the Decepticons
A seemingly disparate band of malcontents, marauders, and murderers, the Decepticons are a force singularly aligned by their lust for power. Whether referring to raw energy or domination over all they perceive, the Decepticons are mostly united in their pursuit of power in all its forms. Those known villains that have joined the Decepticon movement to date include the following:
Leader of the Decepticons:
Megatron: leader of the Decepticons, Megatron forged this faction of Transformers in the distant past to serve as his tools of universal conquest. Recently reawakened on earth, he plans to seize the planet's energies to fuel his lust for more power! Availability:
Triple Changers:
Astrotrain: though he's typically relegated to transport duties, Astrotrain is a mighty warrior in his own right. He is a master of bringing all three of his forms to bear when facing down one or more Autobots, defeating all with overwhelming confusion. Availability:
Blitzwing: a powerful warrior with the special ability to change between three different forms at will, Blitzwing is devaststing on the battlefield. However, he's just as awful to his allies as he is his enemies, because really, who's going to stop him? Availability:
Special Forces:
Reflector: consummate voyeurs, the trio of Decepticons that comprise Reflector enjoy watching everything in their environment. If they happen to spy some particularly valuable information in the process, they're happy to exploit it to the fullest. Availability:
Shockwave: brutally intelligent and coldly logical, Shockwave is as effective as he is ambitious. He feels the Decepticons deserves smarter, less emotional leadership if they are ever to defeat the Autobots, a service he is most qualified to provide. Availability:
Soundwave: the sadistic Soundwave seemingly hears all. Cementing his place as Megatron's right-hand 'bot thanks to habitually blackmailing his fellow Decepticons, Soundwave is despised by just about all of them, save for his many cassette minions. Availability:
Micro-Cassette Operatives:
Buzzsaw: outdoing even Soundwave's sadism, Buzzsaw attempts to disguise his murderous artistic impulses with an erudite vocabulary and the seeming of sophistication. Those who observe Buzzsaw working on his latest 'masterpiece' know better, however. Availability:
Frenzy: a manic ball of barely contained ire, Frenzy readily longs to destroy. He doesn't care who, he doesn't care what. He's just looking for free license to smash his way through eternity, and stays with the Decepticons because they always indulge him. Availability:
Laserbeak: serving as one of the Decepticons' most effective interrogators, Laserbeak can, in time, extract almost any information from a target with his twin laser emitters. But don't expect him to face you in a fair fight, for he's a blatant coward! Availability:
Ravage: virtually undetectable when he wishes to be, Ravage is an excellent stalker of the night. Constantly dreaming up new schemes to defeat the Autobots, Ravage is well respected by his peers - even if they usually don't even know where he is! Availability:
Rumble: an unrepentant thug, Rumble likes to mix it up and wreck stuff. He isn't all that powerful, physically speaking, which is why he tends to rely on trash talk, along with his earthquake-inducing pile drivers, to ward off those who would trounce him. Availability:
Seekers:
Dirge: soaring above his foes, Dirge inflicts fear upon them before they even lay optics on his person. While he excels in using fear as a weapon, however, Dirge himself is subject to it if events on the ground don't go according to his exacting plans. Availability:
Ramjet: believing the skies to be his domain, Ramjet eagerly assaults any aircraft he spies within. Whether they are (or belong to) allies, enemies, or even humans, Ramjet cheerfully flies headlong into anything airborne, no matter the consequences. Availability:
Skywarp: Skywarp excels in the Decepticon ranks thanks to his unique ability to teleport short distances. Of course, being that he's not too creative, he often resorts to performing violent, yet juvenile pranks on others with this power. Availability:
Starscream: skilled, powerful, and (in his own mind) dashing, Starscream feels that he would be a better choice to lead the Decepticons to victory. And, ambitious to a fault, Starscream continually plots and schemes to seize control from Megatron. Availability:
Thrust: full of bluster, Thrust advertises his presence miles in advance with the loud roar of his engines, the better to demoralize his foes. Like all bullies, however, Thrust readily retreats given even the slightest amount of pushback from would-be victims. Availability:
Thundercracker: lording over the skies like a tyrant, Thundercracker disdains those without the power of flight. While he isn't entirely convinced the Decepticons are right, Skywarp and Starscream are usually on hand to keep Thundercracker in line. Availability:
Constructicons:
Bonecrusher: considering the wreckage of others' works beautiful, Bonecrusher strives to generate rubble at every opportunity. This gets him in trouble more often than not, whether he's destroying allied structures or burying himself under tons of rubble. Availability:
Devastator: the combined bodies and minds of the Constructicons, Devastator is something of a flawed gestalt. He can only act when all six of his component minds are in agreement, and the only thing they usually concur on is violence. Extreme violence. Availability:
Hook: a preening narcissist and supercilious elitist, Hook nonetheless has the engineering skill to back up his odious demeanor. An unrepentant perfectionist, the only negative side to having him work on anything is how long such work takes. Availability:
Long Haul: though he works hard at the various engineering problems posed to the Decepticon war engine, Long Haul feels his efforts aren't appreciated proportionally to how much he actually does. And woe be anyone that derides him as 'just' a dump truck. Availability:
Mixmaster: like of a witch concocting potions in her cauldron, Mixmaster cackles with irrational glee while he crafts the various special materials his compatriots need to create. It doesn't help that he melts down the living as often as not when doing so. Availability:
Scavenger: lacking intelligence and skills, Scavenger has developed an inferiority complex relative to his fellow Constructicons. Sure, he is capable of finding rare and unusual materials for their use, but his desperation for their approval is off-putting. Availability:
Scrapper: leader of the Constructicons, Scrapper is the head engineer of the group. A quiet, malevolent sort of genius, he simply lets his work speak for itself, whether designing a conventional structure or one that incorporates the very bodies of his victims. Availability:
Insecticons:
Barrage: catastrophically cruel and malignantly merciless, Barrage would constantly twirl his moustache if only he had one. Villanous to an almost farcical degree, he lives only to utterly crush his enemies and dance in the ruins of their former existence. Availability:
Bombshell: sinister beyond all common sense, Bombshell is a malevolent mechanoid that exults in the utter humiliation of others. Bombshell dispenses his cerebro shells to transform others into his puppets at every opportunity, regardless of the cost. Availability:
Chop Shop: possessed of a pathological need to steal anything and everything he can, Chop Shop pockets items from friend and foe alike. Invariably repurposing his acquisitions into new items for the Decepticon war effort, his thefts are tolerated... somewhat. Availability:
Kickback: charming to a fault, Kickback readily rallies others to his cause, or at least his friendship. It's only after he's had time to dig up their secrets and hold them against his would-be friends that Kickback's true, sociopathic colors show themselves. Availability:
Ransack: compulsively pursuing violent combat missions, Ransack lives to dispense destruction. He executes his orders with complete disregard for other concerns, whether they include collateral property damage, injury to bystanders, or even friendly fire. Availability:
Shrapnel: while he isn't violent as an end unto itself, Shrapnel craves the calamity of destruction above all else. The lamentations of his victims, the sharp reports of explosions, and the crackling of ruined circuitry are music to his ears. Availability:
Venom: a master of psychological warfare, Venom is the leader of the Insecticons. Ironically, his self-image is bound up in this position, making him so insecure about losing it that his own paranoia sabotages him more than any ambitious underlings. Availability: