The Technohol 13 Alphabetical Character Roster: A
Abyssal Princes and Lords (Tanar'ri): those rare few tanar'ri who live long enough, and gather enough power, can ascend past the known, common forms their race takes as they evolve, becoming unique. Even fewer of these rule a layer of the Abyss itself! Availability:
the Accountant: made an undead horror by the sorcerer Icthyon, George Zimmerman was reborn a vampire - though he didn't let that ruin his life. Using skills learned via accounting skullduggery, he began to carve out a little empire all his own...! Availability:
Ace: a gambler through and through, Brad likes nothing more than a good poker game - hence his code name. It's fitting in two aspects, as Brad is also the Joe team's crack fighter pilot, who's downed more Cobra jets than you can shake a stick at! Availability:
AceTone: possessing the natural gift of strength enhancement, Yuki was taken in by Mindwatch after her powers went out of control. Soon after she got them under control, she began work on mastering metapsi powers as a part-time Mindwatch agent! Availability:
Action Man: the mysterious Action man was adopted by a world-famous rocket scientist, not to mention experimented on by a clandestine government group. Needless to say, this led to some drama in Action Man's formative years, and groomed him to be the Greatest Hero of All! Action Man comes in Classic and Saga styles!
the Acrimonious Apostate: Ethel Rhea was a professional bodybuilder who originally found the Church of Hercules appealing - until she discovered its vast corruption. Losing her faith entirely, she eventually became a Frankologist! Availability:
Agent Axis: originally three separate fascist spies, Agent Axis is the result of their accidental merger in a freak accident while in flight. Though granted three times the power of an ordinary man, he is also cursed with a fractured, querulous mind. Availability:
Agent Deathmonger: having a long history with both the United States Army and the Federal Bureau of Investigation, former Mrj. Michael Shaw is an expert in investivative work, and can keep his objectivity no matter how bizarre everything gets. Availability:
Agent Delta: Lorcan Rourke was one of General Flagg's original recruits for his small, anti-terrorist operation. Sent to infiltrate Cobra early in its formation, Lorcan was believed to have been killed in the line of duty - at least, until recently...! Availability:
Agent Faces: the Joe team's veritable new spec ops man, Michelino is something of a master spy, a fellow who has natural talent that is backed up by impeccable covert Army training. He can disguise himself as virtually anybody he wishes to with but a few minutes of study... Agent Faces comes in Classic and Saga styles!
the Aggravant: the result of a matter duplicator accident, Chuck is the counterpart of the original Charlie Chicanery. After a brief stint alongside a gang of cross-time thugs, Chuck has returned home to launch his very own career as a super hero! Kind of. Availability:
the Air Assault Glider: designed to work in one of two distinct modes, the Air Assault Glider can function as either a normal Gi Joe glider or be converted into a fully functional Cobra jet pack configuration - the better for its operator, Barrel Roll, to slip behind Cobra lines with! the Air Assault Glider comes in Classic and Saga styles!
the Air Chariot: a veritable mobile throne for Serpentor to occupy whilst leading Cobra forces towards global domination, the Air Chariot is an ostentatious, snake-themed golden aircraft that the emperor may use to survey the battlefield from above. Availability:
the Air Commandos Glider: an update to the standard Gi Joe glider, the Air Commandos gliders were designed by a member of the team, Cloudburst. He made them to excel above and beyond the old Falcon gliders in every way - mainly because he uses 'em in the field himself! the Air Commandos Glider comes in Classic and Saga styles!
Air-Vipers: the core of Cobra's air force, Air-Vipers are those pilots the organization has lured into its service. Whether highly skilled fighter pilots or washed out commercial operators, Air-Vipers either get good on the job or crash and burn. Availability:
AVACs: Air-Vipers, Advanced Class, or AVACs, are elite Cobra pilots that are seemingly fearless, and capable of performing advanced calculations in their head. Both qualities are vital if one wishes to pilot the so-called Pocket Rocket: the Firebat! Availability:
Airborne: born to oil-rich parents, Franklin E Talltree enjoyed jumping out of airplanes as a hobby - it makes him feel alive. Though a law school graduate, Franklin wanted to perform his hobby for a living, so he joined the Army to become a paratrooper! Availability:
Airborne 2: Robert is easily the most popular member of the Sky Patrol team, but not because of any juvenile pecking order. No, he's well liked by the squad because he does his level best to get everyone to their mission in one piece - and then patches them up when they wind up perforated. Airborne 2 comes in Classic and Saga styles!
