from his own, Wendell found himself returned to his true, physical form.

Using it, he aided the Guardians of the Galaxy, Nova, and various interstellar governments in fighting the dread elder gods attempting to ooze their way into our reality. After this hard-fought battle was won, it fell upon Wendell to form another team of heavy-hitting space-faring heroes, the so-called Annihilators, who did good in the name of the slain Star-Lord and Nova, who fell in battle with the elder gods.

Whether or not the Annihilators still stand as one remains to be seen, but there are still numerous threats to keep them busy.

Extra Goodies:

Quasar Saga System 13 Text File Download

Quasar Imagery

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