Airtight: a merciless practical joker and fan of the bizarre, Airtight is also the GI Joe expert on nuclear, biological, and chemical weapons. When Cobra breaks out the dirty tricks, he's the first to wade in after them to put a stop to such tactics! Availability:
Airwave: an electronics expert without peer, Cliff has the ability to 'kit-bash' circuits like no one else, ans is infamous for his improvisational electronics repair techniques. He serves as the audible frequency expert for the Gi Joe Sky Patrol team - and is mean in a firefight, too! Airwave comes in Classic and Saga styles!
Alkiliths (Tanar'ri): wretched corruption personified, alkiliths are formless terrors that work to spread the horrors of the Abyss throughout the multiverse. They ruin everything they can get their pseudopods on, and delight in doing just that. Availability:
the AWE Striker: a small, lightweight vehicle, this grass-green, off-road marvel was adopted by GI JOE in 1985. Weighing 2.8 tons and armed with a powerful, recoil-less rifle, the AWE Striker can offer the Joes fire support almost anywhere! Availability:
the All American: After developing paranormal powers, New York Smashers quarterback Jack Magniconte founded Kickers, Inc., in order to use said abilities to help others handle off-the-wall problems that no one else could! Availability:
Alpine: though he was a perfectly good accountant, having a decent job with prospects, Albert wanted more out of life. As such, he enlisted to use his hobby, mountain climbing, in order to help his country - which he does as a mountain trooper! Availability:
Altitude: a former syndicated cartoon artist and a Sergeant Major of the Army, John-Edward has quite a unique background. Of course add the almost supernatural ability to recall anything he's ever seen, and you have the makings for an unbelievably effective recon patrolman and combat artist! Altitude comes in Classic and Saga styles!
Alu-fiends (Tanar'ri): the offspring of succubi and non-tanar'ri, alu-fiends posses of many of their mothers' abilities. They also have the skill to master sorcery, and often carry impresive magical items to make up for their physical weakness. Availability:
Ambush: Aaron has been one those quiet kinds of guys ever since he was a wee youth. In fact, he always seems to slip through the cracks, and folks tend to forget he's around - which isn't helped any by the fact that he's a master of camouflage...! Availability:
American Avenger: drafted in Argentina by the grandson of El Gaucho, American Don Caldwell became that hero's replacement. He calls himself the American Avenger elsewhere though, battling his homeland's enemies in Argentina and beyond! Availability:
the Amphibious Personnel Carrier: this versatile, armored troop carrier has been in the GI Joe arsenal for years. This because, in addition to being able to drive on land or water, it's a very safe conveyance for Joes on their way to a mission! Availability:
the Angel: Thomas Holloway was raised in a prison under bizarre circumstances, learning a whole lot about everything. With the aid of this vast catalog of knowledge, he wages a never-ending battle against villainy as the high-flying Angel! Availability:
the Angel 2: when his brother retired as the original Angel, Simon Halloway (literally) picked up the costume and ran with it. Fighting crime when he wasn't scrounging for food and shelter, Simon occasionally did some good in his time. Availability:
Angry Annie: Annie Claymore is a petulant sociopath who believes the world should both revolve around her desires, and abide by her own jaundiced view of How Things Work. Naturally, she explodes with murderous rage when it invariably doesn't. Availability:
Jake Smythe: the Angry Man: Jake became a space-faring hero after discovering the indigo Rainbow Gem on the family farm - until the sorcerer Mho stole it from him. It took him years, but Jake finally got it back, though he's been damaged by the experience. Availability:
Anthropists (Devoted): while they hail from any number of different backgrounds, members of the Anthropy Society have the potential to have a couple of things in common, hence this sort of 'boilerplate' description of these ideologists. Availability:
Antibody: while he originally wanted to be a doctor, medical intern Randy O'Brien's life was forever changed after the White Event, when he developed the power to generate negative-image duplicates of himself, which he had little - if any - control over! Availability:
Antons: vaguely humanoid beings hailing from the small planetoid of Torsa, the Antons belligerently attempted to conquer our world once their own was trapped in earth's orbit. Luckily for humanity, Professor Zog was on hand to stop them cold! Availability:
Professor Appel: one of the older Crimson Guard operatives, Professor Appel is arguably its smartest. The genius behind the successful, diabolical plot to create Cobra Island, Appel is one of the few scientists that Cobra Commander trusts. Availability:
the Arctic Blast: a small and fast snow-based fighting vehicle, the Arctic Blast consists of two large off-road tires driving an oversized sled. Most often driven by Windchill into battle, this thing is armed to the teeth and a lot faster than you'd expect it to be on first glance. the Arctic Blast comes in Classic and Saga styles!
Arden: Arden works as a Lateral Shifter. It's her job to cross from one variant timeline to another, in order to research how certain phenomena manifest in different universes, all to better predict how they will affect her own - for good or ill! Availability:
Armadillo: Philo R. Makepeace was a rather fast (though mostly safe) driver in the civilian market before repeated complaints caused him to seek similar employ in the military. That's when it was discovered that Philo drives not just quickly, but very, very rough, too! Armadillo comes in Classic and Saga styles!
the Armadillo Assault: a somewhat large ride, the Armadillo Assault is built tough. It can be configured as an armored carrier or a dune buggy depending on the Joes' needs, and comes equipped with a one-man scout craft - making it its own air support! Availability:
the Armadillo Mini-Tank: a tank in miniature, the Armadillo packs the fire power of four linked, 60mm cannons into a vehicle the size of a Ford ™ Escort ™. Though small, and having only one real weapon to speak of, it's fast and highly durable. Availability:
Armanites (Tanar'ri): seeming masters of the Abyss' 377th layer, the armanite hordes populating that plane resemble pale, undead centaurs. They wander the land in troupes, selling their services to whoever offers them enough plunder... and fresh meat. Availability:
the Armor Bot: the ultimate expression of the Star Brigade armor technology, the Armor Bot is a gigantic (36' tall) humanoid vehicle. A high-powered mech, the Armor Bot is armed to the teeth and can walk or drive into battle on earth or amongst the stars alongside the Gi Joe team! The Armor Bot comes in Classic and Saga styles!
Armorhide: one of the more belligerent Combatrons, Armorhide likes nothing more than to fight - especially if large explosions are involved. An expert in desert warfare, he enjoys watching his foes fall victim to the lethal traps he's set for them. Availability:
Armula: a previously low-rent mutant thug with like capability, Simon Furst was the unfortunate victim of what he thought was a random vampire attack. Rising from the dead anew, he has rechristened himself Armula - the four armed vampire! Availability:
Article II: recruited because he was a patriotic, hard-working, and most of all honest cop, Arthur Blaine Poindexter II became the D.A.A.'s worst nightmare when he decided he could do a much better job protecting Freedom than they ever could! Availability:
Asbestos Lady: a shrewd man-hater, the Asbestos Lady was driven to new heights of loathing by one man above all others: the Human Torch! Humiliating her time and again, the Torch has earned a singular place in the Asbestos Lady's blackened heart. Availability:
Asclepius: son of Apollo, Asclepius was originally the best surgeon in all of Greece, trained by the centaur Chiron. After Hades petitioned Zeus to slay him, Asclepius ascended to godhood himself... seemingly living on to this very day. Availability:
Assault Quad: a small, offensive four wheel drive vehicle, the Assault Quad is impressively armed for its size, with one machine gun and two missile launchers. Its armament, ordnance and maneuverability make it perfect for dealing with small groups of enemy troops. the Assault Quad comes in Classic and Saga styles!
the ASP: a towable weapon system equipped with two powerful Eliminator cannons, the Assault System Pod, or ASP, is a menace to all Cobra's enemies. Capable of striking foes on land, sea, or air, the ASP excels for providing security or fire superiority! Availability:
Astronomer: mentally and physically changed by his obsessive study of the cosmos, the Astronomer is one of the Elders of the Universe. Naturally, as one of the Universe's elders, he felt that he was best suited to run the joint. Availability:
Atlanteans (Typical, v13): the odd aquatic humanoids commonly referred to as Atlanteans are a reclusive offshoot of humanity. Usually only encountered on or near the open sea, these seemingly hostile entities are hard to see - and harder to fight! Availability:
the Attack Cruiser: something of an improvement on the Gi Joe team's Remote Piloted Vehicle, the Attack Cruiser has a similar vehicle which can also be used as a bomb in a pinch, and is armed with multiple personnel and vehicle counter-measures with which to neutralize Cobra! the Attack Cruiser comes in Classic and Saga styles!
Avalanche: Ian decided to do something better with his life than engage in the family business of bootlegging, poaching, and smuggling, and enlisted in the Army. The military then put his skills to use, and now he's a cold weather survival expert, too! Availability:
the Avalanche: the latest in a mighty line of Gi Joe cold weather combat vehicles, the Avalanche is a heavily armed and armored tracked vehicle, that also contained a hidden surprise - a super-sonic V.T.O.L. vehicle stowed within. In other words, the Avalanche is its own air support! the Avalanche comes in Classic and Saga styles!
Axer: a lethally efficient bounty hunter and interdiction expert working for the Decepticons, Axer found himself on earth after a chance encounter with a black hole, and has since decided that he don't like Scourge very much - since he doesn't pay. Availability:
Aya: the goddess of dawn, Aya has the task of dispelling the darkness before the sun, Shamash, rides through the sky on his solar chariot. Though this is her primary duty, she also represents youth, love, sex, marriage, and motherhood. Availability: